KingBabar
Seraphim Initiative. CRONOS.
442
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Posted - 2012.12.04 08:47:00 -
[1] - Quote
So what would you have?
456 EHP and +20 damage, or 588 EHP and no damage mods?
This is on a type-B assault suit with a Duvolle.
I've found out that it nearly makes no difference for my performance. I'll normally go 20-2 vs randoms and 20-10 vs somewhat good opposition regardless of fit. A sudden nade to the face, a fasuit around the corner, a shotgun in the back, I still seem to die a couple of times most games without being able to do anything about it short of camping, no matter how much EHP I have. Its quite clear due to the fact that I can easily take down a 1000 EHP fatty in a single clip.
The ability to drop people fast is also a way to survive given that you rapidly decrease the number of mercs fireing back at you. The positive side of it is that its really lots of fun dropping people fast, 3, even 4 in a clip. It also gets me to focus more since I can't take the amount of hits that I used to. I have to play smarter and aim better, dropping 1-2 guys fast is often essential so that the rest of the group aren't big enough to surround me in force.
In the long run I hope this will make me a better groundpounding player. Thougths?
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KingBabar
Seraphim Initiative. CRONOS.
442
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Posted - 2012.12.04 12:07:00 -
[2] - Quote
Chunky Munkey wrote:It depends on your playstyle, namely the most common cause of death, and how you like to take people down. Something in the middle would probably be feasible too. If you're the kind to pick people off, then always go for damage mods, giving them less time to react. But if you're a real brawler getting into the thick of the action; that extra hp will be what gives you your own time to react when someone gets the drop on you.
My most common cause of death, except for being run over by LAVs, is when the blob eventually take me and I have to fight 3+ mercs simultaneously. Even so, as long as my aim is god I can kill 1-3 dudes before they even start doing me any serious damage. At that point I'm better off fighting the rest.
With a weaker gun i need to stay out in the open more, giving the enemy more time to line up the shots. Now I can get out, drop somone fast and be back behind cover before anyone really does any noticable damage. No mater how much HP I have someone will always get the drop on me and kill me at times. Now at least, I am able to take more of them wih me as I fall...
I ran the 2 first builds with damage mods, the third and most of thiis as a shield tanker. Yesterday I cahnged it back to dammage mods and if nothing else, it was a lot more fun to play. Its always fun to drop people, and its a bit more exciting since I simply can't "out-tank" anyone, as I said, I have to play smarter and shoot better. I will keep doing this for a while and see how it goes.
Thanks for the input, I'd gladly take more.
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