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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Yuni Obey
Circle of Huskarl Minmatar Republic
23
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Posted - 2012.10.24 22:42:00 -
[1] - Quote
I use the playstation move for all my shooters. I would love to use it for this game but the cross hairs jump too much. This game needs a killzone 3 approach to MOVE controls. Color cross hairs and constant floating cross hairs. I've played with the mouse and the keyboard and the steadiness while shooting is unfair. THE MOVE NEEDS MORE SUPPORT HERE.
and 3D wouldn't hurt either. |
Yuni Obey
Circle of Huskarl Minmatar Republic
23
|
Posted - 2012.10.25 00:49:00 -
[2] - Quote
Macy Moon Danger wrote:Move controls are best handled by the professionals. CCP needs to talk to and work with game developers who have had success in the PlayStation MOVE shooter field. I feel that the attention to a well balanced control scheme is critical to making this free to play shooter the staple in the MOVEs library. Tighter controls and allowing button reconfiguration should be in the final version. I need special aim assist while using the PlayStation MOVE. Not as a crutch but as an aid to new MOVE users. Seeing the shooting cross hairs is a must. And needs special on screen colors and notifications to allow MOVE players to feel at home. And at 'Home' is the control scheme from killzone 3. *FLAT OUT!*
this along with the reload gesture scheme from killzone would be the winning combination. The reloading of Killzone 3 is my fav. CCP please talk to Gorilla games. |
Yuni Obey
Circle of Huskarl Minmatar Republic
23
|
Posted - 2012.10.29 21:25:00 -
[3] - Quote
When can we except a PS MOVE update to the game? |
Yuni Obey
Circle of Huskarl Minmatar Republic
23
|
Posted - 2012.10.29 21:35:00 -
[4] - Quote
I repeat, I would rather play using the PS Move but, I notice that the cross hairs are more steady and sure-footed when using either the mouse and keyboard or the dual shock. I pray for the day when this game has more of a killzone 3 approach to its PS Move interface. |
Yuni Obey
Circle of Huskarl Minmatar Republic
23
|
Posted - 2012.10.29 21:42:00 -
[5] - Quote
I hope all PS Move users are loud and proud about their choice of controller medium. The mouse is cool but the keyboard isn't my thing. The controller is cool but, the lack of accuracy(after using a PS Move or mouse) is unacceptable. The PS Move gives me the best of both worlds. I love everything about it. (except when I play late at night and the light of the Move brightens up the whole damn room.) |
Yuni Obey
Circle of Huskarl Minmatar Republic
23
|
Posted - 2012.10.30 14:01:00 -
[6] - Quote
Flamesea96 wrote:Could we have few words from DEVs ?
When will Move get some updates and love it needs? :) Amem! I hope their support for the MOVE isn't just a business move and they chose to use the PS Move because the believe in the technology. (I hope) |
Yuni Obey
Circle of Huskarl Minmatar Republic
23
|
Posted - 2012.11.11 19:11:00 -
[7] - Quote
Blooticus wrote:Ok, i must have not played the move controls on codex yet, or they recently added that horrible jerking your fire around. Why? If it doesnt happen with keyboard or mouse, why would you put it in for the move. Please take it out, it makes the move useless for ranged combat. Since your mobility is hampered by the move making close combat suck, why would you also take away its ability to perform in ranged combat too? It makes no sesnse.
EDIT: The devs arent trolling move users there is just one important thing every move user must know! TURN VIBRATION OFF!! that is what is causing the jerky firing. It would be nice if the devs removed the vibration during gunfire, but if they dont, just turn vibration off.
TURN OFF CONTROLLER VIBRATION IN THE ACCESSORY SETTINGS SECTION OF YOUR PS3 MENU. I have tried turning the vibration feature off on the move controller when I play and it still doesn't help. They need to address this quick. |
Yuni Obey
Circle of Huskarl Minmatar Republic
23
|
Posted - 2012.11.12 12:24:00 -
[8] - Quote
Daera Cadaith wrote:The move controlls definetly needs more attention if they are going to stay in the game, if not they can just as well be removed. It needs to stay. |
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