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CLONE 2774
Tritan-Industries Legacy Rising
83
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Posted - 2012.12.11 22:14:00 -
[1] - Quote
After playing all 3 MAG still is as addicting as ever.MAG had a very strong "Line in the sand" feel which PS2 and Dust lack.Of course Dust is in beta and it doesnt matter as of now.But thats no excuse.In PS2 my faction(NC) took a continent in a matter of 3 days.Why?Well even though there was hundreds of troops in our way there wasent Bunkers,trenches,or barriers in our way.In Planetside 2 even if you have heavy resistance you could just find another way around.This took away from the challlenge and the gameplay is akin to BF3.In Dust 514 theres rarley ever resistance and you can hack in a matter of seconds.In PS2 you just had to pretty much stand around.In MAG it was nothing like that.To get to your objective you had to break through a line of fire,blast your way through bunkers,make your way through trenches(sort of) and plant a charge at a gate with dozens firing at you and survive to make sure it blew up just for a SMALL CHANCE that you can get to your objective before the gates are repaired ,you get pushed back and the bunkers are back up.What also made MAG addicting was that so much was going on.In planetside 2 you have thousands scrambling over bases and outposts and in dust you just have a conquest mode feel going on.In MAG you had people charging bunkers,jumping in trenches,blowing up sensor arrays,AAs,taking objectives,etc.Also in MAG things actually happen when something is destroyed.If you aa is destroyed you have paratroopers coming in.If there were bunkers up then you couldnt get through.Stuff like that.Also you actually got worried when your base was attacked.You had to have guys on the roof shooting,defending against breaches,had to hope they dont get through your gates and fences,you had to repair everything as fast as possible.You actually had to worry about dying.MAG was amazing.If Dust 514 could implement that feel we would have a amazing expierence.Planetside 2 too. |
DarkShadowFox
Villore Sec Ops Gallente Federation
238
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Posted - 2012.12.11 23:04:00 -
[2] - Quote
CLONE 2774 wrote:After playing all 3 MAG still is as addicting as ever.MAG had a very strong "Line in the sand" feel which PS2 and Dust lack.Of course Dust is in beta and it doesnt matter as of now.But thats no excuse.In PS2 my faction(NC) took a continent in a matter of 3 days.Why?Well even though there was hundreds of troops in our way there wasent Bunkers,trenches,or barriers in our way.In Planetside 2 even if you have heavy resistance you could just find another way around.This took away from the challlenge and the gameplay is akin to BF3.In Dust 514 theres rarley ever resistance and you can hack in a matter of seconds.In PS2 you just had to pretty much stand around.In MAG it was nothing like that.To get to your objective you had to break through a line of fire,blast your way through bunkers,make your way through trenches(sort of) and plant a charge at a gate with dozens firing at you and survive to make sure it blew up just for a SMALL CHANCE that you can get to your objective before the gates are repaired ,you get pushed back and the bunkers are back up.What also made MAG addicting was that so much was going on.In planetside 2 you have thousands scrambling over bases and outposts and in dust you just have a conquest mode feel going on.In MAG you had people charging bunkers,jumping in trenches,blowing up sensor arrays,AAs,taking objectives,etc.Also in MAG things actually happen when something is destroyed.If you aa is destroyed you have paratroopers coming in.If there were bunkers up then you couldnt get through.Stuff like that.Also you actually got worried when your base was attacked.You had to have guys on the roof shooting,defending against breaches,had to hope they dont get through your gates and fences,you had to repair everything as fast as possible.You actually had to worry about dying.MAG was amazing.If Dust 514 could implement that feel we would have a amazing expierence.Planetside 2 too.
DUST IS NOT MAG, MAG IS LAME DX. DUST514 is going to be revolutionary when it comes up and everything is implemented, IT WILL TRUMP MAG and Planetside2 |
843 pano
843 Boot Camp
200
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Posted - 2012.12.11 23:30:00 -
[3] - Quote
your wall of text is blinding.
TB;DR |
1CLIP 1KILL
Crux Special Tasks Group Gallente Federation
87
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Posted - 2012.12.12 01:56:00 -
[4] - Quote
CLONE 2774 wrote:To get to your objective you had to break through a line of fire,blast your way through bunkers,make your way through trenches(sort of) and plant a charge at a gate with dozens firing at you and survive to make sure it blew up just for a SMALL CHANCE that you can get to your objective before the gates are repaired ,you get pushed back and the bunkers are back up... In MAG you had people charging bunkers,jumping in trenches,blowing up sensor arrays,AAs,taking objectives,etc.
