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Knightshade Belladonna
Villore Sec Ops Gallente Federation
288
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Posted - 2012.10.20 19:28:00 -
[1] - Quote
I don't think the missiles should even belong on a transport ship. It is something more suited for a jet fighter/gun ship type aircraft. It should have only machine gun type dmg coming off it, like how alot of transport choppers got a guy hanging out by the door with a 50 cal waiting for some guy to make his day
Gunner manning his gun in a CH - 53 Super Stallion transport - http://t1.gstatic.com/images?q=tbn:ANd9GcT5y2gM9_ouC7vuc5Dko6I75nQBuZoBWhgLsDBLWIRH1zGmNHZ8
Dusts Transport - http://t1.gstatic.com/images?q=tbn:ANd9GcRSsqxkxg0KIVu8823rpRvhuXjwQf0qDlIS0vIbuw2jo1VR8AX2 |
Knightshade Belladonna
Villore Sec Ops Gallente Federation
288
|
Posted - 2012.10.20 19:48:00 -
[2] - Quote
Scheneighnay McBob wrote:Knightshade Belladonna wrote:I don't think the missiles should even belong on a transport ship. It is something more suited for a jet fighter/gun ship type aircraft. It should have only machine gun type dmg coming off it, like how alot of transport choppers got a guy hanging out by the door with a 50 cal waiting for some guy to make his day The problem is, blaster turrets don't have nearly enough range/accuracy to work. Once autocannons/laser turrets come out, using them might be more viable.
I agree the accuracy needs work on the blasters, but it has to be sporadic in the first place.. it is pumping alot of ammo out, if it was dead on nobody would even use missile launchers for their splash. And missiles take alot of space, and having infinite missiles that would theoretically consume alot of space while still having the space for 8 people on your transport is .. yeh |
Knightshade Belladonna
Villore Sec Ops Gallente Federation
288
|
Posted - 2012.10.20 20:14:00 -
[3] - Quote
Scheneighnay McBob wrote:Knightshade Belladonna wrote:Scheneighnay McBob wrote:Knightshade Belladonna wrote:I don't think the missiles should even belong on a transport ship. It is something more suited for a jet fighter/gun ship type aircraft. It should have only machine gun type dmg coming off it, like how alot of transport choppers got a guy hanging out by the door with a 50 cal waiting for some guy to make his day The problem is, blaster turrets don't have nearly enough range/accuracy to work. Once autocannons/laser turrets come out, using them might be more viable. I agree the accuracy needs work on the blasters, but it has to be sporadic in the first place.. it is pumping alot of ammo out, if it was dead on nobody would even use missile launchers for their splash. And missiles take alot of space, and having infinite missiles that would theoretically consume alot of space while still having the space for 8 people on your transport is .. yeh I don't want blasters to be like how ARs are this build, but they're ridiculously inaccurate as they are. I never really noticed until I was driving my LAV, and someone was gunning for me that light blasters have absolutely no consistent fire pattern whatsoever; I was watching the shots make a rough cone around the person they were shooting at- and they were under 10m away.
yeh it's spray pattern is all fudged up, when they do hit though, the guy definately feels it. I hope they start to put a little focus on the blasters to make them more useful on the field instead of seeing infinite missile spam all over.. it just doesn't feel right |
Knightshade Belladonna
Villore Sec Ops Gallente Federation
288
|
Posted - 2012.10.20 22:00:00 -
[4] - Quote
Roy Ventus wrote:Tony Calif wrote:Nothing needs more damage. Thats the whole point. Fragmented ones are easily capable of OHK vs militia heavy. 700+ damage. I've been testing vs a seriously tough Dropship. The whole "teamwork and Forgeguns" argument just isn't an effective counter. It's just the ONLY counter. They'll 2 shot your LAV. 3 if it's really good. CCP have destroyed any hope of infantry being an important part of the game. Except circle holding heros. Yeah su- what? As an infantryman. I'm the reason why we're winning. Not the tanks. Not the dropships. But us. We march on and continue to fight the good fight even if it seems hopeless. We adapt quickly, support our teammates in the vehicles, and capture and hold areas. You sir....MAKE NO SENSE. Seriously. Dropships and tanks don't dominate and in fact they make the game more fun when they make us think harder. How do you dodge those rockets? How do you slow that tank down? How can you destroy or make the dropship flee from locked territory?
Guess you havn't seen many 3 point skirmish maps overan by vehicles with your guys spawning in the only spot it will let you to have said tanks raining hell on you as soon as you load? Don't worry it will come |
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