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Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.10.20 20:58:00 -
[1] - Quote
The sheer damage out of missiles is insane. Skills, modules, and high grade launchers results in the ability to do insane amounts of damage. At an unlimited range. With huge splash damage and radius. They also screw up your aim. CCP have been idiots with the balancing this build. Infantry just don't have a chance. Tanks might one day somehow need the 100% extra damage available to them. I have no idea what for though. My militia armour tank is pretty effective. I have no turret or vehicle skills invested. Not 1 SP. Dropships however shouldn't be having 100% extra damage. Between flattened suit Hp, massively increased vehicle damage output, active hardeners, vehicles are on another level. Ground vehicles don't seem too bad right now because of the AV grenade bug. Which I use prolifically as the best area denial tool against these vehicles. Against Dropships? No. Not a single broken mechanic I can exploit to even the playing field. I just have to play AntiAir forge gunning. And hope they don't one hit kill my heavy.
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Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.10.20 21:35:00 -
[2] - Quote
Nothing needs more damage. Thats the whole point. Fragmented ones are easily capable of OHK vs militia heavy. 700+ damage. I've been testing vs a seriously tough Dropship. The whole "teamwork and Forgeguns" argument just isn't an effective counter. It's just the ONLY counter. They'll 2 shot your LAV. 3 if it's really good. CCP have destroyed any hope of infantry being an important part of the game. Except circle holding heros. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.10.20 22:52:00 -
[3] - Quote
I assume that's a pug. Clan matches WILL be dominated by flying tanks, Forgeguns. And Forgeguns can't chase down Dropships.
@Roy Like I say, there will always be the circle holding heros. Those brave souls whom I am one of, adapting to use a forgegun when needed, I even got a proper heavy suit. Those of us who somehow manage to do the impossible and cap an objective after fighting through respawning enemies, tanks, snipers and Dropships should be saluted. The sky seems safer once you know what you're doing though. |
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