Conraire
Zumari Force Projection Caldari State
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Posted - 2012.10.13 00:56:00 -
[1] - Quote
I see a lot of QQing here. From the whole AV thing, all the way through the dropship and AR thing. Let me explain why each happened, and why said changes were needed.
Since it was before my time, my guess would be the AV nerf, was done because of people using Swarms to kill other dropsuits instead of vehicles. Or they were just plain more powerful than they had intended at the time. This lead to HAV's becoming an I win button. And AV users became fodder for other foot soldiers, since they almost couldn't defend themselves, while also getting shot at by said HAV's. HAV pilots whining about being 1 shot killed by swarm launchers, etc. Never saw that happen once, even after the HAV "nerf", unless it was a real poorly fit militia tank, and even then it was rare. Even after the nerf, with the first aurum swarm launcher you can get, it would still take me at least 6 shots to get most tanks even remotely close to blowing up. LAV's on the other hand have always only taken maybe 1 full swarm hit, 2 at most.
So oh nooooeeesss!!! they nerfed my I win button Wahhhhh *calls wahmbulance for you*
At the OP on the WP/Precision strike nerf. So, to you it wasn't absurd that people were basically sitting in the red zone, farming WP without risk. And then spamming Precision strikes every 10 to 15 seconds or less? They outright said the current state of the fix, isn't a permanent fix and is only meant as a stopgap until they can change the code in the next build. Not to mention the ones who started glitching to get under the map, to do the exploiting. Not to mention this made it so you haven't seen tanks on the field at all, due to risk of being blown to hell due to PS abuse.
Again, Oh Nooooees!! they nerfed my I wins button wah wah wah, you sure you don't want that wahmbulance?
@Kageh The AR whole group needs a slight rework. I have some ideas for that, but not gonna post em on this particular thread. My guess with the breach rifle, since that nerf was before my time here, that it was much like the issue with this build and the tactical AR being full auto. It probably needed to be fixed, but CCP does indeed have a tendency to over nerf on some things, especially if no one puts forward a solid, logical and well thought out idea on how to fix things. They do it their own way until they can go back and take a good long look at the issue.
@Kageh on the drop ship issue thats another thing entirely. They did was was necessary there. I'm curious, I've looked at the dropships, the militia viper costs no more than a militia tank. I bought a stack of 10 just before new build to learn to fly them. Yes they are a pain in the rear to fly. And, the BPO thing for the time being really shouldn't be a problem. About the ceiling thing though. It's always been there, but it wasn't enforced for flying vehicles. I know this for a fact, as last build people flying drop ships would fly up above the ceiling to and stay stationary to repair. Yet, if I fired at said none moving dropship with my forge gun or swarm launchers the missiles or shot would detonate the second they hit the ceiling. All the while the gunner in the dropship could shoot back down at me freely, especially with the railgun or missile turrets. That was a game breaking problem. It needed to be fixed. To counter that fix, they boosted the speed on the dropships. So now, we have nigh invincible drop ships. All they have to do is fly around the map in a circle and not go slow to outrun any swarm missile. And if they have a gunner thats worth their salt, they'll go 20/0 easy. You could say, just use a forge gun, but again, either you've gotta be real good at on the fly trigonometry, or real lucky. As you're waiting for a weapon to charge, while trying to judge how much to lead your shot to counter out their speed and the distance between you and them. And even then its likely to be a one shot kill.
As far as being nerf happy in EVE.... I've been around a while.. Long enough to remember people using the dual mwd suicide bomber ravens. Long enough to remember people using oversized ABs on smaller ships, in fact I'm one of the ones that pioneered that. My fav was the 10mn ab on a rifter, or tristan. I think the only nerf they went way overboard with was the missile nerfs.
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