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Vexen Krios
Doomheim
95
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Posted - 2012.12.02 15:05:00 -
[1] - Quote
Skills and gear do a combination of making a player better...but this game is random most times well for me anyways...i have many different suit builds for whatever situation. But find myself going back to one in particular build that at this point i wont even touch the equipment on it.
I have two type B suits one with 450+ shields and 320+ armor, and a gek-38 however....I do decent and its hard to put me down in that suit. I end up doing better in my suit that is balanced with both 320+ armor and shields running a complex dmg mod and a regular assault rifle with AV grenades. I do twice the killing in that suit. than i do the defensive suit. a Damage mod with a Regular assault rifle hits harder than a Gek-38 without a damage mod. but 3x dmg mods and a gek will hit nearly as hard as a duvolle so its about how you fit your suits.
I love how everything is currently set up. I get torn apart by laser rifles, they **** me off so bad but its part of the game. if your not skilled in a heavy suit your easy to take out...but if you know how to run a heavy, your nearly godlike.
This game is meant to be like any other FPS game ever made....i love the skills and how its all done, its comepletly different that CoD battlefield, medal of honor, or another game you can think of. thats why i keep playing. If it turns into a CoD copy where its whoever turns the corner first gets the kill, or whoever is sitting with in the best spot camping...ill never play it again.
CCP is doing great, just a little slow at it. players that go 30+ with 1 or 2 deaths doesn't mean the game is unbalanced, ill agree it is in some areas, but that just means they know how to play the game. im usuall 7 - 18 kills with 3 - 6 deaths...thats what my ratio normally looks like. So whats stopping other players from doing the same? their skills and gear. Or they just need to figure out what works for them.
if players are going 1- 5 or whatever its mostly because they are bluberries, most of the time blueberries are not using team work or they are trying to just stay alive
I've noticed 7 blue dots in a single area and when looking at the leader boards they are names i've never seen before, so that tells me they dont know whats going on. when you have 7 players standing in one spot just venturing out time to time only to get killed they haven't the knowledge on how to kill anyone other than pull the trigger which without combining some skill, SP, ISK, and gear with that well, you already know.
If you think the game is that unbalanced...find the guy in game that goes 30-0, put your aiming dot on him, read his stats and his suit and watch what weapon he is getting kills with. and if you get your fitting like that and dont get 30-0 its because he's shooting newbs...if he's not and you still cant get it...then its you. not the game. |
Vexen Krios
Doomheim
95
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Posted - 2012.12.02 22:41:00 -
[2] - Quote
Crm234 wrote:^^^^^^^^^ That all sounds great and I think everyone would understand that if it was happening but right now it seems like that is what you are believing is happening from updating proficiency from lvl 2 to lvl 3.
To the main player base we are just updating the same gun with same everything with
Operation Proficiency Sharpshooting Clip size Damage
really do we need to update all these things to use the same assault rifle it just seems tedious
so your saying take the all the weapon skilling out of the game? why? because someone is too lazy to do the grind to get caught up with everyone else? or your getting owned by the same weapons that you use because you dont want to throw your skill points into a weapon?
ok fine, say we take out all the skill pertaining to weapons and every weapon of the same type does the same damage across the board, same range, same clip size. everything. then what?
your still not going to be able to take someone out the same if they have higher shields and armor...then i suppose you'll have CCP take all the skills pertaining to Armor and Shields out as well so everyone with that particular suit has the same amount of health.
ok fine...say they do that too. then everyone resorts to using heavy suits with with sprint boosters....
great, now the heavy suits get "balanced" to all being the same shields and armor as the assault suits and the sprint booster skills and stamina skills get taken out as well because someone cant keep up with their enemy because they dont have the skills into the sprint boosters...
do all that and what do you have? any other generic FPS game. Every FPS game is the same with the exception of Far Cry. the only difference is the location in game where the story or multiplayer takes place. different weapons or attachments. The base mechanics of any FPS game is the same as any other.
This particular game may cater to newbs a little bit...but not really. Personal i dont think its newb friendly at all. especially the disadvantage they have if they start the game now against the rest of us. In any other FPS game its about who has the stronger damage dealing weapon, or the fastest rate of fire. take that away and its whoever is the fastest at aiming and pulling the trigger, half the time thats the way it is anyways. Hell in CoD BO2 you aint even gotta hit them to kill em apparently. At least in DUST you can be running the same gear, same mods and skills, yet you can shoot someone in the back and have them turn around and kill you. why? because they are smart enough to throw skill points into armor and shields. Its anyone's game. |
Vexen Krios
Doomheim
95
|
Posted - 2012.12.03 14:09:00 -
[3] - Quote
Crm234 wrote:
You will lose the FPS player base if you push grinding , because FPS players tend not to like the grinding aspect of a game thats why they play FPS games instead of RPG`s. Ive never owned or bought a call of duty game and hate arcade death match shooters. Would you rather have a player base that like grinding but FPS gameplay is not their cup of tea and slowly leave for the next RPG or Eve because they hate shooters. Or a FPS crowd that will stay because they love the core gamplay of FPS game. Dust will need numbers to populate 48 by 48 player games across multiple planets and you wont get that result by telling every new player hold in there a month it gets better.
Apparently you've got your wires crossed, if server swarm saturday taught us anything its that people play this game...and alot of, that was the first time i've ever seen a server crash because people were trying to get on to play. there were very many people playing that day. Sure it may have been for the free gear but that just means they are still interested. Your not going to talk CCP out of the skills they have already implemented into the game...Its their game and they will make it how they want. Obviously your not the player base they are looking for.... the rest of us enjoy this game the way it is....sure we all would change a few things, personally i'd give back the hp boost for more advanced gear. but you know what...we keep playing.
Even if this game was scrapped today, there would still be quite a few people who would get on, and duke it out with friends for as long as the servers stayed active. i know i would. |
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