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Elijah Sol' Dzusaki
Onward Defrosted Tuna Team
485
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Posted - 2012.11.18 04:16:00 -
[1] - Quote
I don't know if dropships are easy to take out or not, but in most cases they kill me before I get a shot in. But I have managed to destroyed a few of them, each in three basic forge gun shots. I don't know if this will be anyone but oh, well. It seems that DS pilots like to keep moving around the map this tends to keep them safe but in my two cases this was their down fall. They were going around in the map in a predictable pattern and once I found that, and I used it against them by running and hiding and waiting. My first DS kill was on Manus Peak I hid south of B where the snipers and dropship could not see me. When the DS came back around it slowed down to shoot at the people below. That is when I came out with my charged FG and got in the first shot then charged up the next, when I got the second shot in the DS was just beginning to accelerate away. When I finally got the third charge it was close to the SE base and with a good leading shot I was able to take it out. The Second DS I Destroyed was on Ashland when I joined the battle a DS was spawn camping the SE base(well it keeping a bit of distance since a blaster turret installation was still up) again I hid until it got close and repeated what happened with my other DS kill.
Now are these just bad Dropships Builds that only take three shots? So was I just lucky?
Also I am still a noob even though I have been in the Beta since July or august, I don't play much. |
Talos Alomar
Subdreddit Test Alliance Please Ignore
391
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Posted - 2012.11.18 04:48:00 -
[2] - Quote
use the breach forge gun. you can smack most DS's out of the air with it in 1 shot. It's rather satisfying to watch a dropship crash and burn with everyone bailing out of it. |
Sleepy Zan
Internal Error. Negative-Feedback
2046
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Posted - 2012.11.18 04:53:00 -
[3] - Quote
Talos Alomar wrote:use the breach forge gun. you can smack most DS's out of the air with it in 1 shot. It's rather satisfying to watch a dropship crash and burn with everyone bailing out of it. Standing still for a while is always a good solution to dropships |
Elijah Sol' Dzusaki
Onward Defrosted Tuna Team
485
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Posted - 2012.11.18 04:58:00 -
[4] - Quote
Talos Alomar wrote:use the breach forge gun. you can smack most DS's out of the air with it in 1 shot. It's rather satisfying to watch a dropship crash and burn with everyone bailing out of it.
I also use my FG against infantry so slow charge times aren't good for me. |
Elijah Sol' Dzusaki
Onward Defrosted Tuna Team
485
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Posted - 2012.11.18 05:01:00 -
[5] - Quote
Quote:Standing still for a while is always a good solution to dropships
Good Point. |
Tyrus 4
Amarr Templars Amarr Empire
83
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Posted - 2012.11.18 05:24:00 -
[6] - Quote
I am getting better at shooting dtopships.
I am still underspecced though. Only got Forge operation 3 and Forge Sharpshooter 2.
I find that a lot of dropship pilots are arrogant. You can see the arrogant ones because they dont fly, they hover, as if they are invincible. These are also the ones flying low tier or underfitted dropships too.
1 forge shot erases that aura of invincibility. Then they start sprinting laps around the map for the match. |
Tyrus 4
Amarr Templars Amarr Empire
83
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Posted - 2012.11.18 05:28:00 -
[7] - Quote
Talos Alomar wrote:use the breach forge gun. you can smack most DS's out of the air with it in 1 shot. It's rather satisfying to watch a dropship crash and burn with everyone bailing out of it.
The redonkulous damage of the breach is tempting but its like a feast-or-famine home run hitter. You sacrifice a lot while swinging for the fences. |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.11.18 08:01:00 -
[8] - Quote
Basic Forge + Militia Swarm = dead Dropship. |
KripnawtiQ Prime
L.O.T.I.S. Legacy Rising
206
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Posted - 2012.11.18 08:43:00 -
[9] - Quote
If so many players are using forge guns then where the f**k are they? Did everybody just discover forge guns today or do they just never pull them out in game? :) |
Tyrus 4
Amarr Templars Amarr Empire
83
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Posted - 2012.11.18 08:48:00 -
[10] - Quote
KripnawtiQ Prime wrote:If so many players are using forge guns then where the f**k are they? Did everybody just discover forge guns today or do they just never pull them out in game? :)
I always run forge gun. I shoot at infantry with it if i have enough range.
