|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Scheneighnay McBob
Bojo's School of the Trades
1062
|
Posted - 2012.10.20 20:23:00 -
[1] - Quote
I can say without hesitation that the most unappreciated, unrewarded role right now is the recon role. How many times did you just barely survive a situation, or get the jump on the enemy because someone managed to tag someone trying to be sneaky on the map?
People who take the time to watch for undetected enemies, or who make the effort to run around with an active/passive scanner, however, get absolutely nothing for doing supporting the team this well.
I suggest to add an assist system for detecting players- If an enemy, who you tagged (intentionally or not) gets killed by someone else on your team, you'll get a +15 "scan assist" Obviously, if that person already had a red dot/arrow over their head as you're looking at them, whoever tagged them would get the assist, not you.
I think this will encourage the recon role, get people to actually use profile dampeners/scan enhancers/active scanners, and introduce some new setups/strategies (Ever notice that LAVs are listed as scout vehicles?)
Thoughts?
EDIT: A regular assist would cancel this assist out, since people who are just going for kills instead of tagging as many people as possible don't completely overshadow recons in WP. |
Scheneighnay McBob
Bojo's School of the Trades
1062
|
Posted - 2012.10.20 20:55:00 -
[2] - Quote
KAGEHOSHI Horned Wolf wrote:+1, though I don't think scan assist should be moere than 10 points since they're really easy and often accidental. makes sense, but I figured that revealing someone is as effective as a repair tick, so it should be about the same; about to edit from what you said. |
Scheneighnay McBob
Bojo's School of the Trades
1062
|
Posted - 2012.10.21 20:59:00 -
[3] - Quote
Nova Knife wrote:I am Nova Knife and I approve this post.
However, I think points should only be awarded for using scanner modules, not as part of the passive scanning. Good point, but then what would be the reasoning behind using a passive scanning infantry module? |
Scheneighnay McBob
Bojo's School of the Trades
1062
|
Posted - 2012.10.22 01:33:00 -
[4] - Quote
Anybody ever try using a prototype active scanner? I hope what the description says about giving you a massive tactical advantage is true. |
Scheneighnay McBob
Bojo's School of the Trades
1062
|
Posted - 2012.10.23 00:04:00 -
[5] - Quote
Hopefully there will also be active scanners for vehicles-
Part of the reason I made this thread is because when fighters are released, I want to try fitting a bunch of scanning modules on a fighter to make a kind of "spy plane" |
Scheneighnay McBob
Bojo's School of the Trades
1062
|
Posted - 2012.10.23 21:43:00 -
[6] - Quote
Eskel Bondfree wrote:Lead Squall wrote: Then again, right now I'd be happy with some more info on how the damn scanners work.
For that, I'd like to point you to a post I made earlier in this thread. well, that completely ruins most of the ideas in this thread... |
Scheneighnay McBob
Bojo's School of the Trades
1062
|
Posted - 2012.10.24 23:28:00 -
[7] - Quote
The Robot Devil wrote:Something like a +1 Scanner Assist, enough to let people know you are doing your job, I like to lead while being in a logistics suit. I have all my scanning skills at level 3 and it does help. The active scanner only works in a cone shape in the direction you are aiming it. It works best in close quarters or if you run point and stay out in front. some other thread explained it better (there's a link to it in this thread)- it actually scans in a circle around you, and only detects vehicles and installations.
And while a +1 scan assist would let us know we're doing our job, we would still get practically no WP for being a good scout (at least on the plus side, deaths would be pretty low for scouting) |
|
|
|