
Volgair
Tritan-Industries Legacy Rising
200
 |
Posted - 2012.11.27 13:20:00 -
[1] - Quote
The OP's idea is good, but it invalidates the logistics roll, and would ultimately serve to make the Heavy DropSuit over powered again. I am saying that with my primary roll being that of a suppression fire Heavy.
Instead, i would rather see EVE resistances added and applied to modify existing dust mechanics. in this way. Shields- Pro- Light fittings, Fast recharge Con- extreme native susceptibility to EM damage.
Armor- Pro- High damage resistance (Specific percentage based on Empire), Deeper potential pools Con- Slow due to weight
Barring either idea, for these extreme changes to the current system. Something that may bridge the gap between our ideas is an unique (meaning you can only have one) auto-repairing, adaptive armor plate module that repairs damage slower the worse the damage is.
For Example +3%hp to base Armor pool 90-100% - 12hp/s 85-90%- 7hp/s 70-85%- 4hp/s 25-70%- 3hp/s 1-25%- 1hp/s
its garbage in a pinch, but bad ass for sustainability.
-Or-
For Example +3%hp to base Armor Pool 90-100% - 1hp/s 35-90%- 2hp/s 20-35%- 6hp/s (this is the point at which a heavy can take 2-4 uninterrupted seconds of GEK fire) 10-20%- 8hp/s 1-10%- 12hp/s
in terms of prolonged sustainability its garbage, but coupled with a logistics would make for some amazing stay power. these added to existing linear reps and plates would serve to solve the majority of your current issues. |

Volgair
Tritan-Industries Legacy Rising
200
 |
Posted - 2012.11.27 16:17:00 -
[2] - Quote
the linear rep's and other existing modules should stay as they are. perhaps make a "heavy" variant that reps 5hp/s for militia and 11hp/s for complex to appropriately compensate heavy's for their larger pool. but i would make them reduce speed just as a larger plate would.
This would then give us; - Armor Plate's- fixed bonus to HP, Reduces speed. - Armor Rep's- Linear return to HP pool - Heavy Armor Rep's- Linear return to HP pool. Prohibitive, almost extreme fitting requirements. Slight reduction to speed, or perhaps instead of a reduction of speed, a reduction to shield recharge rate or delay. - Regenerating Plate's- nonlinear HP return. Reduces speed. |