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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Altina McAlterson
TRUE TEA BAGGERS
363
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Posted - 2012.12.09 12:19:00 -
[1] - Quote
Nayrson wrote:So...a show of hands from those who see the words BETA splashed across the top when you sign onto DUST. This one remembers seeing that. Its even a closed BETA even, with changes undoubtedly still in the pipeline. JSTR BETA means Not Complete, subject to lots of changes and adjustments based on PROPER feedback. Alas, it would be very trollish of me to say the OP is shedding carebear tears, but I don't want to troll and I am not even sure DUST has carebears to tear as yet (unless the hapless masses getting caught in spawn camps count?)
BETA doesn't mean "not complete". A BETA is by definition "feature complete". This is more of an ALPHA since a true BETA is more or less a complete game that just requires testing for bugs and performance issues. But CCP doesn't really release complete games if you look at EVE since even 10 years later they're still adding brand new features. So their games don't really fall in to categories so they can call it whatever they want. Just wanted to point out that BETA doesn't mean "not complete".
And the fact that it's a BETA (or whatever) doesn't really matter if the engine is crap, which is what the OP was saying. Some fanfest video somewhere it seems like CCP said they were using a new, custom Unreal 3 engine that was optimized for the PS3. Honestly a lot of the issues people are having now might be due to the HDD, not the engine. I wonder if anyone has an SSD installed and if they're having all the same issues. |
Altina McAlterson
TRUE TEA BAGGERS
363
|
Posted - 2012.12.09 17:29:00 -
[2] - Quote
I'd be curious to know if the guy with SSD is having all these issue, whoever that was should ask him about it. I'm absolutely positive that some of this game's issues are HDD related based on the fact that the last build I didn't notice nearly as much stuttering but my HDD ran so much that it started to rattle and I had to take it out and put it back. Also the texture popping is most probably HDD related.
Also, PS3's cell processor is a beast at some things but it can be difficult to program for if you're not used to it. A lot of times some of the work is offloaded to the GPU since it functions more like what most programmers are used to. I'm going to probably reseat my GPU and maybe add in some good thermal paste and see if that makes a difference. If it does good for me but maybe real bad for the game.
The point is I'm not saying I agree with the OP's assessment that the game is already dead but I am starting to fear that CCP may have a much more difficult job than they anticipated. That means either delays or an inferior product. I'll agree there is some cause for concern but they've pushed the release date back so I'm going to give them some more time before I start getting real worried. |
Altina McAlterson
TRUE TEA BAGGERS
363
|
Posted - 2012.12.10 01:28:00 -
[3] - Quote
To whoever asked if it was confirmed that unreal 3 would be the engine used at launch and maybe they'll change it I have one word for you: Daikatana. |
Altina McAlterson
TRUE TEA BAGGERS
363
|
Posted - 2012.12.10 03:12:00 -
[4] - Quote
J'Jor Da'Wg wrote:But anyways, Back on topic.
As I mentioned before. You all are refuting him on the subject of the game bring a work in Progress, not on his basis of a problem with the game engine as a whole. Is there any arguments lut there to support or deny his assertions that Unreal Engone is limiting the game to a large extent?
Not really, no. There is talk about how Unreal does not fully utilize the unique architecture of the PS3's cell processor but then I remember someone talking about that in a fanfest video saying this was custom version of UE3 that was better for PS3. Then there does seem to be some evidence that developers tend to offload a lot of the work to the GPU which could cause heat issues but I don't have any links to it at the moment.
So short answer is no, there are a lot of people that talk about UE3 and how it isn't good for the PS3 like it's a fact but I've never seen any technical documents to support this. |
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