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Thread Statistics | Show CCP posts - 0 post(s) |
fred orpaul
Tritan-Industries Legacy Rising
211
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Posted - 2012.12.04 12:17:00 -
[1] - Quote
logi, and vehicle spawn and damage incentives need to be returned. So what if people are farming thats why we have a cap no??
there is no reason to spec into anti vehicle because of the meager point returns on them. Sure if you kill a tank you get ok returns but half a team can chase an uber tank around the map for half the game and still not kill it, that's a potentially very large loss for who ever participated in hunting it. better that you get some WP for every 1-2k dmg you do, and only 50 for the kill.
same with spawn modules why should I sacrifice then tank on my very expensive vehicle with a module that is not easy to fit for no returns.
I dont use the logi at all any more why bother. im for more dangerous in every other suit, and therefore I point better.the only reason for the logi is team support especially with armor. but a nano on my scout can get to a needy heavy faster, its easier to sneak an uplink behind enemy lines with a scout, why bother with rep-tools its too much of a time investment for no returns, and every one worth a damn rolls with a needle.
Agreed all of this only affects pub matches, but this is where people learn the game and decide where they want to spend skill points. why should new people invest or people only interested in the much lauded logis stick around.
I could care less about SP farming more power to you if you find that fun, Personally I don't, so ill just play the fun way. |
fred orpaul
Tritan-Industries Legacy Rising
211
|
Posted - 2012.12.05 00:08:00 -
[2] - Quote
Maken Tosch wrote:You don't follow up on development do you? CCP said that they will return war point gains for logistics players once they figured out a long term solution to the orbital strike spamming that occurred once every minute. What you are seeing now is nothing more than a temporary stop gap measure.
ya my bad thanks for the response. |
fred orpaul
Tritan-Industries Legacy Rising
211
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Posted - 2012.12.05 00:21:00 -
[3] - Quote
I didn't realize that repping was causing spamming of PS, and that I agree is a deal breaker. As for only repping one thing giving diminishing returns, bad idea thats where a logi is most effective. The Idea that only some WP apply to PS is not a bad idea tho kinda awkward and gimmicky to implement. I dunno be interesting to see if we can come up with a solution here.
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fred orpaul
Tritan-Industries Legacy Rising
211
|
Posted - 2012.12.05 04:12:00 -
[4] - Quote
DJINN Riot wrote:Scheneighnay McBob wrote:Beyobi wrote:[quote=Bojo The Mighty] My solution if anyone cares is to break WP into categories. So therefore Orbital Strike WP requirements could only come from kills, hacks, and vehicle destruction, while the other categories such as equipment use are just a nice additional layer of WP you've earned. On the other hand, legitimate logis (such as myself) got a massive WP nerf, yet we still do our job, and don't get the credit to reflect it. Not to mention dropship pilots who actually do their job instead of farming kills NEVER got the stack of WP they deserve. Massive? You must be kidding me, I hardly got WP's for repping before the hotfix anyways. You had to rep for a certain amount of time to get credited with the SP's, and it was almost impossible on assaults/scouts.
yea heavys or almost dead assults were the only thing that you could really point on oh and vehicles. |
fred orpaul
Tritan-Industries Legacy Rising
211
|
Posted - 2012.12.05 04:33:00 -
[5] - Quote
now that you mention it DJINN riot I never did any better point wise repping neddleing and nanoing a very agressive heavy all match long.
hell assaults and tanks net far more WP in a match but theyre not getting any nerfs.
COMMENCE FLAME WAR!!! |
fred orpaul
Tritan-Industries Legacy Rising
211
|
Posted - 2012.12.05 08:40:00 -
[6] - Quote
Here here |
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