Mobius Kaethis
Planetary Response Organisation Test Friends Please Ignore
306
|
Posted - 2012.11.18 16:46:00 -
[1] - Quote
Ima Leet wrote:SP earning is whack currently
they need to tweak it
i want to see a cool down on the earnings. play, earn, diminish, take a break. come back a few hours later and play, earn, diminish again.
rather than play, diminish, diminish, diminish.....
That is a truely foolish idea since it would reward players who can play constantly and punish those of us who work and have lives outside of the game. The current weekly cap does a great job of balancing player progression for players who can play constantly and those of us who can really only get on and grind during the weekend.
If anything the skill cap is actually too high and the skill progression is too fast. CCP has stated that they want it to take 7 years to fully spec up a character. In another such thread it was calculated that a the current rate you will be able to get to level five in all the skills much too quickly ((Cap weekly+Passive Weekly gain) x 52 weeks = about a third of the total SP needed to complete all the skills) <-- you are welcome to look for my actual math using the search function I am too lazy. What CCP needs to do is, once again reduce our SP gains and the associated skill cap by about a third, which is far less dramatic than what they did after the E3 build ended.
|
Mobius Kaethis
Planetary Response Organisation Test Friends Please Ignore
306
|
Posted - 2012.11.18 21:47:00 -
[2] - Quote
Ten-Sidhe wrote:What about a daily cap, unused portion carries over to the next day to a max of seven days worth of sp.
So somebody that plays every day it would be like a daily reset.
For somebody that plays a few days per week, it would be like weekly cap.
Also since it carries over a weeks worth, somebody that played enough for 1/2 the cap for 2 weeks then played 2x as much every day as a a daily player could catch up. So if somebody had something come up in real life(wedding/funeral/sick/vacation), they can make up for it by playing extra in next few weeks.
The cap would be the same as now, just more flexible in ways to reach it.
This is a great idea. Thank you for proposing something that fits both daily players and those of us who can only get to the game on weekend. I would like to point out that CCP is still unlikely to boost the SP cap above what it currently is for a week though. If your idea where implemented the daily caps would be extremely small ie 1 - 2 games before you start hitting the sp reduction. |