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Shijima Kuraimaru
WarRavens
164
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Posted - 2012.10.22 03:11:00 -
[1] - Quote
Many Khanid ships are built to be missile boats. And as far as missile load out, make it ammunition selectable (EM/Therm/Expl/Kin), but only one ammo type carry-able at a time. |

Shijima Kuraimaru
WarRavens
164
 |
Posted - 2012.10.22 03:45:00 -
[2] - Quote
STB Vermaak Doe wrote:Shijima Kuraimaru wrote:Many Khanid ships are built to be missile boats. And as far as missile load out, make it ammunition selectable (EM/Therm/Expl/Kin), but only one ammo type carry-able at a time. And amarr khanid ships get get a bonus to Em missiles so this works perfectly with the lore
Yes, but I'd have the laser designator be zero damage, fast flight on the missile, and the laser has to be maintained on target for the duration of the flight of the missile. |

Shijima Kuraimaru
WarRavens
164
 |
Posted - 2012.10.22 04:17:00 -
[3] - Quote
STB Vermaak Doe wrote:I think keeping the laser on should only enhance tracking as the missile would track using? the knowledge passed to it from the initial laser painting and the laser should do just a light amount of damage to add to the incentive to keep the laser on target
It's the "splash" of the laser that the missile homes in on, not damage, and the target has to be "painted" for the duration of the munitions flight. Current laser designators don't damage the target in any way and current laser guided munitions still find their targets just fine. Besides, if the laser designator does damage in game, then the in game target will know from which direction the shot is coming from before the missile hits it. |

Shijima Kuraimaru
WarRavens
164
 |
Posted - 2012.12.10 09:48:00 -
[4] - Quote
Vermaak Doe wrote:Sunlight has nothing to do with it as on a planet it wouldn't do any damage to shields or provide any data.
It would still damage shields because it would use the same technology as the current laser but with a significantly lower quality crystal. The main purpose, like I put in my last post, is to give data to pass on to the missile
Just your opinion
Then you just turn the laser into a "HEY!!! I'm over here!" beacon for the enemy to shoot at. A laser designator isn't meant to do any damage to avoid this kind of possibility. Focused microwave designators don't do any damage to the target either because they're designed not to alert the target, just to provide a continuous splash for the missile to home in on. Hence why one would have to have the laser designator on the target the entire time of the missile's flight.
Besides, in reality, the laser/microwave designator doesn't transmit any data to the munition. Tracking is done entirely within the guidance system of the munition itself which is programmed to home in on the splash. Why would this be changed to a more vulnerable system that could be susceptible to jamming or redirection?
Game control would be easy as the missile and the laser would fire at the same time. One would just hold the trigger down and sweep the scope point to stay on target and the missile would follow it. |
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