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Corvus Ravensong
Skyel Industries Subspace Exploration Agency
179
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Posted - 2012.10.31 23:04:00 -
[1] - Quote
Last 3 matches I was in, I watched 6 HAV drivers exploit the redzone (sadly 4 of those were on the same team I was), firing from well behind the boundries of the map, and backing around a corner where anyone persuing them dies due to the boundry. Sadly, I have only seen two HAV drivers actually use his tank rather than cowering in the safety of his red-zone.
I understand that an HAV is expensive, but hiding inside your red zone so you are at 0 risk is an exploit, plain and simple.
Perhaps cutting the HAV draw distance would eliminate the "redline sniper tank", I know that eliminating the boundry line so that anti-vehicle troops can run them down when they fall back behind that cover would.
Making it so vehicle turrets cannot fire from inside their own team's "safe" zone would be an effective fix as well.
A removal of any cover in the red-zone a vehicle can hide behind would likewise work, but would also make it impossible to recover once your team is red-lined, as there would not be adequate infantry cover either.
Redline snipers are annoying when they use a sniper rifle, but at least they can be killed, a redline HAV on the other hand, just backs deeper into the red zone, ot of line of fire and waits while he reps up, only to creep back forward to resume cross map sniping untill he take a single hit, when he just repeats the process....... |
Ty 'SweetCheeks' Borg
Seraphim Initiative. CRONOS.
192
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Posted - 2012.11.01 09:14:00 -
[2] - Quote
I don't do this as it bore's the crap out of me, but I've seen plenty do it and I don't blame them tbh. The redline is the only safe place for vehicles and with a decent dropship out on the enemy team, even that's not safe.
With dropships running rampant and near all AV being broken, nearly everytime you leave the red zone your gonna die at some point to the massive amounts of AV in the field.
Tanks are expensive. A lot more expensive than 90% of people's gear they're deployed against. It's not the same as some sniper fit that costs a few thousand or even free.
Your basically asking to be able to always kill some guys tank and that it shouldn't live for an entire match even with skilled driving. The red zone is the only place to run once EVERYONE pulls out free swarms and forges.
In response I'd like all cover removed for infantry to make the game fair for me if this comes in.
See how stupid that sounds?
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Corvus Ravensong
Skyel Industries Subspace Exploration Agency
179
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Posted - 2012.11.04 19:55:00 -
[3] - Quote
Tanks are expensive so you think you are supposed to be able to attack with complete immunity to enemy fire?
Drive well nd survive? That's awesome. Hide behind the redline so no one can throw AV grenades at you, and then run hide behind your initial spawn in - that's bullshit.
Sure, I'll give up cover for infantry, if you give up one hit kill weapons, splash damage, and the ability to go hide in the red zone as soon as you take a scratch.
A tank is suppsed to be a bad ass death machine, NOT some coward who runs and hides as soon as it gets shot. Pull around a building, pop a shot and back up, drawing my swarmers into the building or breaking my line of fire with a forge gun, that's cool. Have your buddies jump out of the vehicle to sneak up and gank an AV trooper with tunnel vision - even cooler.
Taking your tank behind the spawn in buildings for 5-10 minutes every time you get a scratch on the paint, that's just ****** up - no matter which side it's on.
Quote:Your basically asking to be able to always kill some guys tank and that it shouldn't live for an entire match even with skilled driving. The red zone is the only place to run once EVERYONE pulls out free swarms and forges. So you are saying an HAV shouldn't be able to be killed? Your saying that because YOU invested more in your tank than you can afford you SHOULD be invulnerable? If you can't afford to replace it, why the hell are you driving it in combat? Oh wait, you aren't, you're deep behind your red zone blind firing at some point or another in that 30 seconds every 5 minutes that you aren't hiding behind a building. |
Scheneighnay McBob
Bojo's School of the Trades
1062
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Posted - 2012.11.04 20:00:00 -
[4] - Quote
Why did they use a tank when the red zone has installations? |
Corvus Ravensong
Skyel Industries Subspace Exploration Agency
179
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Posted - 2012.11.04 20:04:00 -
[5] - Quote
Schen, probably because the instalations don't have clear lines of fire from one end of the map to the other which limits their ability to stat pad and kill *****. |
Kharga Lum
Seraphim Initiative. CRONOS.
33
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Posted - 2012.11.04 22:09:00 -
[6] - Quote
If a tank is hiding in it's own Redzone, ignore it. Force it to come out and find you so you can kill it. I've only had problems with this on MinusPeak where one team has that perfect hill. Still 1 good forge gun will either keep the tank back or kill it. For the isk and sp cost of a forge gun I don't know why everyone doesn't have at least 1 fit with it. They are amazingly effective.
*Edit
Once the game connects to eve you'll be contending with player strikes from orbit. Good luck hiding then. |
DarkShadowFox
Villore Sec Ops Gallente Federation
238
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Posted - 2012.11.04 22:14:00 -
[7] - Quote
I used my tank went 13/0 in ambush and drove around in a circle the whole entire time it was very luls.
Edit it was aslo the milita tank. the armor one not the shield one. |
EnglishSnake
Zumari Force Projection Caldari State
1012
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Posted - 2012.11.04 23:45:00 -
[8] - Quote
Meh
I dont even care anymore, my tank my 4mil of SP put into it im not gonna let it get taken out by an AV guy with less than 200k of SP put into AV and for the majority of the time i dont even tho its made of paper
I could always spec into a dropship and do the same thing and fly around in a circle and not care and have a gunner kill everyone and repair in the redzone
You asked for tanks to get nerfed you have to deal with the outcome |
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