Pages: 1 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Aesiron Kor-Azor
Amarr Templars Amarr Empire
39
|
Posted - 2012.10.14 11:11:00 -
[1] - Quote
Right now I think the way that Laser Rifles have only 100 ammunition per magazine (400-500 in total) weakens this weapon from high popularity. I have been trying to heavily specialise in Laser Rifles but to me they seem too weak and too expensive to use them full-time.
I think that Laser Rifles should have infinite ammunition in the sense that they drain power from your shields, so they can last about 25 seconds without requiring shield regeneration plus the traditional heat build-up.
This is beneficial because: - It gives Laser Rifle users a good head-start to specialise skills in (shield regeneration). At the moment most users are quite lost as to what skills to train excluding the standard light weapon / laser rifle proficiencies. - It would give Laser Rifles a much needed buff because at the moment they are weak primarily because of damage, but mostly because of their limited capacity. If you get rid of the capacity they would be better.
Or give us an EVE style capacitor factor to consider in the HUD. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.10.14 11:14:00 -
[2] - Quote
I honestly dont think they need a buff. With my awful gungame and inexperiance in this fps stuff I just pulled a 27-1 and I'm nowhere good enuf to do that with an AR.
Nerf em if anything cos its not unheard of to get 3 kills in one trigger pull |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.10.14 11:15:00 -
[3] - Quote
Aesiron Kor-Azor wrote:Right now I think the way that Laser Rifles have only 100 ammunition per magazine (400-500 in total) weakens this weapon from high popularity. I have been trying to heavily specialise in Laser Rifles but to me they seem too weak and too expensive to use them full-time.
I think that Laser Rifles should have infinite ammunition in the sense that they drain power from your shields, so they can last about 25 seconds without requiring shield regeneration plus the traditional heat build-up.
This is beneficial because: - It gives Laser Rifle users a good head-start to specialise skills in (shield regeneration). At the moment most users are quite lost as to what skills to train excluding the standard light weapon / laser rifle proficiencies. - It would give Laser Rifles a much needed buff because at the moment they are weak primarily because of damage, but mostly because of their limited capacity. If you get rid of the capacity they would be better.
We need an EVE style Capacitor. as that would also explain the stamina drain on suits. Stamina in a powered suit?? Really?
I'd say rename the stamina bar to Capacitor, paint it gold and let that be the source of power for lasers. |
Azold N'Kar
12
|
Posted - 2012.10.14 11:15:00 -
[4] - Quote
Might be better in the feedback/suggestions forums. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.10.14 11:17:00 -
[5] - Quote
Dewie Cheecham wrote:Aesiron Kor-Azor wrote:Right now I think the way that Laser Rifles have only 100 ammunition per magazine (400-500 in total) weakens this weapon from high popularity. I have been trying to heavily specialise in Laser Rifles but to me they seem too weak and too expensive to use them full-time.
I think that Laser Rifles should have infinite ammunition in the sense that they drain power from your shields, so they can last about 25 seconds without requiring shield regeneration plus the traditional heat build-up.
This is beneficial because: - It gives Laser Rifle users a good head-start to specialise skills in (shield regeneration). At the moment most users are quite lost as to what skills to train excluding the standard light weapon / laser rifle proficiencies. - It would give Laser Rifles a much needed buff because at the moment they are weak primarily because of damage, but mostly because of their limited capacity. If you get rid of the capacity they would be better. We need an EVE style Capacitor. as that would also explain the stamina drain on suits. Stamina in a powered suit?? Really? I'd say rename the stamina bar to Capacitor, paint it gold and let that be the source of power for lasers.
Nah stamina is just that I think. You run a mile flat out you aint going to be so hot in melee or in a buny hopping match. Thats all about personal fitness and the skill names effecting this also suggest exactly that. |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.10.14 11:25:00 -
[6] - Quote
Sha Kharn Clone wrote:Dewie Cheecham wrote:Aesiron Kor-Azor wrote:Right now I think the way that Laser Rifles have only 100 ammunition per magazine (400-500 in total) weakens this weapon from high popularity. I have been trying to heavily specialise in Laser Rifles but to me they seem too weak and too expensive to use them full-time.
I think that Laser Rifles should have infinite ammunition in the sense that they drain power from your shields, so they can last about 25 seconds without requiring shield regeneration plus the traditional heat build-up.
This is beneficial because: - It gives Laser Rifle users a good head-start to specialise skills in (shield regeneration). At the moment most users are quite lost as to what skills to train excluding the standard light weapon / laser rifle proficiencies. - It would give Laser Rifles a much needed buff because at the moment they are weak primarily because of damage, but mostly because of their limited capacity. If you get rid of the capacity they would be better. We need an EVE style Capacitor. as that would also explain the stamina drain on suits. Stamina in a powered suit?? Really? I'd say rename the stamina bar to Capacitor, paint it gold and let that be the source of power for lasers. Nah stamina is just that I think. You run a mile flat out you aint going to be so hot in melee or in a buny hopping match. Thats all about personal fitness and the skill names effecting this also suggest exactly that.
There is that, but then the stamina shouldn't be a function of your suit. Rather the suit should have a Stamina drain value when sprinting or jumping, and the player him/her self have a stamina, that would also explain the skills affecting this.
I still think a Capacitor is needed. Forge guns, lasers, blasters etc should, not to mention active suit units need it. It is adding complexity to the game, but I think it'll make a lot more sense and solve some of the problems CCP have now, and in the long run, as they already know about this mechanics. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.10.14 11:28:00 -
[7] - Quote
Well if you give the lazorz a cap its self and dont mess with the suits stamina I could get behind that. Hate carrying nanohives anyway.
