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Maffia- Thug
3dge of D4rkness SoulWing Alliance
62
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Posted - 2012.10.10 17:02:00 -
[1] - Quote
Why not have a daily SP cap limit? That way a person isn't relegated to a few days. Plus it's more frequent so people will still feel like they are gaining more SP's when they play.
Example. The day is Tuesday. Player 1 plays that day he could earn potententialy lets say a million SP's. (500k passive + what ever he earns playing in the game.)
Player 2 doesn't play that day so his passive SP will earn him a max of lets say 500k SP's.
Then it resets for Wednesday.
The numbers might be a bit high for a day but hopefully everyone understands what I am trying to say.
Plus, if it's daily, a player doesn't have to feel so unrewarded (low SP gain per game) so often. And he/she will continue to play and feel like they have achieved something every day. |
Maffia- Thug
3dge of D4rkness SoulWing Alliance
62
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Posted - 2012.10.10 17:05:00 -
[2] - Quote
One more thing. MAG had a good setup as well. We may want to see if we can incorporate what they did some how. |
Maffia- Thug
3dge of D4rkness SoulWing Alliance
62
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Posted - 2012.10.11 01:27:00 -
[3] - Quote
Skihids wrote:Nicol Bolas Planeswalker wrote:The most troubling aspects of the SP cap are the potential permanent loss of sp by missing a week or more of the game, (permanently crippling you in relation to players who never miss a day), and also the potential loss of players who will not bother with any dedication once they realize half the week is useless in terms of advancing your characters skills.
The SP cap needs to reset every 3 days, on the third day the player should be getting almost no SP, but improved chances of rare drops. If dedicated players can't skill up, at least they might get a free tank, specialty gun, etc.
Players should get a significant passive SP bonus when they have missed playing for a few days. It should help fill the gap that will eventually separate the die hards from the casuals. This could also be circumvented by temporarily giving a greater active booster to players who have missed time.
A week was chosen so that folks who could only play on weekends wouldn't miss out. Shortening the timeframe would only cause the loss you complain about. Would you rather hit diminishing returns every day, or at the end of the week? I submit that you would likely miss squeezing every last SP seven times a week whereas you could easily do it once a week.
Hmmmm.... I do see your point. But, don't you think a daily cap reset would work as well. THe casual players still make their SP and the hardcore games can try to hit that cap everyday. It seems more like a win win with a daily Cap instead of weekly. I have some friends that play pretty regularly and they complain about the last 3 days of the week they aren't getting squat for SP. So, I thought a daily reset would benefit both types of players. |
Maffia- Thug
3dge of D4rkness SoulWing Alliance
62
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Posted - 2012.10.14 06:57:00 -
[4] - Quote
RedBleach LeSanglant wrote:I know I'm not the only one and I'm sure I'll get burned for saying it, but after reading so many posts it sounds like we are just wanting a better, cooler, MAG. Am I right?
No, I wouldn't say that exactly. But another bigger and better MAG would be awesome.
DUST514 is going to be doing bigger and better things when it comes to FPS games. |
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