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Jason Pearson
Seraphim Initiative. CRONOS.
742
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Posted - 2012.12.11 19:26:00 -
[1] - Quote
I'm sorry, but Flux Grenades are already good Grenades of choice. I use the basic Flux Grenades and they are the only types of Grenades I'll ever use due to the fact they're amazing.
Impact Grenades are god damn awful, there shouldn't even be a variant for Locus Grenades. You can make fused grenades into "Impact" Grenades if you're a competent grenade user. Instead of just tapping the Grenade button, Hold it and wait, time it right and throw, it'll go off instantly.
Your comment about vehicles? Locus and Flux Grenades are not for killing Vehicles, that is why we use ANTI VEHICLE Grenades. Flux Grenades at a basic level will do 1200 Damage, you carry 3 of them so thats 3600 Damage. Me and Hughes found a Tank Driver (Must've been new) with a Railgun, we had Flux Grenades, Locus Grenades and a Nanohive. We chased that guy down, took his shields out and the majority of his armor before just killing him off with a Duvolle. Took us a few minutes but its proof enough we don't need to buff Flux Grenades considering I took off all his shields in 3 hits.
Flux Grenades have a larger radius than Locus Grenades and aren't affected by distance. That means I will do 1200 Damage in a 6m radius, it doesn't decrease like Locus Grenades do, if you're in that Radius your Infantry players will lose their shields.
Flux Grenades destroy deployed equipment. They can clear out mines, Nanohives and uplinks. Can't see that pesky uplink because it keeps disappearing? Chuck a Flux in the General Area, you'll probably take it out. 3 Remote Explosives guarding that objective and you don't want to shoot them due to damage? Chuck a Flux at it.
Before you decide on buffing them. actually use them well. They are quite balanced and probably my favorite grenades in the game.
Edit: a final mention of how good Flux Grenades are. We were fighting next to the Enemy CRU on the 5 point map (Compound with Green buildings?) when about 8+ players rushed a small group of us going towards it. We ran back behind a wall and I launched a Flux. I got a hit marker and my Squad rushed in, I scored about 200 WP from assists in that fight. They died ridiculously fast (literally, got the hit marker, then everyone rushed and it was over in seconds, no casualties).
Don't tell me there is not a realistic reason to using them :P I might not of gotten the kills at that point, but it was worth using them. |
Jason Pearson
Seraphim Initiative. CRONOS.
742
|
Posted - 2012.12.12 00:08:00 -
[2] - Quote
Scheneighnay McBob wrote:Jason Pearson wrote:I'm sorry, but Flux Grenades are already good Grenades of choice. I use the basic Flux Grenades and they are the only types of Grenades I'll ever use due to the fact they're amazing.
Impact Grenades are god damn awful, there shouldn't even be a variant for Locus Grenades. You can make fused grenades into "Impact" Grenades if you're a competent grenade user. Instead of just tapping the Grenade button, Hold it and wait, time it right and throw, it'll go off instantly.
Your comment about vehicles? Locus and Flux Grenades are not for killing Vehicles, that is why we use ANTI VEHICLE Grenades. Flux Grenades at a basic level will do 1200 Damage, you carry 3 of them so thats 3600 Damage. Me and Hughes found a Tank Driver (Must've been new) with a Railgun, we had Flux Grenades, Locus Grenades and a Nanohive. We chased that guy down, took his shields out and the majority of his armor before just killing him off with a Duvolle. Took us a few minutes but its proof enough we don't need to buff Flux Grenades considering I took off all his shields in 3 hits.
Flux Grenades have a larger radius than Locus Grenades and aren't affected by distance. That means I will do 1200 Damage in a 6m radius, it doesn't decrease like Locus Grenades do, if you're in that Radius your Infantry players will lose their shields.
Flux Grenades destroy deployed equipment. They can clear out mines, Nanohives and uplinks. Can't see that pesky uplink because it keeps disappearing? Chuck a Flux in the General Area, you'll probably take it out. 3 Remote Explosives guarding that objective and you don't want to shoot them due to damage? Chuck a Flux at it.
Before you decide on buffing them. actually use them well. They are quite balanced and probably my favorite grenades in the game.
