Texs Red
SVER True Blood Unclaimed.
4
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Posted - 2013.03.08 02:41:00 -
[1] - Quote
1) I tried to have a kid once, bought some orphan kid from some Amaar slavers. Tried to show him the job, even got him the implants. When he was 14 and died for the 6th die during a training mission he said he quit, said he didn't want this life. Went on about how he was having nightmares every night and that he would have flashbacks of dying. I told him to buck up and get over it, it's the job we do. When he stormed off I though "eh, he'll get over it." That is until I went to get him for another go at live demolitions training to find him dead. I guess he dug the implant out of his head, impressive really as those things are pretty deep. After that I decided the only people who stick around are my mercenary brothers, everyone else will inevitably being just another dead body. 2) After you have seen what I have seen and done what I have done, there is no civilian life anymore. Killing is the only job there is in the galaxy for a person like me. 3) What planet am I from? Ha! I'd prefer not to remember, I'm not that person anymore. My home is the galaxy and whatever planet has people in need killing. 4) Booze my friend, lots of booze. I can't remember the last time I actually slept without either being wasted or so drugged up on narcotics I don't remember a darn thing. Sleep just brings back all the ghosts of the dead and deeds best left unremembered. 5) This clone is probably about a week old although I really don't expect it to survive the battle tomorrow. As for my original body? It was around 25 year old when I left it, can't really say how much time has passed sense then. Dying 500 times has that effect on you. 6) Aspirations? Buy more booze and get bigger guns, not much else to do for a guy like me.
Yes this is quite dark, I wrote it as best I thought a merc from Dust would actually see it. Dying as often as they do and killing people as much as they do would leave you with some seriously messed up people in the head. I have the upmost respect for veterans and all they have to deal with. I read a book called On Killing: The Psychological Cost of Learning to Kill in War and Society and it adds a whole different outlook on these FPS games. We may have glorified killing but in the end it is something with a high cost that cannot be easily explained. |