|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.10.28 23:06:00 -
[1] - Quote
So it seems that Dust isn't really going to be a game about balancing things out for the most part,but I think that it's a must for the sake of keeping the game fun,and not just making it seem like a second(or first for some people) job.
I would propose that one of the things that can be done to balance out vehicle usage is to make it where calling in vehicles has to be earned with warpoints.
So a match starts out and your first vehicle called in is for free,but you'd better be sure that it's a vehicle that's going to benefit the team immediately,because every vehicle called in after that would require earning warpoints for them to be called in.
Another interesting strategy about this is that now you'll have to manage whether to call in another tank,dropship,or LAV,or to use those warpoints for an orbital strike.Having a field general to give the squad leaders approval for said deployments would be part of this too.So if you wanted to call in a LAV,it has to go up the proper chain of command to approve the deployment of a vehicle.
Now this all sounds fine and dandy,but it would still require the proper implementation of a proper command structure.Hopefully,the commander roles would play a major role in making this happen too.Anyway you look at it,the way that vehicles are deployed is pretty nonsensical and I feel is pretty stupid,especially when you see two dropships and a tank on one team in ambush.
|
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.10.28 23:22:00 -
[2] - Quote
Jason Pearson wrote:Th3rdSun wrote:So it seems that Dust isn't really going to be a game about balancing things out for the most part,but I think that it's a must for the sake of keeping the game fun,and not just making it seem like a second(or first for some people) job.
I would propose that one of the things that can be done to balance out vehicle usage is to make it where calling in vehicles has to be earned with warpoints.
So a match starts out and your first vehicle called in is for free,but you'd better be sure that it's a vehicle that's going to benefit the team immediately,because every vehicle called in after that would require earning warpoints for them to be called in.
Another interesting strategy about this is that now you'll have to manage whether to call in another tank,dropship,or LAV,or to use those warpoints for an orbital strike.Having a field general to give the squad leaders approval for said deployments would be part of this too.So if you wanted to call in a LAV,it has to go up the proper chain of command to approve the deployment of a vehicle.
Now this all sounds fine and dandy,but it would still require the proper implementation of a proper command structure.Hopefully,the commander roles would play a major role in making this happen too.Anyway you look at it,the way that vehicles are deployed is pretty nonsensical and I feel is pretty stupid,especially when you see two dropships and a tank on one team in ambush.
Sounds like a bad idea. Not only will I have to skill into Dropships to be a pilot, I'll have to skill into infantry skills to get the WP to get my vehicle after the first one dies? Oh and then I've got to find 300k-1Million ISK to actually pay for the damn thing. Also, how is it pretty stupid when theres two dropships and a tank in a game? Wait, the enemy team doesn't have anyone that spec'd into a vehicle? What a damn shame. And that's why I said that CCP isn't really interested in balancing the game out,if they were,this would be a viable option,imo.
You don't have to spec into anything that you don't want to.That's part of making a team in your corp to complement each other,so that no one is a one man army.You still have militia gear,besides,you still have militia gear.
What would happen is that on your team,you and whoever is the commander would talk about what you want to do an the start of the match,then you be the first one to deploy your vehicle.Simple as that. |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.10.29 02:27:00 -
[3] - Quote
Scheneighnay McBob wrote:Jason Pearson wrote:Sounds like a bad idea. Not only will I have to skill into Dropships to be a pilot, I'll have to skill into infantry skills to get the WP to get my vehicle after the first one dies? Oh and then I've got to find 300k-1Million ISK to actually pay for the damn thing. Also, how is it pretty stupid when theres two dropships and a tank in a game? Wait, the enemy team doesn't have anyone that spec'd into a vehicle? What a damn shame. He said your first vehicle will be free- that means if you prove to be a terrible pilot, you're out of luck; BUT, if you absolutely kick kitten before an army takes you down, you'll be happily given permission to use another dropship.
Exactly!
Why should we give free reign to those that aren't good at what they do?I'm looking to promote the team aspect of what's hopefully to be.Also,this should definitely encourage the use of team chat too.I haven't heard anyone really using it since the corp battles in the last build.
I would like to add in regards to what Jason said about getting warpoints.The warpoints earned would go into a collective team pot that the commander would have control of.You don't have to personally earn warpoints,the whole team has to earn them.
Also,just because you have enough warpoints,that doesn't automatically mean that you are going to get what you want either.Like McBob said,if you suck at piloting and that reputation gets out,no one is going to give you permission to fly,unless you steal someone else's called in dropship.
