|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
VicBoss
Militaires-Sans-Frontieres
135
|
Posted - 2012.11.22 01:59:00 -
[1] - Quote
Garrett Blacknova wrote:[quote=4447 Railguns are better at Anti-Infantry than Missiles.
Said no one ever. Railguns have a much to slow turn speed, are much larger in terms of pg/cpu, and fire very slow compared to missiles. The real argument you can make here is Blasters are UP due to Missiles being better at Anti infantry and Railguns being better at Anti Vehicle. railguns are only a viable anti infantry if your a pretty good shot, all the time, gunners save the lives of railgun tanks from infantry every day. Also Railguns are dead on from range, missles are not, dispersion is a great thing which removes the 100% accuracy and domination of missile turrets, Railguns are the sniper rifles of tanks, NOT missile turrets.
just want to point this out over half the complaints here are from the imperfects. |
VicBoss
Militaires-Sans-Frontieres
135
|
Posted - 2012.11.22 14:42:00 -
[2] - Quote
i think i see now, Dispersion should be removed from everything so HMG, AR, SP, SMG, all fire 100% on the dot from the hip. Then its all skill oriented so nobody can qq about weapon missing. and CCP can map something else to the ADS button
"complete sarcasam" |
VicBoss
Militaires-Sans-Frontieres
135
|
Posted - 2012.11.22 20:53:00 -
[3] - Quote
No dispersion in game means EVERY weapon has the SAME accuracy, every weapon has same accuracy then game is DEFINATELY broken. I think everyone can see the problems with that. |
VicBoss
Militaires-Sans-Frontieres
135
|
Posted - 2012.11.23 04:03:00 -
[4] - Quote
Wait lets take into account all the recent console based FPS without dispersion, and well I can't name any. therefore we must fire all console FPS Devs, thats going to be rough... |
VicBoss
Militaires-Sans-Frontieres
135
|
Posted - 2012.11.23 16:25:00 -
[5] - Quote
Noc Tempre wrote:VicBoss wrote:Wait lets take into account all the recent console based FPS without dispersion, and well I can't name any. therefore we must fire all console FPS Devs, thats going to be rough... You bring up a good point. Perhaps that's why console games aren't taken seriously by the PC FPS crowd. Probably SHOULD fire them all.
I'm pretty sure that has more to do with the average PC gamer.... |
|
|
|