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Scheneighnay McBob
Bojo's School of the Trades
1058
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Posted - 2012.12.08 19:06:00 -
[1] - Quote
I bet that if I managed to fly a dropship up to the level of the crossfire between MCCs, the dropship would be OHKed.
CCP: please nerf MCCs to an AR can destroy it. |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2012.12.08 19:11:00 -
[2] - Quote
I borrowed the sagaris that some other guy called in and fired at the MCC with the railgun until the HAV got destroyed- didn't even damage the MCC. Waaaaay too overpowered. |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2012.12.08 19:16:00 -
[3] - Quote
Btw, I wonder if we'll be able to crash MCCs into things (like other MCCs) in the future |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2012.12.08 19:24:00 -
[4] - Quote
ZeHealingHurts HurtingHeals wrote:Skihids wrote:ZeHealingHurts HurtingHeals wrote:Skihids wrote:It's pretty balanced ISK wise. Consider how much that thing costs, and keep in mind that there always seems to be someone who loses one each match. That is something I thought of, but once the...lesser skilled players figure out that keeping it in the same place, even behind the red-line, is not the best course of action, they will begin to last MANY games. Perhaps it would be best to wait for this to happen to propose balance changes? We could, but it might be a good idea to propose a multiple player requirement for it. Perhaps one commander, one pilot and a couple gunners to start. I like the way you think. I just thought of a problem. Once they learn to fly an MCC, what is stopping them from just ramming the enemy MCC? Should their MMC do damage? Automatically blow up and lose them the game? Do absolutely nothing but bump them around? This may be more problematic than I had feared. fookayoosnipaaaaaaaaaaaaaaaaaaa! *KABOOM* |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2012.12.08 21:05:00 -
[5] - Quote
Skihids wrote:We probably need to limit them to one per team, otherwise we could see matches spammed by them.
I know it's unfair to the people who spec into MCC's, but we do need to maintain some semblance of balance.
MCC should probably be a 300x skill too. On a non-trolling note, I think MCC commanders will actually be fairly rare, and numbers of them won't be a problem in huge areas. |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2012.12.08 22:21:00 -
[6] - Quote
Iron Wolf Saber wrote:MCC's costs over 100 million isk to field and it should not be a 'Dust 514 BPO' as Dawg suggested . If they cost that much, how much does a war barge cost?
War barges have HANGARS of MCCs |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2012.12.10 14:23:00 -
[7] - Quote
Eflin Trollunge wrote:I demand the ability to ride teh smoking wreckage of an mmc to the ground like dr freaking strangelove Speaking of that, it would make way more sense for MCCs to crash into the ground instead of turning into the Hindenburg as soon as they run out of armor |
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