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Bojo The Mighty
Bojo's School of the Trades
428
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Posted - 2012.11.28 21:04:00 -
[1] - Quote
When I first saw the Dust trailers a while back, I thought "Damn Son!" http://www.youtube.com/watch?v=UfT_caE1KHQ
But it's not really like that at all. Have we been mislead, or is this kind of gameplay in devolpement but just not ready? |
Jason Pearson
Seraphim Initiative. CRONOS.
742
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Posted - 2012.11.28 21:16:00 -
[2] - Quote
It's a BETAGäó
^_^ |
Cinnamon267
The Southern Legion
30
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Posted - 2012.11.28 21:29:00 -
[3] - Quote
Closed beta.
At the top of the screen it tells you this is a work in progress. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
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Posted - 2012.11.28 21:55:00 -
[4] - Quote
Dude, that is an old trailer from 2009. Things have changed in 3-4 years. Except for the second part of the video but even that is old. |
Sleepy Zan
Internal Error. Negative-Feedback
2046
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Posted - 2012.11.28 21:57:00 -
[5] - Quote
lol OP |
BestNameEva
Royal Uhlans Amarr Empire
86
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Posted - 2012.11.28 22:09:00 -
[6] - Quote
at least give us the sweet sound effects |
HECATONCHIRES COTTUS
Doomheim
14
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Posted - 2012.11.28 22:20:00 -
[7] - Quote
youve been mislead now decide how you are going to deal with it, as many others before you have. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
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Posted - 2012.11.28 23:25:00 -
[8] - Quote
What is it about the gameplay of this trailer that you want in Dust? People are always saying the trailers look cooler, but won't say any specifics about what's in the trailer that they want. |
Bojo The Mighty
Bojo's School of the Trades
428
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Posted - 2012.11.29 00:50:00 -
[9] - Quote
KAGEHOSHI Horned Wolf wrote:What is it about the gameplay of this trailer that you want in Dust? People are always saying the trailers look cooler, but won't say any specifics about what's in the trailer that they want. Solid point
Notice the fluidity and realistic bobble the player receives from running, similar to KZ3. The sound effects, like the crispy sounds behind the explosions/gunfire. The way a character reacts to being shot, notice how the head shot guy had a fairly realistic downfall. Also liked how the rocket blasts affected the player's brain (ringing in the ears, vision loss). Also like the screaming deaths. The carnage really had quite a bit of smoke to it. It's these kind of realistic features that kind of make gameplay more intense, the players will be less likely to forget about it. Me and others still play KZ3 because it's got a real heavy realistic feel to it that never ceases to amaze me. It's the little things. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
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Posted - 2012.11.29 00:59:00 -
[10] - Quote
Bojo The Mighty wrote:KAGEHOSHI Horned Wolf wrote:What is it about the gameplay of this trailer that you want in Dust? People are always saying the trailers look cooler, but won't say any specifics about what's in the trailer that they want. Solid point Notice the fluidity and realistic bobble the player receives from running, similar to KZ3. The sound effects, like the crispy sounds behind the explosions/gunfire. The way a character reacts to being shot, notice how the head shot guy had a fairly realistic downfall. Also liked how the rocket blasts affected the player's brain (ringing in the ears, vision loss). Also like the screaming deaths. The carnage really had quite a bit of smoke to it. It's these kind of realistic features that kind of make gameplay more intense, the players will be less likely to forget about it. Me and others still play KZ3 because it's got a real heavy realistic feel to it that never ceases to amaze me. It's the little things.
