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Vermaak Doe
SVER True Blood Unclaimed.
389
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Posted - 2012.11.05 05:38:00 -
[1] - Quote
D*mn it Ccp just make all sniper rifles require a charge and be done. Does it really take someone whose nearly given up on this game to provide a decent balance method? |
Vermaak Doe
SVER True Blood Unclaimed.
389
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Posted - 2012.11.05 05:42:00 -
[2] - Quote
Scurvy Granger wrote:Cortez The Killer wrote: Tracers on sniper shots do not make any sense to me. The whole point is to sneak in, make your shot and disappear before anyone knows where the shot came from. It is the very essence of sniping. Scout snipers in the real world do less killing and more scouting. When they do make a shot, it is devastating and then they vanish like a fart in the wind. As Infinity has said more than once this does need to be thought of in a video game context, not a reality context. I agree sort of on that line, but not on tracers and not on the devastating effect that a sniper should have. .
Yea I find it kinda funny that Infinity talks about thinking in video game context then has no issue with making the shooting more "realistic" with bullet drop and range etc. Not saying those aren't needed, just think it's funny that he contradicts himself there lol.
In his opinion (apparently) he wants difficulty involved in snipping but not to the point where you have to compensate for wind, coriolis effect, etc. |
Vermaak Doe
SVER True Blood Unclaimed.
389
|
Posted - 2012.11.05 05:44:00 -
[3] - Quote
Sleepy Zan wrote:Vermaak Doe wrote:D*mn it Ccp just make all sniper rifles require a charge and be done. Does it really take someone whose nearly given up on this game to provide a decent balance method? NO! no charge for all snipers. Just return the E3 build sniper sway and add bullet drop and travel time.
Exactly why not? It's a rail thats near identical to the small rail turret and i know from experience you don't spam the trigger |
Vermaak Doe
SVER True Blood Unclaimed.
389
|
Posted - 2012.11.05 05:57:00 -
[4] - Quote
Sleepy Zan wrote:Vermaak Doe wrote:Sleepy Zan wrote:Vermaak Doe wrote:D*mn it Ccp just make all sniper rifles require a charge and be done. Does it really take someone whose nearly given up on this game to provide a decent balance method? NO! no charge for all snipers. Just return the E3 build sniper sway and add bullet drop and travel time. Exactly why not? It's a rail thats near identical to the small rail turret and i know from experience you don't spam the trigger Because I want sniping to be more difficult not nerfed to uselessness. So you call the charge sniper useless? My respect for you = down the drain |
Vermaak Doe
SVER True Blood Unclaimed.
389
|
Posted - 2012.11.05 06:06:00 -
[5] - Quote
All a charge would need is to have a slightly longer charge than the rest, but calling the most used rifle useless is absolute BS and logically it would have a charge time equal to or slightly less than the small railgun which in my opinion has a decent spam capability |
Vermaak Doe
SVER True Blood Unclaimed.
389
|
Posted - 2012.11.06 03:24:00 -
[6] - Quote
Tenchu-13 wrote:Aaaand we're still at it... might as well jump back in.
''I'll never look at it like this was some sort of shooting match, where the man with the most kills wins the gold medal,'' - Hathcock -
But back on topic... we went from nerfing, to making it more difficult. One claims more realism the other claims the scy-fy way.... In the end alot of opinions and trolling all accumulating to one point :
"What should really be done, what is doable and what should mosdef. NOT be done.
What should be done : remove redlining, on this at least we ALL agree. What is doable : bulletdrop, limit total number of snipers/game etc. What should mosdef NOT be done : tracers.
Why no tracers; dude thats like lighting fireworks after every kill you make. It is the most dumbest thing I have ever heard for a sniper class. Its like putting a reddot lasersight on a dropshipturret or putting a silencer on a tank...
The whole point of a sniper is not how many he offs, but when/where and who he kills. I never made those 20/0 scores some of you are bragging about, then again i'm on the right side of the red line... there where the action is. And I'm going solo and not with 3 squadmembers to help me out when in need. Since nobody is going after the snipers, we can also safely assume nobody is going after the 'countersnipers' or sniperhunters either...
If snipers are getting ridiculously nerfed by adding a shitload of bulletmechanisms, more recoil, cooldown etc then it will become an impossible classe to enjoy playing.
Previously with he lag it was indeed pretty cool; being obliged to 'front' your shot as to counter the lag, yeah that was almost realistic... but it shouldn't go much further then that. We'll end up taking 1minute/shot then run for 5 minutes till the fireworks are over and the cooldown ends... and what did we win.. NOT the kill since you all made me shoot the sob at least 5 times. By the time I can align my 3th shot Either I'm dead, he is healed or someone from my team stole my kill; result me ending up earning jack shlt.
I for one don't give a *beep* about kdr, leaderboards, squads or even corps for the moment. I just wanna play a fun game. And for me shooting you from afar is indeed fun. If teammember is in need then I have the goods. If a objective is in need of hacking, yeah got that covered and hacked, If I have the need to become temporary cannonfodder then my suits are ready. If I need to take out a L/Hav then my suit is ready. If you want me to take 1 minute/kil and then run for 5 minutes and NOT earning any decent WP's... yeah not happening since that will kill the game...
Obviously confusing real life sniping for doing so in this game |
Vermaak Doe
SVER True Blood Unclaimed.
389
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Posted - 2012.11.07 02:07:00 -
[7] - Quote
If you wasn't just another idiot forum warrior you'd realize that he actually does snipe and does a d*mn great job of it at that, your only argument is that he's a liar when he actually does what you claim he doesn't |
Vermaak Doe
SVER True Blood Unclaimed.
389
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Posted - 2012.11.07 02:33:00 -
[8] - Quote
Like the majority of the people on this forum he's been playing for multiple builds and like some people ( including myself) he's apparently gotten tired of the game and is taking a break from it. I've played on the same side and against him dozens of times so I've seen he's a great sniper contrary to your assumption
Edit: i had to type the other post with a pinky so i wasn't worried about grammar |
Vermaak Doe
SVER True Blood Unclaimed.
389
|
Posted - 2012.11.07 02:38:00 -
[9] - Quote
Death On Contact wrote:The primary mission of a Scout Sniper is to support combat operations by delivering precise long-range fire on selected targets. By this, the sniper creates casualties among enemy troops, slows enemy movement, frightens enemy soldiers, lowers morale, and adds confusion to their operations. The secondary mission of the sniper is collecting and reporting battlefield information. http://en.m.wikipedia.org/wiki/Scout_SniperStop crying like a bunch of bitches. Semper Fi 93 - 01 Death On Contact
Talk about taking sh*t too far to defend his op weapon |
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