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Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.11.27 07:45:00 -
[1] - Quote
That would either make armour reppers horrible underpowered for EVERYONE, or would make Heavies OP instead of balanced like they will be when Logis are rewarded fairly for repping you.
Problem is the "hotfix" that's holding back many Logi players from using Repair Tools. No WP at all means very few Logi players running as healers, which in turn means you're relying on your Armour Repairers ALL the time, instead of just as a stopgap measure while your Logi gets around to patching you up. |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.11.27 11:44:00 -
[2] - Quote
HowDidThatTaste wrote:Thanks Op. Great idea.
I'm not sure why everyone thinks a heavy must rely on a logi. Not even tanks need another player to rep there armor,a nd they have many options to harden their armor.
A tank can role off to a resupply depot and recharge his health in 5 times the speed it takes a logi to heal the health if a heavy.
Why should a heavy rely on another player to heal his armor? No other player in the game require this?
What the heavy needs is more slots period. We get one extra slot for advanced and on for proto. Nothing else changes except CPU/pg and price.
I find in my advanced suit the extra slot is used for a CPU module anyway, just so I can use a better smog so the extra slot does nothing to help my armor situation.
I agree with the op heavies need some reason to use the armor suits, so a passive regent would help this. Tanks need someone else to repair them when their active repair module is on cooldown, or when they chose to fit something else instead of the repper for some reason.
Tanks can run to a Supply Depot to heal, you say? Guess what? So can a Heavy. And they can swap fittings and regen faster than that tank can repair at a Depot.
And Heavies don't NEED a logi to repair them. Just like other suits, they only need a Logi to repair them FAST.
I won't argue against giving Heavies more slots though - or more CPU/PG - at least the higher-tier versions. They don't seem to get better by as much as other suit types do as they upgrade. If your CPU/PG increases were greater, you wouldn't be needing that CPU Upgrade so urgently, then you'd have the slot free to add something else instead. Like another Armour Plate, or Repairer. |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.11.27 12:11:00 -
[3] - Quote
HowDidThatTaste wrote:Giving a passive recharge would allow us the ability to mix up our build a little. In an advanced suit the extra slot is the first choice we have to use a unique mod, cause the first one is always used to regent armor. Passive regen on Heavy suits - as a suit-specific benefit, basically making Heavies "count as" having an Armour Repairer even when they don't - is a great idea.
Giving the higher-tier Heavy suits more PG/CPU, more slots, or a combination of both, is also a good idea.
Making Armour Reppers work on a percentage basis, as suggested in the OP, and as this thread has been discussing so far, is what I was arguing against. |
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