|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.11.10 19:54:00 -
[1] - Quote
J'Jor Da'Wg wrote:How do you initiate said hack on an internally contained CRU in the War Barge in the first place? (Lore wise) Is there a prerequisite gameplay moment or ingame object that initiates it? Such as some kind of large infrastructure/installation on the planet below that has a high power communications node to remotely hack into the enemy MCC above?
I like the idea more if it's worked into something like this.
Some form of EWAR weapon mounted on a War Barge could allow you to remotely hack a certain number of CRUs on board an enemy War Barge, and an attack on the interior of the ship could be initiated.
Obviously there would need to be some form of prerequisite before such an attack can be used. Maybe something as simple as breaking the enemy War Barge's shields - and if you want to do that without risking your own War Barge, you'll need someone on the ground to take over the Skyfire batteries and direct fire at the enemy War Barge. Or there might be a ground-based facility that either interferes with the remote hacking systems or which you need to capture for some other reason. Maybe it's a high-powered communication array that can send encrypted data to the enemy War Barge, and if you don't capture it soon enough after launching the attack, they can wipe the codes and you don't get to assault the War Barge in this way.
They could also have a special weapon, or just a missile type, that has a CRU attached. Fire it into the enemy War Barge after you drop their shields, and your Mercs can spawn on board. You could explain it away as being non-viable in space, and only effective against War Barges because they're in a low enough orbit to be skimming the atmosphere, and that's enough to allow suited Mercs to survive. Initially you'd only be spawning at the CRU your War barge fired into the enemy, but you could explore the interior of the ship and hack various system which allow you access further inside. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.11.10 20:10:00 -
[2] - Quote
Bojo The Mighty wrote:You overlook a main point. Reality.
In reality I am not playing this game all the time. I play it maybe once to twice a week now. So how could that work? If half a corp is on East coast time and asleep while the other corp is full of West Coast time zone people, the West Coast team would overwhelm the other because half the players aren't playing a video game. Even if you could have it be scheduled, it's likely that people would not show up on the East Coast because it would interfere with work or sleep or any other aspect of a LIFE. So before proposing all these corporation specific maps, think about the people involved. Dust shouldn't be a religion. It should be a video-game. It can have all the cool features like EVE integration that would make it more fun and unique, but don't have it demand more than the average person wants to put in.
You seem to be ignoring the fact that this suggestion is about assaulting War Barges controlled by NPCs. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.11.13 12:45:00 -
[3] - Quote
EnglishSnake wrote:Nope
It isnt just done like magic, it needs an action or an event for it to happen
Read my post at the top of page 2 for several possible explanations. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.11.18 13:21:00 -
[4] - Quote
BASSMEANT wrote:you guys wanna fight in ship hallways cuz....
well you can't fit a tank in there can ya?
so then you guys wouldn't get redlined.
that's why.
grow up?
how about you nerds quit ducking and diving in an attempt to turn this game into cod.
it seems like that's all you guys really want = ez mode maps, fatal funnels, camp sniping, no vehicles...
it's all cod, son.
and you guys keep asking for more and more of it.
can't handle the way it is now? turn it into something you can handle, totally natural response...
which is why all the games out on the market suck today.
cuz you guys can't play em as intended.
you can only play cod.
Peace B That's a nice story.
Shame it's not backed by any facts.
We're being handed a game set in a HUGE universe full of spaceships. We want to fight on spaceships because WE KNOW THEY'RE UP THERE ALREADY. Star Wars Battlefront: Elite Squadron lets players fight on a planet, hop into a spaceship, fly up to an enemy capital ship, land inside it, and blow it up from the inside. BF2142 has Titan Mode, which is basically the same concept.
There's precedent in a few games - NONE of which are CoD, for gameplay of this kind.
Ever think that maybe some people want a game with more variety than JUST the vehicle game? Don't get me wrong, I love hunting tanks, and I've got AV as a core focus for my main, so I'd be fighting at a disadvantage in a mode like this. One of my alts is just starting to skill into vehicles, while the other is an experiment with some other aspects of the game. I'd love something like this - NOT as a standalone mission, but as something you can build up to.
Fight through a few battles on the ground, and SET UP a scenario where there's a fight on board a ship in low orbit. From there, you transfer your forces up to the new battlefield. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.11.18 16:48:00 -
[5] - Quote
Laurent Cazaderon wrote:Also, i find it peculiar that a guy calling me "son" reacts like a 10 y-old kid. When I was 12, all the cool kids called people "son" when they were being self-righteous.
Maybe it's come back into fashion... that WAS quite a while ago now. |
Garrett Blacknova
Codex Troopers
1942
|
Posted - 2013.03.11 13:04:00 -
[6] - Quote
I miss this thread.
Thank you, whoever salvaged it from the depths of the forums. |
|
|
|