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Khal V'Rani
Nephilim Initiative
90
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Posted - 2012.12.08 12:20:00 -
[1] - Quote
Or in your fitting screen. I think you need to hit square to get a verticle listing that has cpu, pg, shield stats, armor stats... If your looking for a specific change you can see the differences of something as you highlight it on the list to the left. There are two columns (right side of screen), one is your current fitting (on the left) and the other (on the right) is the highlighted possible change. Afaik for skills you need to look at the stat you are getting ready to change, then upgrade your skill, then check the stat again. Probably a better way I haven't figured out yet though... Sorry I can't be more clear. Catch me in game if you have a mic and I'll go over it with you. Good luck and happy hunting. |
Khal V'Rani
Nephilim Initiative
90
|
Posted - 2012.12.09 06:56:00 -
[2] - Quote
Weapon damage... The only place I know of is in the specific weapon menus, hit triangle while highlighting a weapon then R1 (iirc) to scroll through the tabs until you find the weapon damage. Tbh I think it should be added to the fitting property list as well I mean, it's an invalid fitting with no weapon right? To calculate skill and damage modifiers I use a calculator when my brain isn't working. Actually, I'm not sure if it automatically calculates and displays this info or not under the weapon tab... But, that's how I do it. |
Khal V'Rani
Nephilim Initiative
90
|
Posted - 2012.12.13 06:11:00 -
[3] - Quote
Maybe. I press square to get the comparison columns while highlighting something in the fittings screen... I've never hit R1/R2 in the fittings area. I'll give it a shot next time I log on. |
Khal V'Rani
Nephilim Initiative
90
|
Posted - 2012.12.15 11:07:00 -
[4] - Quote
Hey Cross. I have to ask... what do you mean about diminishing returns? One mod slowly loses its bonus over time or stacking mods provides diminishing returns? It says in game stacking them invokes a penalty, I always thought that the first mod works as intended and the second one provides less of a bonus (the penalty) than the first. Assuming two of the same kind... Say the Ricochet Damage Mod which adds 10% to light weapon damage. 1st adds 10% - 2nd one stacked would add ??? Or when they are stacked are they both reduced? @Hardlucks-R1/R2 didn't do anything for me in the fitting screen... |
Khal V'Rani
Nephilim Initiative
90
|
Posted - 2012.12.23 05:07:00 -
[5] - Quote
@Free & Cross - as always you two bring the good stuff! I need to find you two in game one of these days. I hope the op is still monitoring this thread and taking notes... |
Khal V'Rani
Nephilim Initiative
90
|
Posted - 2012.12.28 04:04:00 -
[6] - Quote
Cool, though I won't be playing Dust until after New Years I think. Too much RL stuff getting in the way. But yes please!
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