So what I hope with this proposal is to see more coordination and cooperation within a corp,and if randoms don't learn then they can keep playing without wasting and spamming vehicles.Those randoms that want to step up their game will learn to play with more coordination and be better players for it.
|
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.10.29 03:04:00 -
[4] - Quote
Hobos-N-Guns wrote:Quote:
Sounds like a bad idea. Not only will I have to skill into Dropships to be a pilot, I'll have to skill into infantry skills to get the WP to get my vehicle after the first one dies? Oh and then I've got to find 300k-1Million ISK to actually pay for the damn thing. Also, how is it pretty stupid when theres two dropships and a tank in a game? Wait, the enemy team doesn't have anyone that spec'd into a vehicle? What a damn shame.
If you can buy it, you should be able to use it.... +1
And you will be able to use it...if your team plays like a team and earns the WP to use it.
Hell,you can buy prototype dropsuits and weapons,and any thing else without the skills to use to actually use them,so that argument doesn't really hold water.
|
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.10.29 03:08:00 -
[5] - Quote
mikegunnz wrote:Not sure about how I feel about the WP idea. Others have mentioned limiting the number of vehicles on the map at any given time... IMO, this is probably the easiest solution. No more than one DS, one HAV, and two LAVs at any given time. (or some combo like that, whatever is deemed appropriate)
Otherwise, there needs to be ANOTHER rebalancing of AV gear vs vehicles. I've always been a proponent of having vehicles in the game, but they should be support pieces... not game changers.
I do agree with this,and at this juncture,they are total game changers.
The thing is,if the vehicles and AV aren't balanced,within a year,there will be minimal infantry combat,which will just turn the game into a gigantic Twisted Metal.Sorry,but I'm just not down for that.I'm not saying that vehicles should be limited,just make them harder to deploy onto the battlefield.
|
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.10.30 01:47:00 -
[6] - Quote
I understand the reservations,but it seems that the poo poo-ers are only thinking about themselves and not thinking of the bigger picture of the team aspect of the game.
I must admit,I do like Laurent Cazaderon idea for resupplying ammo in vehicles though,and actually I must admit,is probably a better idea than mine.But of course,no one likes it when there easy mode is taken away,so....
PS,I will firmly stand behind my belief that this game in a year after release,if left unchecked with the ridiculous vehicle spam,will turn into Twisted Metal,where there are more vehicle on a map than actual soldiers on the ground.Check back in a year to see if I'm right or not. |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.10.30 03:52:00 -
[7] - Quote
Hobos-N-Guns wrote:Th3rdSun wrote:Hobos-N-Guns wrote:Quote:
Sounds like a bad idea. Not only will I have to skill into Dropships to be a pilot, I'll have to skill into infantry skills to get the WP to get my vehicle after the first one dies? Oh and then I've got to find 300k-1Million ISK to actually pay for the damn thing. Also, how is it pretty stupid when theres two dropships and a tank in a game? Wait, the enemy team doesn't have anyone that spec'd into a vehicle? What a damn shame.
If you can buy it, you should be able to use it.... +1 And you will be able to use it...if your team plays like a team and earns the WP to use it. Hell,you can buy prototype dropsuits and weapons,and any thing else without the skills to use to actually use them,so that argument doesn't really hold water. So reward better teams who are winning by giving them access to the vehicles, tanks, dropships. Not much of a balance to the game if you go that route. Im not sure who you are teaming up with, but the people i team up with are smart enough to buy only stuff they can use Seems like you just don't understand the concept.You still have the mindset of "what can I do with my vehicle to improve my gameplay",instead of ,"what can I do with my vehicles to help my team win". The idea was to reduce the massive vehicle spamming by making it a privilege,NOT A RIGHT,to use your vehicles in a match.
Either way,I've already conceded that there's a better option that someone else posted that would limit vehicle ammo,requiring you to resupply it. |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.10.30 03:55:00 -
[8] - Quote
Hobos-N-Guns wrote:mikegunnz wrote:Not sure about how I feel about the WP idea. Others have mentioned limiting the number of vehicles on the map at any given time... IMO, this is probably the easiest solution. No more than one DS, one HAV, and two LAVs at any given time. (or some combo like that, whatever is deemed appropriate)
Otherwise, there needs to be ANOTHER rebalancing of AV gear vs vehicles. I've always been a proponent of having vehicles in the game, but they should be support pieces... not game changers. I remember reading about a 4 vehicle limit to a team. Though this was 3 or 4 months ago. All I'll tell you is that in the corp battle in the last build,we were fighting against eight,I repeat EIGHT TANKS on the opposing team.Doesn't take a rocket scientist to figure out who won that match. |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.10.30 11:31:00 -
[9] - Quote
Necrodermis wrote:i thought of the same thing, but dismissed it as a bad idea. what gives anyone the right to limit another mercs use of weapons they purchased. i'm having a blast blowing up all the LAVs with my invested swarms.
Well,if what has been said it true,and there is a cap on the amount of vehicles in each match,then what's the difference?
