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Thread Statistics | Show CCP posts - 0 post(s) |
Hadlii Mur
Tronhadar Free Guard Minmatar Republic
22
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Posted - 2012.11.02 13:37:00 -
[1] - Quote
The health and shield meters drop slowly. They sort of have a rolling effect, where, when the person is damaged it doesn't automatically jump down to the new health or shield strength. It goes in waves for every hit. It seems to happen with every shot that connects. My point is I think that health should display instantaneously instead of slowly going down. On more than one occasion I thought I had just enough health/shield to take one more hit, but in actuality the meter was still going down.
Sorry if this isn't clear. I don't know how to describe it very well. |
Hadlii Mur
Tronhadar Free Guard Minmatar Republic
22
|
Posted - 2012.11.02 14:27:00 -
[2] - Quote
I don't think so. I noticed it a while ago and have been keeping my eye on it. It feels very unreactive. |
Hadlii Mur
Tronhadar Free Guard Minmatar Republic
22
|
Posted - 2012.11.05 15:16:00 -
[3] - Quote
Deskalkulos Ildigan wrote:Actually i don't see a problem with "a bit unreactive refresh of the healthbar", it might keep those around me from going into hiding just long enough for me to finish them off (I am using a militia AR), whereas my first reaction to a hit indicator is to jump into hiding. Works for me. Or in other words: If you keep standing in broad daylight while getting shot, then you are obviously doing something wrong.
That doesn't make sense. Sometimes, you act differently based on how much health/shields you have. Knowing what they actually are at the moment allows you to make better split decisions. For example, if I knew that my shields were at half strength while being fired upon, I'd still try to save my comrade if he was down; but if I had a quarter shields, I'd go hide to recover. Split decisions man. I've been dead on my feet more than once because I thought I still had my shields. |
Hadlii Mur
Tronhadar Free Guard Minmatar Republic
22
|
Posted - 2012.11.08 21:16:00 -
[4] - Quote
The point isn't whether or not the meter is conducive to your play style, it's the fact that it is not always accurate when you need it to be. |
Hadlii Mur
Tronhadar Free Guard Minmatar Republic
22
|
Posted - 2012.11.11 00:46:00 -
[5] - Quote
It's shouldn't be lag because the kill screen comes on before the meter depletes. |
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