Mobius Wyvern
BetaMax.
1216
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Posted - 2012.10.22 12:00:00 -
[1] - Quote
STB Vermaak Doe wrote:Fivetimes Infinity wrote:Yeah, I saw that, I just could have written more clearly. As I said above, I'm against the idea of drones being things that simply replace other players in terms of functionality. Drones to revive people or drones to shoot an assault rifle or whatever at people would be a very poor addition to the game. Remote controlled drones should have a function that separates them from what players do, and makes them an asset, rather than just an overlap of existing functionality. They should not do things you could (and should) be looking to another player to do.
Incidentally, I am against the turrets having a range at which they auto-engage targets. I assume it's temporary while the commander mode is out and turrets are auto-placed, however.
Your comment re: skill books and stuff was pretty silly. I think you're probably intelligent enough to understand the distinction between a player using a character to fight, and a bot that follows AI coding to fight without any input from players. Since your main put down for drones is that they take no input to get kills but what if there was a module(sidearm or equipment) that had to be used to get the drone to focus it's fire instead of shooting randomly towards a target When I think of drones in relation to this game, I think of that little drone I could get as an SL in BF2142. It would engage enemies it detected around you, but that detection would only really kick in if you fired near them, and if you were going to do that you should be shooting the drone down first.
I would figure that the drone should be set up to attack anything that you attack. It should be tied to a Equipment module on the suit that you also have to switch to to issue any other commands, and it should take up a large amount of CPU such that you have to make the choice between the Drone or more suit capability. If you are able to deploy it semi-remotely, they should also have a max range from their operator as they do in EVE.
Keep in mind that all EVE-universe drones are remote operated because CreoDron's experimentation with AI controlled drones led to the Rogue Drone-held region in null-sec, and the ones you'll be seeing in this game's PvE when that comes out. |