Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
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Posted - 2012.11.06 10:10:00 -
[1] - Quote
Chankk Saotome wrote:This is not an issue of swarms, though they shouldn't avoid ships coming straight at you to take up position behind them for certain.
Their speed is certainly not an issue. Swarms should not catch a DS flying away at high-speed.
The issue is not that DS's are overpowered in their own sense.
The issue is ridiculously high-powered missile turrets with a 20ft splash radius that do enough to 1-shot a proto heavy, much less anyone else.
Solution: Limit Dropships to blasters.
While I agree that swarm pathing needs to be fixed, I don't see an issue with their speed if they simply go for their target rather than where their target was at the point of firing (what's the purpose in lock-on if that's how it works? Also, why can't we dumbfire anymore?) the issue is dropships loading up accelerated missile turrets and having gunners with a few levels of turret operations.
By limiting dropships to blasters they have to move slower and lower to the ground to be used as attack vehicles which is not their intent, but they could still defend themselves when coming in to land to drop off or pick up troopers.
As I've said a few times before: Dropships should be DUST's Huey choppers, not Apache Arrowheads (which I think we're expecting from the light attack ships later to come).
TL;DR: Limit dropships to blasters only Fix swarm pathing, not speed Possibly re-institute dumb-fire
I wouldnt go so far. Simply Reduce massively damage, and splash damage of light missile turrets. Add a major recoil for using missile turret, especially light. That will avoid spam. Add some sort of effect from firing range.
Dropship will then still be able to launch missile and hurt infantry. But they shouldnt get the ability to rain death... Same goes with LAV that will otherwise become the next best thing with massive shield tank and going around firing missile at its feets etc..
Light missile should be good to create panic and hurt a group of infantry to help its teamates take an edge in battle. Forcing ennemy to disband. Not OSing them .... And if you have no anti-air mesure, you should be killed eventually by a dropship using missiles. |