Skihids
Tritan-Industries Legacy Rising
969
|
Posted - 2012.10.10 20:49:00 -
[1] - Quote
Nicol Bolas Planeswalker wrote:The most troubling aspects of the SP cap are the potential permanent loss of sp by missing a week or more of the game, (permanently crippling you in relation to players who never miss a day), and also the potential loss of players who will not bother with any dedication once they realize half the week is useless in terms of advancing your characters skills.
The SP cap needs to reset every 3 days, on the third day the player should be getting almost no SP, but improved chances of rare drops. If dedicated players can't skill up, at least they might get a free tank, specialty gun, etc.
Players should get a significant passive SP bonus when they have missed playing for a few days. It should help fill the gap that will eventually separate the die hards from the casuals. This could also be circumvented by temporarily giving a greater active booster to players who have missed time.
A week was chosen so that folks who could only play on weekends wouldn't miss out. Shortening the timeframe would only cause the loss you complain about.
Would you rather hit diminishing returns every day, or at the end of the week? I submit that you would likely miss squeezing every last SP seven times a week whereas you could easily do it once a week. |
Skihids
Tritan-Industries Legacy Rising
969
|
Posted - 2012.10.12 19:58:00 -
[2] - Quote
Maffia- Thug wrote:Skihids wrote:Nicol Bolas Planeswalker wrote:The most troubling aspects of the SP cap are the potential permanent loss of sp by missing a week or more of the game, (permanently crippling you in relation to players who never miss a day), and also the potential loss of players who will not bother with any dedication once they realize half the week is useless in terms of advancing your characters skills.
The SP cap needs to reset every 3 days, on the third day the player should be getting almost no SP, but improved chances of rare drops. If dedicated players can't skill up, at least they might get a free tank, specialty gun, etc.
Players should get a significant passive SP bonus when they have missed playing for a few days. It should help fill the gap that will eventually separate the die hards from the casuals. This could also be circumvented by temporarily giving a greater active booster to players who have missed time.
A week was chosen so that folks who could only play on weekends wouldn't miss out. Shortening the timeframe would only cause the loss you complain about. Would you rather hit diminishing returns every day, or at the end of the week? I submit that you would likely miss squeezing every last SP seven times a week whereas you could easily do it once a week. Hmmmm.... I do see your point. But, don't you think a daily cap reset would work as well. THe casual players still make their SP and the hardcore games can try to hit that cap everyday. It seems more like a win win with a daily Cap instead of weekly. I have some friends that play pretty regularly and they complain about the last 3 days of the week they aren't getting squat for SP. So, I thought a daily reset would benefit both types of players.
No, a daily cap would not work as well for:
1) The casual player who can't play every day. They can't make up for any missed day.
2) You, the hardcore player. The total SP cap is the same if you make it one big number per week or divide up into seven pieces, so you won't gain anything. But now you have to deal with a diminishing return seven times rather than once. If you don't have the time to grind every SP out of the cap every day you lose out. |