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Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
132
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Posted - 2012.10.28 03:38:00 -
[1] - Quote
Very quick subject. I ve been dicking around with shotty quite a bit and have been using breach most of the time. It is the more expensive shotty with a slow rate of fire but more powerful - one shots assaults at close distance if well aimed even in the torso. The problem with it is that it only got 2 shots ( a double barrel if you will) vs 8 shots in other models and that makes it inferior even though it's more expensive.
Question to the people who play with shottys. Do you agree that Breach needs a boost to ammo clip? 3 or 4 versus the current 2 shells? Just to bring it in line with its competitors. As is it's a fun weapon because of its power but definitely inferior to other models because if you happen to miss both shots, you are screwed. |
Calgoth Reborn
United Front LLC
145
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Posted - 2012.10.28 03:45:00 -
[2] - Quote
That's the point really you have to sacrifice things like clip size for increased damage it's all about balance otherwise you get a shotty that's too as people would say OP |
Zion Shad
ZionTCD Legacy Rising
1620
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Posted - 2012.10.28 03:51:00 -
[3] - Quote
If the rate of fire is increased (like the double barrel of COD) then I would agree with the clip size being 2 and prob use it more |
Tiel Syysch
Imperfects Negative-Feedback
633
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Posted - 2012.10.28 03:57:00 -
[4] - Quote
I don't see a point. You can fire mid-reload, so get a shell in and finish off anybody who's there. I was oneshotting heavies with a breach shotgun a couple builds ago, the last thing it needs is more ammo in the chamber. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.10.28 04:06:00 -
[5] - Quote
No. It 1shots heavies. Use the normal shotgun if you struggle with the awesomeness of the breach. They're both great weapons. |
Ten-Sidhe
Osmon Surveillance Caldari State
414
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Posted - 2012.10.28 06:28:00 -
[6] - Quote
An assault shotgun with higher rate of fire, lower damage, more capacity and maybe a magazine that reloads at once unlike other shotguns would be nice. Could even be a slow rate full auto.
Breach, standard and specialist seem fine right now to me. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
132
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Posted - 2012.10.29 05:47:00 -
[7] - Quote
Ok. Here is my side of argument. Breach version of MD has 4 rounds while assault uses 6. When looking at shotguns it's 2 versus 8. Seems like there is a disconnect.
Out of curiosity: how many of you use Breach preferentially as opposed to other shotguns? I just don't see it used that much because people prefer other types - hence I wrote this post that Breach needs a SMALL boost. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
132
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Posted - 2012.10.29 05:49:00 -
[8] - Quote
Calgoth Reborn wrote:That's the point really you have to sacrifice things like clip size for increased damage it's all about balance otherwise you get a shotty that's too as people would say OP
Do you use a shotgun yourself?
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Adeptus Ezekiel
Bragian Order Amarr Empire
30
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Posted - 2012.10.29 05:51:00 -
[9] - Quote
Ludvig Enraga wrote:Ok. Here is my side of argument. Breach version of MD has 4 rounds while assault uses 6. When looking at shotguns it's 2 versus 8. Seems like there is a disconnect.
Out of curiosity: how many of you use Breach preferentially as opposed to other shotguns? I just don't see it used that much because people prefer other types - hence I wrote this post that Breach needs a SMALL boost.
I never use it. 2 shots is completely inadequate and I would rather use the militia (with 6 shots) over the superior hitting power with only 2 shots. If it had 4 (maximum) it might be acceptable. As it is there is little point in it.
Edit: As noted by Tectonious below, its simply a lot better to use a higher level weapon. Even the CRG level 3 weapon is extremely competent and has 8 shots. |
Tectonious Falcon
The Southern Legion
395
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Posted - 2012.10.29 05:57:00 -
[10] - Quote
Ludvig Enraga wrote:Very quick subject. I ve been dicking around with shotty quite a bit and have been using breach most of the time. It is the more expensive shotty with a slow rate of fire but more powerful - one shots assaults at close distance if well aimed even in the torso. The problem with it is that it only got 2 shots ( a double barrel if you will) vs 8 shots in other models and that makes it inferior even though it's more expensive.
Question to the people who play with shottys. Do you agree that Breach needs a boost to ammo clip? 3 or 4 versus the current 2 shells? Just to bring it in line with its competitors. As is it's a fun weapon because of its power but definitely inferior to other models because if you happen to miss both shots, you are screwed.
