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ugg reset
ZionTCD Legacy Rising
234
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Posted - 2012.10.21 22:23:00 -
[1] - Quote
you can't fight them because no one can see them. How is this fun? I don't want to have a shouting match about fighting fair but how dose something this powerful not have a counter mesure?!
It's bad enough that my Methana (the armor LAV) can be locked onto by a swarm lancher ment to take out Tanks that have 10X's as much armor! I propose that active scanner Paint AV equipment on the mini map. that way they'er at the very least avoidable. |
ugg reset
ZionTCD Legacy Rising
234
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Posted - 2012.10.21 22:45:00 -
[2] - Quote
Quote:too bad the explosives will never be as useful. you set three down and unless the vehciles runs directly over it, it won't go off. AV grenades love to jump at the vehicle giving it a wider area of effect i played around with the proximity bombs and the only way for them to be effective is setting them on a narrow ridge where LAVs like to go through.
if they had a jump maybe they would see more use, but right now you have better luck with using more remote explosives.
the bitter irony is that you need to spec into prox explosives but the milita AV grenades are free (no SP needed), powerful, and you get 50 free when you start out the gate... |
ugg reset
ZionTCD Legacy Rising
234
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Posted - 2012.10.21 22:54:00 -
[3] - Quote
Kaminoikari wrote:ugg reset wrote:you can't fight them because no one can see them. How is this fun? I don't want to have a shouting match about fighting fair but how dose something this powerful not have a counter mesure to fight it?!
It's bad enough that My Methana can be locked onto by a swarm lancher ment to take out Tanks that have 10X's as much armor! I propose that active scanner Paint AV equipment on the mini map. that way they'er at the very least avoidable. + 1 I guess that would work but it'd be better if AV grenades timed out of the map after so long of inactivity. If you want a minefield, use SP in Demolitions. That's what they're there for.
perhaps they could tone the grenades down so that they couldn't destroy the car directly but total it (set it on fire) so that you would have to ditch it or rep it to move on. thoughts? |
ugg reset
ZionTCD Legacy Rising
234
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Posted - 2012.10.22 00:23:00 -
[4] - Quote
Necrodermis wrote:ugg reset wrote: perhaps they could tone the grenades down so that they couldn't destroy the car directly but total it (set it on fire) so that you would have to ditch it or rep it to move on. thoughts?
if they did that why not just remove AV grenades all together. because that would make them completely useless.
Maybe, but then again I wouldn't call blowing up my 120k ISk LAV' a Drop in the bucket. I'm not sure if you have had the pleasure of trying to rep a vehicle in a fire fight. vehicle armor reps take a ton of PG so your down to your structure as is already.
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ugg reset
ZionTCD Legacy Rising
234
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Posted - 2012.10.22 02:21:00 -
[5] - Quote
Necrodermis wrote:ugg reset wrote: Maybe, but then again I wouldn't call blowing up my 120k ISk LAV' a Drop in the bucket. I'm not sure if you have had the pleasure of trying to rep a vehicle in a fire fight. vehicle armor reps take a ton of PG so your down to your structure as is already.
it takes me 2 AV grenades to destroy a merc LAV. it takes a more expensive AV grenade to take out something of higher value. and depending on where the grenade hits it can instant gib the vehicle no matter what. the price of a armor rep on the vehicle is worth the rewards if your vehicle comes out alive. plus they are just jeeps and you can be shot out of them and they explode on impact with explosives. as for "i put lots of money it should eat damage" it's a fast jeep, nothing more. putting more money on something that will inevitably blow up is your own undoing. you run over heavies without taking a single drop in shield or health. consider that a blessing.
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I'll consider it a blessing when they stop getting stuck in my wheel well.
As for the words you put in my mouth. yes, i have speced into armor and yes I can "Eat Damage" just fine. In fact one or two AV nades are more of an after thought as nearly all my lost Methana's are lost to Militia SL users who sit next to their sniper buddies trying to get lock on's on the edge of maps.
All i suggested was that the AV grenade not be able to pop the cars but bring them down to next to no health and set them one fire (much like Milita swarms already do). at that point it's just a matter of time or small arms fire before it pops. At which point the driver would have to chose to driver off and find a safe spot to rep or to fight without his ride. It even gives the attacker a better chance to kill the driver out of his car and hack and rep it for his own.
the problem that the OP identified is that for the cost of a single AV grenade and a nano hive or two, you can turn any area into a mine field with a score of mines and drive past it a hundred times and never know the differenceGǪ until it's to late. I gave my solution, any one else have something to contribute? |
ugg reset
ZionTCD Legacy Rising
234
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Posted - 2012.10.22 18:28:00 -
[6] - Quote
Angrim Khan wrote:ugg reset wrote:Quote:too bad the explosives will never be as useful. you set three down and unless the vehciles runs directly over it, it won't go off. AV grenades love to jump at the vehicle giving it a wider area of effect i played around with the proximity bombs and the only way for them to be effective is setting them on a narrow ridge where LAVs like to go through.
if they had a jump maybe they would see more use, but right now you have better luck with using more remote explosives. the bitter irony is that you need to spec into prox explosives but the milita AV grenades are free (no SP needed), powerful, and you get 50 free when you start out the gate... Milita AV grenades? Never seen 'em. The first ones are at level 1 Grenadier. Pretty sure the only milita grenades are the 'locus' Edit: Maybe one of the assault builds gets 50 low skill AV's free, I remember having some. But once they are gone no joy.
i guess your right. i use flux myself so i never thought to look. it 's still ironic though. |
ugg reset
ZionTCD Legacy Rising
234
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Posted - 2012.10.23 18:46:00 -
[7] - Quote
Hobos-N-Guns wrote:Alldin Kan wrote:Only way of noticing the mines is to keep looking at the ground while driving, hopefully you'll see some white sticks on the ground and immediately back off (or run over a few with an active Shield Hardener). +1
great, you've spotted them. dosen't really matter since you can't destroy them.
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