Also its very amarrinan not to have ammo. So works on the lore side also. |
BASSMEANT
ZionTCD Legacy Rising
109
|
Posted - 2012.10.14 13:43:00 -
[8] - Quote
oh yeah for sure totally!!
and the shields need inifinite energy so you don't take any hits and the armor needs infinite strength so you don't get killed.
and don't for the box of never ending tampons to go with it all
Peace B |
Talos Alomar
Subdreddit Test Alliance Please Ignore
391
|
Posted - 2012.10.14 14:21:00 -
[9] - Quote
I think ammo regeneration is the only change that rifle needs. there is no reason that your suit cant recharge the batteries from it's power grid. |
Sgt Kirk
ZionTCD Legacy Rising
349
|
Posted - 2012.10.14 15:57:00 -
[10] - Quote
Maybe your laser capacity could be determined by how much PG or CPU you have in left in your suit. |
|
RedMoses
Circle of Huskarl Minmatar Republic
0
|
Posted - 2012.10.14 17:55:00 -
[11] - Quote
OP. No.
To find a balance every weapon needs an ammo limitation in order to require pauses in battle, purpose for logi's and supply depos and to stop 1 person from becoming a god on the battlefield (infinite ammo). I think it is a balance issue, and ther is no way I want to give up my shields while I am attacking or defending - too much risk - give me ammo instead.
PG/CPU - I always push my suit to the max, I really don't have anything left over, therefore laser capacity would be 0 - again as far as balancing = bad. |
CLONE 2774
Tritan-Industries Legacy Rising
83
|
Posted - 2012.10.14 17:58:00 -
[12] - Quote
NO! laser rifles are perfect the way they are! Its probably the most balanced weapon so far. |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2012.10.14 18:28:00 -
[13] - Quote
CLONE 2774 wrote:NO! laser rifles are perfect the way they are! Its probably the most balanced weapon so far. yeah, I've used one myself on an alt. It's that right now, they're overshadowed by ARs at the range you're supposed to use them at. |
Lasarte Ioni
Noob Gaming
72
|
Posted - 2012.10.14 18:55:00 -
[14] - Quote
Scheneighnay McBob wrote:CLONE 2774 wrote:NO! laser rifles are perfect the way they are! Its probably the most balanced weapon so far. yeah, I've used one myself on an alt. It's that right now, they're overshadowed by ARs at the range you're supposed to use them at.
They melt ARs at the range the LRs are supposed to be used, u can stand in the middle of nowhere laughing your ass at the AR hitting you for 4% of your shield while his is empty in 2-3 ticks (by tick i mean the time the UI needs to refresh the shield points value) if you get into the AR optimal range (also known as everything closer than 25m ) the LR gets owned.
Of course, you can't be a wild cowboy rushing to the front line with one of those, while a AR overlaps with the SMG and the LR (sightly) so its the AR fault. |
Ghost-33
ShootBreakStab
108
|
Posted - 2012.10.14 19:40:00 -
[15] - Quote
RedMoses wrote:To find a balance every weapon needs an ammo limitation in order to require pauses in battle,
Except for vehicle weapons, cause it would be unfair for them if they had to reload and possibility miss that infantry kill while that clone is reloading.
|
RedBleach LeSanglant
Pink Fluffy Bounty Hunterz RISE of LEGION
136
|
Posted - 2012.10.14 20:23:00 -
[16] - Quote
I get your point Ghost, I'm just limiting the commentary to infantry and not Vehicles right now... they are a whole nother beast of a topic.
AKA RedMoses |
dent 308
Subdreddit Test Alliance Please Ignore
967
|
Posted - 2012.10.14 20:37:00 -
[17] - Quote
I really enjoy the lasers however they don't seem to have enough range for the role they seem to fill. Even with sharpshooter 3 the laser is overshadowed by the general usefulness of the AR, and at close range the laser is terrible.
If the laser had greater range, it could fulfill the support firepower role well, and make its treacherousness at close range worth the hazard. As it is now its very situational where the laser is an asset and not a liability.
Regarding infinite ammo, terrible idea. Laser should be a support weapon, requiring an intact team with you to really excel.
|
Vermaak Doe
SVER True Blood Unclaimed.
385
|
Posted - 2012.10.14 20:48:00 -
[18] - Quote
Laser rifle scope. Nuff SaidGäó |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2012.10.14 23:13:00 -
[19] - Quote
Lasarte Ioni wrote:Scheneighnay McBob wrote:CLONE 2774 wrote:NO! laser rifles are perfect the way they are! Its probably the most balanced weapon so far. yeah, I've used one myself on an alt. It's that right now, they're overshadowed by ARs at the range you're supposed to use them at. They melt ARs at the range the LRs are supposed to be used, u can stand in the middle of nowhere laughing your ass at the AR hitting you for 4% of your shield while his is empty in 2-3 ticks (by tick i mean the time the UI needs to refresh the shield points value) if you get into the AR optimal range (also known as everything closer than 25m ) the LR gets owned. Of course, you can't be a wild cowboy rushing to the front line with one of those, while a AR overlaps with the SMG and the LR (sightly) so its the AR fault.
with light weapon sharpshooter III, and firing at the edge of the range of my LR, the guy with the AR I'm firing at would still kill me all the time. |
D3LTA NORMANDY
Doomheim
101
|
Posted - 2012.10.15 04:18:00 -
[20] - Quote
I hoped they get mid-high range heavy weapons with infinite ammo which overheat very fast and I still hope. |
|
|
|
|
Pages: 1 :: [one page] |