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Sentient Archon
Red Star.
690
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Posted - 2012.10.17 13:53:00 -
[1] - Quote
EnglishSnake wrote:3. AV nades - you pull the pin it should blow up, not sit ther and wait 20mins until a tank/LAV passes it by. It makes AV mines useless since you are restricted to how many you can put down when compared to an AV nade minefield
8. Armor vs shield - Anyone can use the SL on any suit so its the most common used AV but the bad new for armor drivers is that it causes most DPS against armor, if point 7 was in it wouldnt be so bad tbh and make it a viable option
Aye for the above! Nay for the rest! |
Sentient Archon
Red Star.
690
|
Posted - 2012.10.17 14:18:00 -
[2] - Quote
EnglishSnake wrote: So you want tanks to stay as paper then?
TBH i havnt seen any other tanks in any of my matches at all, all these awesome tank drivers all left when the tank got whacked with the nerf bat
Some guy dropped 5 milita tanks yday and i give him credit for that because he lost 4 to me in mine but i havent seen a proper tank since the reset
But HAV have been taken out of the game mostly, even with MI support the tank itself is like paper
TBH tanks are just perfect the way they are right now! I drive 2 tanks, a shield and an armor and even though I have been taken out by militia swarms, I still think they should remain the way they are. The reason I was taken out is because;- one I got too cocky and two the opponents were working together. No shame in being taken out that way.
Tanks are not supposed to be awesome! Tanks and infantry working together are supposed to be awesome! Last night my squad and I were playing against a group from SI and WTF. Within the first minute of the game I took out one of SIs tanks and got Ty Borgs tank down to half shields. But then WTF and SI grouped together and diluted every attempt my squad and I did to take out Ty's Gunlogi. It was good gameplay from SI and WTF.
There are tankers and good tanks out there. But tanks alone dont win battles! You need infantry! |
Sentient Archon
Red Star.
690
|
Posted - 2012.10.17 14:43:00 -
[3] - Quote
EnglishSnake wrote: A tank isnt a tank if i cannot do its job
True! And a tank is mainly to support infantry not be the infantry! You take any major tank battle;- its main objective is to suppress the enemy so that the infantry can push forward.
EnglishSnake wrote:
Half the time my tank is on the run even if i have all gunners slots filled with MI support because a guy spamming SL up on the hill is enough to back me off, i try to go in front blap a few things and cover my infantry instead i find an AV minefield and a guy spamming the milita SL so its safer for me to come in behind the MI which isnt the point of a tank
1 guy with milita SL? are you serious my tank should shrugg tht off like its nothing
This just means your gunners dont know what to do. If I were your gunner and someone was swarming your tank, I would jump out and shoot the swarmer in the face! Most blue dot gunners I have seen love to stay in the tank till its blown up or steal it! A tip: Have a sniper as a gunner and stay away from the blue dots!
EnglishSnake wrote:
You can have a 50k AV fit or less even and destroy a tank worth half a mil or even the 1.3mil tanks excluding the mods on your own
Thats not a tank thats free pts and free kills
True but you can have a guy with a militia loadout take out the guy with the 50 K AV outfit. If someone is firing at your tank, his focus is on your tank and nothing else. If should be easy to take him out!
EnglishSnake wrote: That game you were in had 8ppl combined, at least 4 would be after you which is fine they worked together but you dont even need that, 1 guy on his own can kill a tank no problem
It doesnt matter if its 8 people or 16 people! A good squad of 3 or 4 should be able to hold a choke point! The lesson learned by my squad mates was to invest in skills that would help defend choke points! |
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