I dunno about anyone else though.
i rarely see another forge on my team in matches though. |
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Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.11.18 09:03:00 -
[11] - Quote
KripnawtiQ Prime wrote:If so many players are using forge guns then where the f**k are they? Did everybody just discover forge guns today or do they just never pull them out in game? :) I see at least a couple of Forge Guns in almost every game where I see tanks. Pretty often against Dropships too.
Not always, but more often than not, someone shows up with a Forge as soon as they see the enemy bringing a vehicle.
It's also when I start bringing Swarm Launchers. |
EnglishSnake
Zumari Force Projection Caldari State
1012
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Posted - 2012.11.18 12:26:00 -
[12] - Quote
Ive used my missile tanks half the time and have to lead my shots to account for missile travel time
Im just too lazy to lvl up railguns atm |
Governor Odius
Doomheim
177
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Posted - 2012.11.18 13:02:00 -
[13] - Quote
If my past is any indicator, there's always a forge gunner.
I specced purely into dropships, as I have in every build, and when I finally got my skills up high enough to use a well fit Myron I came to find that you can't field a dropship without at least one, often two, red dots grabbing their forge guns. At that point it's just a matter of time until they manage to get three consecutive shots on you.
It probably wouldn't be so bad if I could ever find a decent gunner, but so far my new corp has only produced gunners who might as well be random blue dots. Certainly none of the "70 kills in a match" horror stories. |
KripnawtiQ Prime
L.O.T.I.S. Legacy Rising
206
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Posted - 2012.11.18 13:10:00 -
[14] - Quote
Maybe its just the time of day that I normally play. It seems like I'm the only player with a forge fit a lot of times. But then I play a lot of pick up matches cause my [current] corp don't have anybody on in the mornings. |
Scheneighnay McBob
Bojo's School of the Trades
1058
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Posted - 2012.11.18 16:53:00 -
[15] - Quote
Small railguns (and large railguns, if the ship isn't too high to aim at) can do a pretty good job of downing dropships. The challenge with small ones is getting a set of shots in before someone takes out your LAV.
I never tried it with a moving LAV yet, but it seems no randoms ever fit their LAVs with railguns, or can effectively fire one. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.11.18 17:12:00 -
[16] - Quote
[quote=Scheneighnay McBob]Small railguns (and large railguns, if the ship isn't too high to aim at) can do a pretty good job of downing dropships. The challenge with small ones is getting a set of shots in before someone takes out your LAV.
I got to be a passenger in a Railgun LAV a few games ago. They're not bad for AV use even while moving. You don't lose your shot randomly off in the wrong-est direction possible because the game feels like it, which is nice. And I got to down an enemy LAV which was spamming missiles all over. Guess his driver was throwing his aim off. |
Scheneighnay McBob
Bojo's School of the Trades
1058
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Posted - 2012.11.18 18:22:00 -
[17] - Quote
Garrett Blacknova wrote:Scheneighnay McBob wrote:Small railguns (and large railguns, if the ship isn't too high to aim at) can do a pretty good job of downing dropships. The challenge with small ones is getting a set of shots in before someone takes out your LAV. I got to be a passenger in a Railgun LAV a few games ago. They're not bad for AV use even while moving. You don't lose your shot randomly off in the wrong-est direction possible because the game feels like it, which is nice. And I got to down an enemy LAV which was spamming missiles all over. Guess his driver was throwing his aim off. Sounds great- I think the thing with shots being thrown off is that as far as shooting from a moving vehicle, dust has pretty good physics. I think the thing with missiles (and also a big weakness they have) is that these physics, coupled with the random fire pattern of non-accelerated missiles, make them very inaccurate on a fast-moving LAV. |
Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.11.18 18:55:00 -
[18] - Quote
If you aren't the only anti-aircraft unit on the battlefield you can watch for where the DS is touching down for repairs, then camp it when it's coming back in to patch itself up. Careful though, if you don't take it out in one shot red dots rain down from it. |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2012.11.18 19:03:00 -
[19] - Quote
Or, if you have 150,000 ISK to throw away, wait for it to fly away for repairs, call in a dropship (preferably with a chasis and afterburners added to give it insane speed), and KAMIKAZE THEIR ASS! |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
132
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Posted - 2012.11.18 19:54:00 -
[20] - Quote
did not see anyone discuss the practical situation on the ground. Yes, most games would have a few brave souls trying to stop a tank or drop ships with a forge gun but they keep dying over and over without being able to take out a tank. The problem with forge gun is that without infantry support (and seeing how you spawn in random spots and are playing with random blue dots it's 100% of the time) you are target practice for enemy infantry as they see you limbering in your heavy suit to a vantage ponit. With tanks as a committed AV with forge what would happen most of the time is that you would lose 5-10 suits while trying to hunt down the tank. Then, if lucky, you will eventually drop it's shields and 3/4 of armor just to see a faster blue dot assault suit run up to the tank and finish it off with a Nade while the driver is completely distracted by you and giving all his attention to either killing you or move the tank the eff away from the forge gunner who finally is getting to him. Needless to say in this situation you screwed yourself over: 10 suits wasted and at the end you get the meager assist bonus after doing all the work for downing the tank.