Once you unlock the Creodron shotgun, you'll forget all about not dealing enough damage or low ammo. This weapon has high damage and ammo and is perfect for all your CQC slaying needs. |
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Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
132
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Posted - 2012.11.12 22:21:00 -
[11] - Quote
Tectonious Falcon wrote:Ludvig Enraga wrote:Very quick subject. I ve been dicking around with shotty quite a bit and have been using breach most of the time. It is the more expensive shotty with a slow rate of fire but more powerful - one shots assaults at close distance if well aimed even in the torso. The problem with it is that it only got 2 shots ( a double barrel if you will) vs 8 shots in other models and that makes it inferior even though it's more expensive.
Question to the people who play with shottys. Do you agree that Breach needs a boost to ammo clip? 3 or 4 versus the current 2 shells? Just to bring it in line with its competitors. As is it's a fun weapon because of its power but definitely inferior to other models because if you happen to miss both shots, you are screwed. Once you unlock the Creodron shotgun, you'll forget all about not dealing enough damage or low ammo. This weapon has high damage and ammo and is perfect for all your CQC slaying needs.
But this is not the point at all. I started this post to discuss whether breach shotty is balanced. And suggested that it should be boosted. Then a bunch of ppl said that it's fine as is, an uber weapon, and even can drop a heavy in one shot. And in my experience this is just a load of crap and I am sure ppl who posted this never touched a SG in the first place.
Then a few ppl posted comments to the effect that breach is a ***** weapon and that it's better to stick with higher tier shottys. In general I agree with this. But the original point of discussion has not been adressed - i.e. breach is an inferior weapon and should have a boost to perform on par with other SG. |
Leovarian L Lavitz
Tritan-Industries Legacy Rising
278
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Posted - 2012.11.12 23:58:00 -
[12] - Quote
The breach shotgun has its uses, with your light weapon sharp shooter prof. up to V, it has outstanding reach and distance, running triple damage mods along with a proto breach is a quick way to take down heavies from a distance.
Most of what you will be fighting are assaults and scouts, so your standard shotgun fills its role nicely, as a chest shot from a creo is almost always instant death, even the militia can wipe the area if they are close enough together and confused (perhaps vision obscured by smoke)
The breach shotgun is good as a cover weapon, and can reach out and touch someone who thinks they can run away, nope, nuhuh >:3 Be sure to run with an SMG side arm just in case, and always tote nano-hives with the breach. Try to keep your teamates between you and the enemies so you can live long enough to line up those shots and make them count. |
Icy Tiger
Universal Allies Inc.
1026
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Posted - 2012.11.13 00:10:00 -
[13] - Quote
I have Light Weapon Reload to lvl 4 and I can completely destroy now. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
132
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Posted - 2012.11.19 02:39:00 -
[14] - Quote
Funny there is now a parallel thread now with the same topic and everyone trashes Breach SG, which I think is justified. Not enough advantages and full of draw backs.
I say the weapon does need some boost, for example no delay between the two shots - make it like a double barrel. I never see anyone run around with this weap (or at least scoring kills) - definitely a testimony to its inferiority. |
SWAGIZM
Royal Uhlans Amarr Empire
11
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Posted - 2012.11.19 02:45:00 -
[15] - Quote
Shotties in general are useless due to horrific hit rego anyway. Even if you do hit most of the time it will do no damage.
It's difficult to accurately balance weapons before fixing the netcode IMO. |
Tectonious Falcon
The Southern Legion
395
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Posted - 2012.11.19 04:43:00 -
[16] - Quote
I used a breach for all of Precursor until I hit proto shotguns. I then had to switch it out for a duvolle specialist shotgun, as the breach and even the standard one used up to much CPU/PG on my logi suit. They can be very useful as long as you can aim well, or sneak up behind them.
It also depends on what suit your using. If your using a squishy suit, then you'll want to go for speed and high damage. This is where the breach comes in. If you can only get two shots out with a normal shotgun before dying, then you may as well make them hurt by using the breach instead. With my logi suit, I died quickly, so I used a weapon that could kill quickly. |
Beld Errmon
Tal-Romon Legion Amarr Empire
479
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Posted - 2012.11.19 05:59:00 -
[17] - Quote
*hands out some Gek Assault Rifles*
Only anti-infantry weapon you need, besides a SMG for back up, and a few grenades... ok so 1 of only 3 weapons you need. |
Sleepy Zan
Internal Error. Negative-Feedback
2046
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Posted - 2012.11.19 06:07:00 -
[18] - Quote
Beld Errmon wrote:*hands out some Gek Assault Rifles*
Only anti-infantry weapon you need, besides a SMG for back up, and a few grenades... ok so 1 of only 3 weapons you need. what am I gonna do about those people off in the distance without my sniper |
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