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Garrett Blacknova
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Posted - 2012.11.16 00:29:00 -
[1] - Quote
Gas grenades to damage armour doesn't make any sense to me.
Our suits are sealed environments, we're meant to be able to function normally in our Dropsuits on worlds where there's no breathable atmosphere. The only threat with hull breaches in space is the risk of being sucked out with the air or accidentally turned into a makeshift plug sealing the hole closed. And gas should affect us exactly the same way a non-breathable atmosphere would. Which is to say, it means nothing.
A chaff grenade that disrupts sensors would be nice to have as a sort of smoke grenade, but a gas grenade dealing damage is a silly idea.
Also, even without the sealed system, why would lack of oxygen damage your armour anyway? You know we have a (ridiculously tiny to the point of nonexistent) health bar beneath the armour, right? It's not displayed, but it's there. It's probably less than 10 HP worth, but it exists. You can be stripped down to 0 shield and 0 armour and keep fighting.
I can see the logic in having damage applied - first to shields, then armour - if you're trapped against a breach in a ship's hull. If it wasn't so improbable as to be almost impossible, I'd possibly see the value in gas grenades and Oxygen deprivation affecting a DUST Merc when they're at precisely 0 armour but still have health. Because of the almost complete lack of those scenarios, however, I don't see a real need for it. |
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Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.11.16 03:42:00 -
[2] - Quote
Mobius Wyvern wrote:WHz DS9899 wrote:Kharga Lum wrote:Lets get this game working first. notice at the top it says "DLC" If you're trying to suggest this would be optional content, that isn't how you operate an MMO. Besides, CCP already said that this game will always have free expansions just like EVE Online. You never have to pay for new content releases in CCP games. I thought he was suggestion that as DLC, it's not an urgent pre-release suggestion in the first place, but a long-term development idea, thus agreeing with the "lets get the game working first" comment at the same times as pointing out why it wasn't relevant in the thread. |
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Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.11.16 03:59:00 -
[3] - Quote
WHz DS9899 wrote:That health bar is too small to work with, so I used the armor instead. And how can a suit work for hours on end without any possible way to make oxygen? it can't. Sure, on planetswith athospheres that would kill a human, you could say there'ssystems that change the gasses into regular air, but how can you do that with no oxygen? You can't. Think before you type. Using modern technology, we have rebreathers that can - slowly - convert carbon dioxide back into oxygen for humans to use. It allows you to breathe the same air for MUCH longer than you could without such a device, but not indefinitely.
Given that some of the background for Dropsuit tech specifically cites a "sealed system" that definition means that the suit DOESN'T have any form of transfer of gases between the inside and outside of the suit. That, in turn, means that it would function equally well in a vacuum.
Obviously, it's possible their tech still isn't advanced to allow the clone to survive indefinitely without needing access to oxygen, but just as obviously, the suit is capable of providing oxygen for more than enough time to complete any mission such a suit is expected to be used for.
Next time you try and insult someone as part of your argument, make sure your own argument isn't even more full of holes than what you're trying to debunk. |
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