Never played MAG, but that sounds a lot like Return to Castle Wolfenstein. Day of Defeat was lots of fun too. Actually, there are many games with game play similar to what you described.
From the rest of your post, it really seems like you want game modes other than TDM/Node Control. |
WHz DS9899
Doomheim
136
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Posted - 2012.12.21 08:58:00 -
[5] - Quote
installations and bigger player count will solve this. HAVE PATIANCE FOOL |
Noraa Anderson
Nox Aeterna Security
184
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Posted - 2012.12.21 10:32:00 -
[6] - Quote
I've had and still continue to have my fair share of experience with M.A.G. and I fully understand what you mean by the differences here. Certainly I believe Dust can rival that experience but it's going to take a bit more development time in both the game and the community. You're right about PS2, especially compared to PS1, it plays too similar to BF in space but the grand theatre feel it gives is unparalleled amongst FPS so far. |
CLONE 2774
Tritan-Industries Legacy Rising
83
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Posted - 2012.12.21 16:22:00 -
[7] - Quote
Noraa Anderson wrote:I've had and still continue to have my fair share of experience with M.A.G. and I fully understand what you mean by the differences here. Certainly I believe Dust can rival that experience but it's going to take a bit more development time in both the game and the community. You're right about PS2, especially compared to PS1, it plays too similar to BF in space but the grand theatre feel it gives is unparalleled amongst FPS so far. Thank u |
Ulysses Knapse
Nuevo Atlas Corporation
73
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Posted - 2012.12.29 07:07:00 -
[8] - Quote
Disagreement. You can hack in a bit more than ten seconds without any sort of special modules, but first, you have to get over to the enemy installation, then, you have to have some alone time with the installation. Sure, you can hack fast, but someone can lob a grenade at you and unload an entire clip's worth of bullets into you faster. As for the size, I'm sure it is so smaller corporations can manage. To be successful in battle, you will need a force about half the size of the total player cap, and not everyone can be up to snuff all the time (or most of the time). |
Crm234
Wraith Shadow Guards
166
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Posted - 2012.12.29 16:50:00 -
[9] - Quote
that is one thing i give credit to zipper for, they really stay up late nights thinking about the game play and balance. they took everything that was liked in other games over the years and put their own spin on it and added more. You really cant look at Sony the same way after what they did to zipper, especially after zipper put Playstation on the map with Socom. That is why i have to laff and get a little bewildered when people say Sony wont let CCP fail or something to those words . |
Baracka Flocka Flame
SyNergy Gaming
334
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Posted - 2012.12.29 17:48:00 -
[10] - Quote
MAG this MAG that... move the **** on. |
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Mavado V Noriega
SyNergy Gaming
2281
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Posted - 2012.12.29 19:02:00 -
[11] - Quote
Baracka Flocka Flame wrote:MAG this MAG that... move the **** on.
Greatest most competitive game of all time tbqh imvho |
Firestorm Zulu
Crux Special Tasks Group Gallente Federation
158
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Posted - 2012.12.29 20:37:00 -
[12] - Quote
I loved that feeling when the triple A went down and the air raid sirens started going off. Combine that with artillery and the wall of fire from infantry made for EPIC games |
Go Away Putz
Doomheim
11
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Posted - 2012.12.29 20:45:00 -
[13] - Quote
Baracka Flocka Flame wrote:MAG this MAG that... move the **** on. This.
Why are you even here? |
Octavian Vetiver
Dog Nation United Relativity Alliance
152
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Posted - 2012.12.30 02:33:00 -
[14] - Quote
Crm234 wrote:that is one thing i give credit to zipper for, they really stay up late nights thinking about the game play and balance. they took everything that was liked in other games over the years and put their own spin on it and added more. You really cant look at Sony the same way after what they did to zipper, especially after zipper put Playstation on the map with Socom. That is why i have to laff and get a little bewildered when people say Sony wont let CCP fail or something to those words .
Except that Zipper was run by Sony. CCP is run by CCP. |
Crm234
Wraith Shadow Guards
166
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Posted - 2012.12.30 02:54:00 -
[15] - Quote
Octavian Vetiver wrote:Crm234 wrote:that is one thing i give credit to zipper for, they really stay up late nights thinking about the game play and balance. they took everything that was liked in other games over the years and put their own spin on it and added more. You really cant look at Sony the same way after what they did to zipper, especially after zipper put Playstation on the map with Socom. That is why i have to laff and get a little bewildered when people say Sony wont let CCP fail or something to those words . Except that Zipper was run by Sony. CCP is run by CCP.
