Talnos Nosslu
Osmon Surveillance Caldari State
46
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Posted - 2012.12.08 08:30:00 -
[1] - Quote
David Rivendale wrote:I do not mind so much the speed, I just want the movement and shooting mechanics to be smoother. I love the idea and scale of this game, and I am completely aware this is a beta, but please tighten up gun action and make it smoother. Also please fix the zoom on assault rifles, I hate to say it, but its as useless as the zoom in halo. If your going to keep it, just make it an option to equip if wanted,dont make it standard like it is now. Give us an option for aiming down sites, or aiming without full scope screen. Love what your doing, just smoother operation and efficiency is what is needed. I agree. The controls are much too sensitive (there's a huge aiming deadzone for the joystick) and sort of takes away from the 'slower' pace with clunky controls. And, I'm not too concerned with aim speed. It keeps gameplay somewhat balanced and prohibits 'aimbotting' - skilled players that are proficient with extremely fast yet precise aiming rotation - not HAX people!
Also it is absolutely imperative that there is a zoom function for tactical and long range scopes. It's moderately painful trying to snipe a target painted all kinds of incredible pink, only to over-correct (thanks sensitivity!) and miss. This results in players 'locking' their opponent into cover, and waiting for them to expose themselves. It feels almost like camping when you really aren't. |
Talnos Nosslu
Osmon Surveillance Caldari State
46
|
Posted - 2012.12.08 09:10:00 -
[2] - Quote
Garrett Blacknova wrote:Talnos Nosslu wrote:(there's a huge aiming deadzone for the joystick) That doesn't happen to me. Try tweaking your sensitivity settings, and adjust the deadzone setting on the Move page down to minimum. Both seem to make a difference for some people. Oh, don't get me wrong. I'm barely moving the right joystick, and once I 'hit' the threshold, the camera flings into the direction I am pushing, causing me to over-aim. I didn't see any threshold options, though I am sure it's a game configuration issue (and a non-calibration issue at the very least) because I have several controllers which are in fairly decent condition - all of which work fine in other games. |