With drop ships it's very similar. While you dont need to run up to them or look for a vantage point because eventually they would fly in a circle and end up over your head, you will not score any reliable kills against decent pilots. What ends up happening is that after a DS appears, you would die and respawn as AV heavy (not prepared to deal with the DS) - that gives them maybe about 1-2 min of head start to score as many kills as they can before they have to deal with AV. The next phase is you putting a couple of blasts in their hull BUT! not killing the ship because most pilots are clever enough to realize what's happening and move off the map to rep. While they are repping tehy are getting points for repping (this phase takes about 2-3 min) in the mean time you are back to being a useless AV guy who is a total sitting duck for infantry. Then the cycle begins anew - the DS is back in the air and, if you managed to survive in you heavy suit, you may force them to land and rep again. By the end of the battle you will manage to help your team because you forced the drop ship to land a few times. You will not be rewarded with points for this, however. In my experience I was able to blow up Drop Ships only when flown by rookie or cocky pilots.
Anyway this is my experiece with AV forge. |
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Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.11.18 20:18:00 -
[21] - Quote
Scheneighnay McBob wrote:Sounds great- I think the thing with shots being thrown off is that as far as shooting from a moving vehicle, dust has pretty good physics. I think the thing with missiles (and also a big weakness they have) is that these physics, coupled with the random fire pattern of non-accelerated missiles, make them very inaccurate on a fast-moving LAV. Apart from occasional times where a missiles will shoot off more than 90 degrees off-course, and times when a missile will fire off-course because the main turret is turning while your own secondary turret on top of it is perfectly still, the physics are mostly pretty good.
But as with the above examples, there's still some work to be done. Sometimes the shots go pretty crazy instead of deflecting in a logical (and therefore predictable) manner.
If it was "oh no, we hit a bump" throwing my aim off, then I'd understand. If it was ALWAYS "I forgot to account for movement" or "I thought I was aiming further off our movement direction" when I messed up with a shot I was trying to lead, then there wouldn't be a problem. But when the LAV is moving at about 90 degrees from the target, and I aim so my shot will arc with the movement and go straight into an enemy, but while in mid-air, on an angle where there's no way for me to see it happening and compensate, the driver turns - it doesn't matter which way, and we're in the air, so it doesn't affect our actual movement direction at all - but that SOMEHOW makes my shot miss so bad it looks like it fired from the back of the turret instead of the front? That's when I say there's something wrong. |
Herpn Derpidus
Crux Special Tasks Group Gallente Federation
11
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Posted - 2012.11.19 14:39:00 -
[22] - Quote
i have a question..... are small rail guns good av? and if they are why not fight vehicles with vehicles? |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.11.19 15:38:00 -
[23] - Quote
Herpn Derpidus wrote:i have a question..... are small rail guns good av? and if they are why not fight vehicles with vehicles? Large Railgun to eat shields + Small Missiles to eat armour = dead HAV.
Also, while not the best AV weapon, Small Railguns do the job decently. Especially if you can keep your distance. |
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