EnglishSnake
Zumari Force Projection Caldari State
1012
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Posted - 2012.11.16 16:30:00 -
[1] - Quote
DJINN Riot wrote:I have kinda sat back, and played a Pro-CCP role in the AV vs Vehicle debate until now. Playing the roll of a fit better, or the team up guy, but there are some flaws in the AV vs V design that i would like to address having invested the time, and skill points to better myself.
2) Strength difference
A fully loaded Sagaris should beat a fully loaded, and maxed heavy, every day of the week. But there has to be something that can be done. I have max armor, and max shields at this point, running the complex extenders and everything, and can still be 1 hit by a tank, even by a tank gunner(with the light turret). The SP difference between those two is astronomical, as a forge gunner you need to have, Weaponry V, Forge Gun V, Forge gun PROF II, Mechanics V, Shield management V, Electronics, engineering at least to II, Grenadier at least to I, Shield operation to IV, shield upgrades III, armor upgrades III.
Where as a tank gunner, running the light weapon needs exclusively, Light turret V, Light turret Proficiency V.
As it stands, I have started creating a new character, and wont be running forge gun next reset. I will be speccing rail tank, because at least they can take 1 hit, and keep shooting, as it stands, the heavy dropsuit does not cut it, and i have seen no response by CCP that something is not working as intended or will be fixed.
Point 2 - Yes a gunner doesnt need any skills at all to use the small turret seats
But the driver needs Vehicle LVL5, Caldari HAV lvl3, Small missiles lvl5, Small missiles prof lvl1 that is so he can have the 1st set of proto small missiles on it
Also include support skills so it doesnt die in one hit, Mechanics lvl5, Engineering lvl5, Electronics lvl5, Shield management lvl5, Shield upgrades lvl5, Shield adaptation lvl1-3 also skills for large turrets so large turrets lvl 3 for example but proto requires lvl5 prof lvl1 at least
Ive prob missed out a few skills that i am also invested in for my HAV but SP wise its 4.7mil at least and its still going up and that is just for the driver so the HAV can be strong enough to take a few hits and also put on decent guns for his gunners
So while you think that the gunner has it so easy your wrong because the one with the points is the driver and he has alot more invested than you in SP and ISK |