Go to the feedback/requests forums, post some constructive requests about those points, and I will support it. I like these things (1 thread per idea, 1 for sounds, 1 for effects of explosives on the player, 1 for realistic movement while running, etc). It would be a good idea to link the vid, and note specific times in the video to show people what you mean exactly. If you don't want to make the threads, then I will gladly do it... though not now, I'm about to play Dishonored. |
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Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
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Posted - 2012.11.29 04:42:00 -
[11] - Quote
Bojo The Mighty wrote:KAGEHOSHI Horned Wolf wrote:What is it about the gameplay of this trailer that you want in Dust? People are always saying the trailers look cooler, but won't say any specifics about what's in the trailer that they want. Solid point Notice the fluidity and realistic bobble the player receives from running, similar to KZ3. The sound effects, like the crispy sounds behind the explosions/gunfire. The way a character reacts to being shot, notice how the head shot guy had a fairly realistic downfall. Also liked how the rocket blasts affected the player's brain (ringing in the ears, vision loss). Also like the screaming deaths. The carnage really had quite a bit of smoke to it. It's these kind of realistic features that kind of make gameplay more intense, the players will be less likely to forget about it. Me and others still play KZ3 because it's got a real heavy realistic feel to it that never ceases to amaze me. It's the little things.
Give it time. Rome was not built in a day. Over time we will have these things. We just have to be patient and work with CCP to improve the game as much as possible for however long it takes to get it right. |
I-Shayz-I
ZionTCD Legacy Rising
172
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Posted - 2012.11.29 09:33:00 -
[12] - Quote
I just wish that kind of spread for the AR was in dust right now. The AR is too accurate, and that's what's ruining it for me. |
MAZIO VENTUROLI
Algintal Core Gallente Federation
9
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Posted - 2012.11.29 09:55:00 -
[13] - Quote
Bojo The Mighty wrote:KAGEHOSHI Horned Wolf wrote:What is it about the gameplay of this trailer that you want in Dust? People are always saying the trailers look cooler, but won't say any specifics about what's in the trailer that they want. Solid point Notice the fluidity and realistic bobble the player receives from running, similar to KZ3. The sound effects, like the crispy sounds behind the explosions/gunfire. The way a character reacts to being shot, notice how the head shot guy had a fairly realistic downfall. Also liked how the rocket blasts affected the player's brain (ringing in the ears, vision loss). Also like the screaming deaths. The carnage really had quite a bit of smoke to it. It's these kind of realistic features that kind of make gameplay more intense, the players will be less likely to forget about it. Me and others still play KZ3 because it's got a real heavy realistic feel to it that never ceases to amaze me. It's the little things.
yea it feels aggresive and brings ur senses to life and makes u feel like ur there. sorry of topic wots ur PSN mines MAZIO89, i dont find many people who play it anymore.
back to dust i think its a great game the complete package that will sort all the problems out in time, but the 1 thing will take it up a level is a good soundtrack like bojo said something that draws u in and makes u fell like ur there. |
RedRebelCork
Ahrendee Mercenaries Legacy Rising
37
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Posted - 2012.11.29 10:07:00 -
[14] - Quote
Bojo The Mighty wrote:KAGEHOSHI Horned Wolf wrote:What is it about the gameplay of this trailer that you want in Dust? People are always saying the trailers look cooler, but won't say any specifics about what's in the trailer that they want. Solid point Notice the fluidity and realistic bobble the player receives from running, similar to KZ3. The sound effects, like the crispy sounds behind the explosions/gunfire. The way a character reacts to being shot, notice how the head shot guy had a fairly realistic downfall. Also liked how the rocket blasts affected the player's brain (ringing in the ears, vision loss). Also like the screaming deaths. The carnage really had quite a bit of smoke to it. It's these kind of realistic features that kind of make gameplay more intense, the players will be less likely to forget about it. Me and others still play KZ3 because it's got a real heavy realistic feel to it that never ceases to amaze me. It's the little things.
This guy knows.
If you want to know what I want in a game watch Black Hawk Down with the surround sound turned up. It's basically an hour and a half firefight with some plot and dialogue thrown in for good measure. War **** at it's finest. The sounds in a game can make such a huge difference but are often overlooked while attention is given to eye-candy. Battlefield 3 has some real 'oomph' in the sounds and the suppression effects from suppressing fire and explosions are quite good. |
Cross Atu
Conspiratus Immortalis
775
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Posted - 2012.11.29 10:28:00 -
[15] - Quote
I-Shayz-I wrote:I just wish that kind of spread for the AR was in dust right now. The AR is too accurate, and that's what's ruining it for me.
