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Thread Statistics | Show CCP posts - 0 post(s) |
Jason Pearson
Seraphim Initiative. CRONOS.
742
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Posted - 2012.11.07 16:36:00 -
[1] - Quote
Just did a test run with Blaster Turrets on my Dropship, pathetic.
Had a great gunner with Advance blasters, we went in very low (as other players wanted us to, you know, limit us with just missiles). It didn't work. The main issue is the blasters would eventually get rid of someones shields, but it would overheat or their shields would just recharge.
- Buff Damage on all small blaster turrets
- Decrease overheat on Small blaster turrets
For the first one, the damage is pitiful on small blasters, the only time you ever see them used is on the Default LAV. Increase it would be great for all vehicle users. Second, I believe all small blasters actually have a higher overheating than the large Blasters, which is crazy. and needs to be halved its current one. |
Jason Pearson
Seraphim Initiative. CRONOS.
742
|
Posted - 2012.11.07 22:59:00 -
[2] - Quote
Am Gallente and have blasters on my Default LAV |
Jason Pearson
Seraphim Initiative. CRONOS.
742
|
Posted - 2012.11.08 07:03:00 -
[3] - Quote
Scheneighnay McBob wrote:People need to learn to fire blasters in burst instead of going all out full auto like the tend to do- damage is pretty good where it is, but the range and accuracy are horrible
Damage is awful on them. Try firing it out of a Dropship like someone suggested all Dropships have (which I'm not totally against). It overheats faster than a large turret as well which is crazy. |
Jason Pearson
Seraphim Initiative. CRONOS.
742
|
Posted - 2012.11.10 11:01:00 -
[4] - Quote
Bump Small Blaster turrets are just awful -_- |
Jason Pearson
Seraphim Initiative. CRONOS.
742
|
Posted - 2012.11.11 15:44:00 -
[5] - Quote
Mobius Wyvern wrote:Ops Fox wrote:i wouldnt want a buff to range or accuracy becuase they are blaster, short range powerful weapons, i do think they could use a buff to damage but not one to heat becuase for the same reason they need a buff to damage is the same reason, blaster are firing plasma, super charged heated matter.
but they are a vehicle mounted weapon they should have a comparable DPS to HMG im not very found of the nerf turrets idea becuase they are forge gun and HMG sized weapons why should they be weaker? the forge is all ready better than large and small rail turrets which is wrong. Again, don't change the damage or rate of fire. Just increase the projectile size to make it easier to actually get hits. It would still be a close range weapon with significant range falloff over distance, and would do that job better.
I really don't like the sound of making the projectile bigger. I can hit things just fine, it's the damage that's awful with them compared to other turrets and weapons. |
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