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Garrett Blacknova
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Posted - 2012.12.03 02:59:00 -
[1] - Quote
There's no good reason - none at all - for this to happen.
Removing the only Militia AV option is a terrible idea.
There NEEDS to be some form of Militia-level counter to EVERY playstyle. Swarms are the ONLY option you have for AV at Militia level. And Militia Swarms are TERRIBLE compared to almost every other AV option out there. |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.12.03 05:14:00 -
[2] - Quote
Reimus Klinsman wrote:Garrett Blacknova wrote:There's no good reason - none at all - for this to happen.
Removing the only Militia AV option is a terrible idea.
There NEEDS to be some form of Militia-level counter to EVERY playstyle. Swarms are the ONLY option you have for AV at Militia level. And Militia Swarms are TERRIBLE compared to almost every other AV option out there. A team will likely have several people who Spec into AV or at least have a backup fit for it. The nubs will only need to rely on them. And when you have one all-blueberry team with all their SPs invested into non-AV roles, and the other team is full of tanks? Which WILL happen pretty often in public matchmaking, which is the core of HighSec play.
Like I said, there NEEDS to be a Militia counter to EVERY playstyle. It doesn't have to be a GOOD counter, but it has to be THERE. You can't make vehicles COMPLETELY IMMUNE TO NEW PLAYERS and expect that to come across as a good suggestion for balance. |
Garrett Blacknova
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1849
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Posted - 2012.12.03 06:20:00 -
[3] - Quote
Pent'noir wrote:Too some extent I agree. Anyone can jump in a free starter fit and do the nearly the same dmg as someone who has specialized in it (talking about swarm launchers). The difference between starter and specialized isn't that much. I partly blame the swarm launcher skill not directly effecting performance so there isnt much to balance between the starter and a pro. I would expect the militia swarm to suck, but for someone that has the specialized sp, it would suck a little less.
I guess I'd like the swarm to be reduced by a certain amount, which could then be replaced by a skill dmg boost such that someone with the skill 5 would see no difference. Militia Swarm (same one on Starter Fit)
PG: 5 CPU: 30 Direct damage per missile: 300 Splash per missile: 15 Splash radius: 1m Missiles per shot: 4 Clip size: 2 Max ammo: 6 Reload time: 5.0s
Standard Swarm Launcher
PG: 3 CPU: 23 Direct damage per missile: 300 Splash per missile: 15 Splash radius: 1m Missiles per shot: 4 Clip size: 4 Max ammo: 6 Reload time: 4.5s
DOUBLE the ammo count before reloading. That's like if the Militia SMG only had 40 shots per mag. And against vehicles, that half-second reload time is often the difference between killing and dying. And apart from the (unlisted) lock time difference and lower PG/CPU requirements, the Specialist version has the same statline as the basic version. While it's not listed, I'm pretty sure (from experience) that the Militia Swarm launcher locks on as slowly as the Specialist, so that extra delay (spent with line of sight on the target in 99% of cases) costs you when using it too.
Lets look at the Advanced Swarm Launcher now:
PG: 8 CPU: 47 Direct damage per missile: 300 Splash per missile: 15 Splash radius: 1m Missiles per shot: 5 Clip size: 4 Max ammo: 6 Reload time: 4.5s
That gets an extra 315 damage as well as the other advantages. |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.12.03 08:00:00 -
[4] - Quote
knght mare wrote:in eve all you start off with is a small ship the worst gun and mining laser you then have to earn new skills so you can buy new ships and weapons you get some ships from the training missions after that you're on your own. in dust you start off with access to most the different types of weapons so you can pick which ones you like at the start. If I was new to the game I would be happy with a assault rifle and a pistol with training missions that you say get 50 sniper rifle or AT guns for doing after that you are on you own In DUST, you're playing a console FPS, so this is one of the (very) few areas where EVE logic doesn't quite apply.
You still have to BUY most options, even if you don't have to TRAIN for a lot of them. |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.12.03 09:39:00 -
[5] - Quote
Jason Pearson wrote:Should just remove all the starter fits 'cept Triage, make people actually pay cash for what they're using. It's unfair that someone can solo with a Militia Swarm Launcher and a nanohive very easily (Done it, come at me.) The issue is free **** like the Swarm Launcher and LAV are better than what they should be, You can easily go off 15/0 scrubbing it up in a LAV running people over, I've seen it. And militia swarms can very easily keep a vehicle on the run and majority of the time, destroy them.
You think, A Militia Swarm should be balanced against Militia Tanks. These Swarms will **** up any Militia vehicle driver instantly. It's not "But it's meant to be like that", You can have Infantry Support, you can be running in a squad but if you don't see the guy on the mountain in the distance and he gets those volleys off, PCE TANK. A Militia Swarm on the Starter Fit should be balanced against an equally-priced Militia LAV Starter Fit. Both can one-shot the other with only one player involved in the situation.
Sounds like it's balanced to me. That free Swarm/Nanohive fitting can easily go 20/2 or better in a vehicle-heavy enemy team, especially if they're specifically LAV-heavy.
And if you're obliterating a competently-fitted (mine's under 200k ISK) Militia HAV with only one player using a Militia Swarm Launcher, the tank driver is just really, REALLY bad. Sorry, but they are. And if you're killing a Militia HAV faster than it can kill you with the AV Starter Fit, then they built their tank the wrong-est way they possibly could. It's probably a Soma with those armour-reducing speed modules or something.
A well-modded "Frontline" Starter Fit can run pretty good K/D results. So can any of the other free fittings you can get, with or without AUR use to mod the suits. AUR modded versions are ALMOST always better for most playstyles, but the Starter Fits can still be used effectively.
EDIT: typo and I said "over 200k ISK instead of "under" because I'd looked at my alt's slightly more expensive tank to judge the price |
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