This might interest you
CCP Cmdr Wang wrote:Assault Rifles (Breach especially) - the ultimate weapons of DUST 514 Update: The recoil will be tuned up slightly as well as revisting optimal range for weapons in general in future updates. https://forums.dust514.com/default.aspx?g=posts&t=34744&find=unread |
Sylwester Dziewiecki
Doomheim
83
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Posted - 2012.11.29 11:48:00 -
[16] - Quote
Bojo The Mighty wrote:When I first saw the Dust trailers a while back, I thought "Damn Son!" http://www.youtube.com/watch?v=UfT_caE1KHQBut it's not really like that at all. Have we been mislead, or is this kind of gameplay in devolpement but just not ready? btw.. CCP makes so awesome trailers don't you agree? |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.11.30 02:53:00 -
[17] - Quote
Thread posted https://forums.dust514.com/default.aspx?g=posts&t=46063&find=unread |
Governor Odius
Doomheim
177
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Posted - 2012.11.30 03:29:00 -
[18] - Quote
This is the first time I watched that trailer and realized the guy with the rocket launcher wasn't wearing a helmet. What, is he too cool? |
crazy space
ZionTCD Legacy Rising
879
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Posted - 2012.11.30 06:11:00 -
[19] - Quote
this isn't a beta, this is an alpha. I don't know why CCP is trying to pass it off as a beta. I think they wanted to release winter and were like "omg this isnt done 11!!!1!!1!!"
But yeah there is no market, no RTS view, no installations, no planet view with regional maps, the lobby is suppose to have a 3d map of the match your about to fight but it's just placeholder art.
We are missing two whole dropsuits, we only have about 30% of the weapons the game will have on release. Cloaks aren't out, you can't trade with other players, and it isn't even on real server hardware yet because the world wide battle servers aren't set up yet. I think there is only 3 battle servers? and they are planning to have like 9?
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Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
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Posted - 2012.11.30 06:20:00 -
[20] - Quote
Just going to point this out as no one else has yet - the 2009 video was a build made on Carbon, CCP's much more powerful game engine. They converted to Unreal 3 for reasons unknown to me (costs? development issues? PS3 limitations?), which is a much less powerful engine. Someday we may get a Carbon build, if we hope and pray and beg enough. |
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Gauder Berwyck
Deadly Blue Dots RISE of LEGION
217
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Posted - 2012.11.30 06:38:00 -
[21] - Quote
Never thought I'd say this... but I got an SSD HD, and it improved the game dramatically. They need to optimise the code on HDD data retreival (CCP said they used a special method there) so that the poor 5.400 RPM peasants can experience the same [relatively] smooth experience SSD and 7.200 RPM glorious master race users do.
So yeah, for once... It's a beta! |
crazy space
ZionTCD Legacy Rising
879
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Posted - 2012.11.30 20:43:00 -
[22] - Quote
yeah the graphics don't load for a while unless you have a SSD drive. But I'm sure that will get fixed :P
also why does everyone here think unreal3 is bad? Mass effect is an ugly game now? plus it'll port over to Unreal 4 super easily. The games models and art are all made at 5 million polys each. Then scaled down and normal maps are used to get detail out of the high poly sculpt. |
Bojo The Mighty
Bojo's School of the Trades
428
|
Posted - 2012.12.01 01:20:00 -
[23] - Quote
Veigar Mordekaiser wrote:Just going to point this out as no one else has yet - the 2009 video was a build made on Carbon, CCP's much more powerful game engine. They converted to Unreal 3 for reasons unknown to me (costs? development issues? PS3 limitations?), which is a much less powerful engine. Someday we may get a Carbon build, if we hope and pray and beg enough. Did not know that....We need that engine However looks expensive, but why drop it? This game is going to be a pioneer, but with the current feel, it may lose a hold on good aspects. Spend money to make money |
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