Edit: a final mention of how good Flux Grenades are. We were fighting next to the Enemy CRU on the 5 point map (Compound with Green buildings?) when about 8+ players rushed a small group of us going towards it. We ran back behind a wall and I launched a Flux. I got a hit marker and my Squad rushed in, I scored about 200 WP from assists in that fight. They died ridiculously fast (literally, got the hit marker, then everyone rushed and it was over in seconds, no casualties).
Don't tell me there is not a realistic reason to using them :P I might not of gotten the kills at that point, but it was worth using them. So, you're saying one of the uses of flux grenades is because of bugs (can't see equipment), and for damaging infantry?
So I'm just giving uses, such as blowing up enemy mines that you cannot see (which is not a bug, they don't have symbols) or you do not have time to waste blowing up.
Quote: Flux grenades can't do more than take out shields, while locus grenades usually kill or take out shields and a good chunk of armor.
Look, they're designed to smash shields, they're not meant to be another Locus Grenade (Blue Variant). Obviously these grenades don't suit you but they suit many of us just fine. I only ever need to take out shields, it does its job.
Quote: As for range, that's a joke. At least for standard flux grenades, the actual blast radius is smaller than the animation makes it seem.
Pretty much does the range it says on the tin mate (though not to sure about the very edge of the radius, might be a little smaller).
You have your preferences about Grenades, and obviously you are much better suited to Locus Grenades. I am a support assault/dropship Pilot for my Squad,these Flux Grenades play a great role in my ability to assist my squad. I mean, you failed to comment on the fact we annihilated a large portion of an enemy team with a single flux grenades major help. Flux grenades aren't mean to be the best at everything, they're situational and they work well in most of my situations.
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Jason Pearson
Seraphim Initiative. CRONOS.
742
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Posted - 2012.12.12 00:36:00 -
[3] - Quote
Scheneighnay McBob wrote:You know what else is situational? Nova knives. But that doesn't mean they have a practical use.
I've already told you Flux Grenades are extremely useful but now you're just denying what I've told you and being a nob because you can't use them? Back to typical DUST replies then.
Get Fluxgame, scrub.
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Jason Pearson
Seraphim Initiative. CRONOS.
742
|
Posted - 2012.12.12 01:08:00 -
[4] - Quote
DarkShadowFox wrote:Scheneighnay McBob wrote:Again, tell me why I would use a flux grenade instead of another grenade? cause its an AUR item right? and the ones playing AUR arent playing the game right, so they dont know how to use anything that their not paying for.
Just to let you know, there are three types of grenades
Locus Flux AV
All of these are free grenade types, and I think with a few AUR variants.
Why should you use Flux Grenades? They're good against both Infantry and Tanks who specialize in Shields. You can do almost as much damage against a tank as you could with AV Grenades to their shields. Took out another tank earlier today with Crafty. Chucked Flux Grenades at it to make it retreat, rolled into an AV grenade from Crafty.
They are not killing tools, they're support Grenades.
See, Flux Grenades have a negative which is it cannot kill an enemy, but their positive is a large radius and instant depletion of shields for infantry and major damage to Vehicles. You ever seen those combined with mass drivers? It hurts alot more than Locus Grenades would simply because of how big a Flux radius is and how much damage it can do.
See I can easily take out 400 HP with a Duvolle in a clip, problem is if I run up against a Shield Heavy, I have a problem. Most Shield Heavies are around 400/400 on both, and despite their movement speed, they can just enough of a Locus Grenades radius to not take massive damage. Instead, lobbing a Flux Grenade at them with a larger radius will instantly deplete those 400 shields allowing me to put holes in that lovely suit.
Everybody has a different preference. To someone who uses Flux Grenades in every fit, your ideas seem quite one sided towards Flux Grenades and I feel you don't have enough experience with the weapon to make a good call on what needs to be buffed/nerfed. Practice some more, make the Flux your main grenade and learn how to use them. Do that for a while and then come back.
So tl;dr Flux Grenades are a good balanced grenade, don't just "try" them, use them exclusively for a month or so and get a proper feel for them. |
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