So hypothetically,you can get into a number of matches,and never be able to call in a vehicle,so in that case,it's almost the same thing.
|
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.10.30 21:52:00 -
[10] - Quote
Pranekt Tyrvoth wrote:If you want your call of duty game with killstreaks, go play call of duty.
Dust is not CoD.
And just because you proposed this, I will spawn tanks for every single person on my team if I ever see you in a match. Who the **** said anything about killstreaks!!!
Jezz,you guys really need to learn to read! |
|
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.10.30 21:59:00 -
[11] - Quote
Hobos-N-Guns wrote:Th3rdSun wrote:Hobos-N-Guns wrote:Quote:
Sounds like a bad idea. Not only will I have to skill into Dropships to be a pilot, I'll have to skill into infantry skills to get the WP to get my vehicle after the first one dies? Oh and then I've got to find 300k-1Million ISK to actually pay for the damn thing. Also, how is it pretty stupid when theres two dropships and a tank in a game? Wait, the enemy team doesn't have anyone that spec'd into a vehicle? What a damn shame.
If you can buy it, you should be able to use it.... +1 And you will be able to use it...if your team plays like a team and earns the WP to use it. Hell,you can buy prototype dropsuits and weapons,and any thing else without the skills to use to actually use them,so that argument doesn't really hold water. So reward better teams who are winning by giving them access to the vehicles, tanks, dropships. Not much of a balance to the game if you go that route. Im not sure who you are teaming up with, but the people i team up with are smart enough to buy only stuff they can use But as it is now,the better team get all the vehicle AT THE START OF THE MATCH!
At least the weaker team would have a fighting chance for at least 3-5 minutes if a warpoint deployment were necessary.
I guess it's just a whole lot of fun to curbstomp,or get curbstomped for an entire match,instead of having a fighting chance. |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.10.30 23:13:00 -
[12] - Quote
Pranekt Tyrvoth wrote:I am not interested in your concept of fairness, the EVE universe is not meant to be fair, nor is Dust.
If I see either of you in a match, I will drop tanks for everyone on my side. Go play Call of Duty if you want your "earn things by point generation". To further up the anty, every time a tank on my side is destroyed, I will drop ANOTHER tank for the person that died in it.
Go back to your scrublord CoD where you belong. My god, are you an idiot or what? No one said anything about COD!
I'm not talking about being fair,I'm talking about a little bit of balance to make it fun to play,you know,the reason why anyone plays games,for FUN.
I hope you keep dropping tanks because I'll make sure my team blasts that $h!7 to smithereens,and hopefully you'll go completely broke doing so.
And FYI,I've played probably a grand total of 30 minute on any COD game,and couldn't care less about any of them. If you have something critical to say other than "go back to COD,they I'll entertain it,but until then,maybe you should just keep quite. |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.10.30 23:17:00 -
[13] - Quote
Pranekt Tyrvoth wrote:You'll qq and ragequit long before I run out of isk. :) Says you.Hope all of your clones die in a fire.
|
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.10.31 11:05:00 -
[14] - Quote
VK deathslaer wrote:Th3rdSun wrote:So it seems that Dust isn't really going to be a game about balancing things out for the most part,but I think that it's a must for the sake of keeping the game fun,and not just making it seem like a second(or first for some people) job.
I would propose that one of the things that can be done to balance out vehicle usage is to make it where calling in vehicles has to be earned with warpoints.
So a match starts out and your first vehicle called in is for free,but you'd better be sure that it's a vehicle that's going to benefit the team immediately,because every vehicle called in after that would require earning warpoints for them to be called in.
Another interesting strategy about this is that now you'll have to manage whether to call in another tank,dropship,or LAV,or to use those warpoints for an orbital strike.Having a field general to give the squad leaders approval for said deployments would be part of this too.So if you wanted to call in a LAV,it has to go up the proper chain of command to approve the deployment of a vehicle.
Now this all sounds fine and dandy,but it would still require the proper implementation of a proper command structure.Hopefully,the commander roles would play a major role in making this happen too.Anyway you look at it,the way that vehicles are deployed is pretty nonsensical and I feel is pretty stupid,especially when you see two dropships and a tank on one team in ambush.
dumb pubbie
Wow! What a compelling argument against the idea!
|
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.10.31 17:23:00 -
[15] - Quote
Averill von Skuld wrote:Nobody wants your carebear qq warpoints = vehicle allowances. I'll happily spawn a horde of LAVs so that everyone gets a chance to troll you.
You mean no one who has actual gun game and hides in a tank all day long,only concerned about their K/D ratio. Yeah,I get it now.
And if you think spawning LAVs is frightening anyone,you are a bigger fool than you sound. |
|
|
|