Jason Pearson
Seraphim Initiative. CRONOS.
742
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Posted - 2012.11.30 18:50:00 -
[1] - Quote
Shiro Mokuzan wrote:Missiles didn't get tweaked down a notch, they got nerfed into near uselessness. This. Whilst I absolutely love it playing as Infantry (I literally lol repeatedly whena Missile tank begins firing at me) It's pretty sad how nerfed they got.
________________________________________ This post is the opinion of Jason Pearson and does not represent Seraphim Initiative in any way whatsoever Should you feel offended, please speak with Jason Pearson directly so he can amend this issue We thank you for your cooperation.
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Jason Pearson
Seraphim Initiative. CRONOS.
742
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Posted - 2012.11.30 22:40:00 -
[2] - Quote
Knightshade Belladonna wrote:LOL, this thread is proof to my post. Went to talking about OP stuff nerf this buff that give me candy again Isn't aboujt OPness, Missiles got smashed to the point where they are utterly useless, they triple nerfed it and broke it completely instead of slowly testing **** Instead of making massive changes that tilt balance from one side to another, change is slight other a period of a few days, getting constant feedback on them.
________________________________________ This post is the opinion of Jason Pearson and does not represent Seraphim Initiative in any way whatsoever Should you feel offended, please speak with Jason Pearson directly so he can amend this issue We thank you for your cooperation.
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Jason Pearson
Seraphim Initiative. CRONOS.
742
|
Posted - 2012.11.30 22:54:00 -
[3] - Quote
Knightshade Belladonna wrote:Jason Pearson wrote:Knightshade Belladonna wrote:LOL, this thread is proof to my post. Went to talking about OP stuff nerf this buff that give me candy again Isn't aboujt OPness, Missiles got smashed to the point where they are utterly useless, they triple nerfed it and broke it completely instead of slowly testing **** Instead of making massive changes that tilt balance from one side to another, change is slight other a period of a few days, getting constant feedback on them. ________________________________________ This post is the opinion of Jason Pearson and does not represent Seraphim Initiative in any way whatsoever Should you feel offended, please speak with Jason Pearson directly so he can amend this issue We thank you for your cooperation.
How is it that a missile change could suddenly make everything else too powerful? AR don't hurt a tank, shotgun doesn't hurt a tank, forge is still hitting the tank the same , is this sudden increase of this is OP bullshit from tankers then who are now stepping into the masses and out of the tanks/dropships feeling everything is OP because they have no gun game?
The little change has greatly affected both the Tank and the Dropships ability to defend themselves. I agreed that Missiles needed a nerf, but they didn't need a triple nerf. A Forge Gunner can stand infront of a missile tank and laugh at it now,, I've done it. Dropships now have no actually defenses due to the other turrets being nerfed to ****. Whilst I agreed that Dropships shouldn't be an offensive weapon, they haven't received a defensive bonus to help them.
The main problem is CCP will nerf something completely, and then nerf it again just in case.
________________________________________ This post is the opinion of Jason Pearson and does not represent Seraphim Initiative in any way whatsoever Should you feel offended, please speak with Jason Pearson directly so he can amend this issue We thank you for your cooperation.
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