Sony can make CCP life a nightmare if it wanted to , everything has to go through sony. One example if sony feels that the keyboard and mouse is trumping their controller and CCP wont remove it . Sony can just make an update that cancels keyboards and mouses without CCP being able to do anything about it.
They did it with linux and cineara, i know that's not spelt right. I wouldn't put anything pass Sony, especially when they own Planetside 2
This is not a , I hate CCP post but rather i keep my eye out for Sony these days |
DarkShadowFox
Villore Sec Ops Gallente Federation
238
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Posted - 2012.12.31 03:19:00 -
[16] - Quote
Planetside 2 insert greater than sign Dust
Bf3 Insert Greater than sign Cod/Dust
Everything else Insert Greater than sign Dust
Dust, a poor excuse to link eve to something that follows basically what eve is, where you have to buy everything. ISK or Aur your buying things and the only reason you play dust is to buy things.
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Noraa Anderson
Nox Aeterna Security
184
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Posted - 2012.12.31 08:49:00 -
[17] - Quote
DarkShadowFox wrote:Planetside 2 insert greater than sign Dust
Bf3 Insert Greater than sign Cod/Dust
Everything else Insert Greater than sign Dust
Dust, a poor excuse to link eve to something that follows basically what eve is, where you have to buy everything. ISK or Aur your buying things and the only reason you play dust is to buy things.
Better than playing it just to complain on the forums. |
KalOfTheRathi
CowTek
168
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Posted - 2012.12.31 09:06:00 -
[18] - Quote
DarkShadowFox wrote:Planetside 2 insert greater than sign Dust
Bf3 Insert Greater than sign Cod/Dust
Everything else Insert Greater than sign Dust
Dust, a poor excuse to link eve to something that follows basically what eve is, where you have to buy everything. ISK or Aur your buying things and the only reason you play dust is to buy things.
Didn't you spend last week playing CodeOfGearsOfBattlefieldOfDoody2? So why are you even here or don't you ever hear that? |
Octavian Vetiver
Dog Nation United Relativity Alliance
152
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Posted - 2012.12.31 17:10:00 -
[19] - Quote
Crm234 wrote:Octavian Vetiver wrote:Crm234 wrote:that is one thing i give credit to zipper for, they really stay up late nights thinking about the game play and balance. they took everything that was liked in other games over the years and put their own spin on it and added more. You really cant look at Sony the same way after what they did to zipper, especially after zipper put Playstation on the map with Socom. That is why i have to laff and get a little bewildered when people say Sony wont let CCP fail or something to those words . Except that Zipper was run by Sony. CCP is run by CCP. Sony can make CCP life a nightmare if it wanted to , everything has to go through sony. One example if sony feels that the keyboard and mouse is trumping their controller and CCP wont remove it . Sony can just make an update that cancels keyboards and mouses without CCP being able to do anything about it. They did it with linux and cineara, i know that's not spelt right. I wouldn't put anything pass Sony, especially when they own Planetside 2 This is not a , I hate CCP post but rather i keep my eye out for Sony these days
Sure they could, but then CCP could just very well call breach of contract or whatever and pull it. If Sony wanted to do that then they would have to basically rewrite the code a bit without CCP knowing. However, as soon as peoples mouses and keyboards did not work and they put it in the bug forums. Then CCP could go back and check very easily and see what they did. The thing is CCP is the one that installs the patches on their servers. Sony doesn't own the battle servers or any of the actual game servers. So the only thing they're actually able to do is check the builds to see it won't mess up their servers where the download for Dust comes from. Sony has no actual hand in developing anything Dust related beyond saying, good it won't mess up our end for the download and kill peoples consoles. |
Crm234
Wraith Shadow Guards
166
|
Posted - 2012.12.31 17:27:00 -
[20] - Quote
Sony owns the console and the console software all sony has to do is stop recognizing them . never has to touch CCP server. Also you dont directly connect to CCP server when playing dust . you connect to sony before you connect to CCP , its the reason if sony network is down for maintenance you still cant play dust. It sucks but its true because i think a lot of games get short changed because sony has a bandwidth limit thats why we don't get multilayer growth in games . |
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