Jason Pearson
Seraphim Initiative. CRONOS.
742
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Posted - 2012.10.10 19:14:00 -
[1] - Quote
Sorry lads, Not agreeing here, Been flying my Myron around a fair bit, Forge Guns kill me in two hits and Swarms flip me upside down usually, it's dumb.
If you want to slow the Dropships down, make it so they don't flip over everytime a Swarm comes along and hits it, make it so we're very durable so two Militia swarms take us out instantly. Why should you get the ability to kill us with free guns when a Good Dropship can cost 300-500k isk (At early levels).
triple health Half Speed Remove one Gun (let us choose which side if possible) Raise the ceiling Reduce Forge Gun range/damage Reduce Missile Damage depending on distance travelled (So if we're up stupidly high and someones firing down, make it hurt a lot less)
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Jason Pearson
Seraphim Initiative. CRONOS.
742
|
Posted - 2012.10.10 19:43:00 -
[2] - Quote
Just gonna quote the description for the Myron
Myron Dropship description wrote: The Dropship is a two-engine VTOL Craft that combines advances in shielded hardware, redundant software protocols, and networked aeronautics into a heavily armored tactical platform capable of insertion and extraction in even the most hostile situations. Its standard five-man carrying capacity, dual hardpoints, and reinforced plating allow it to operate independently in any situation, alternately tracking and engaging enemy targets and ferrying troops into and out of harm's way.
The Myron is a medium craft, in the above description is notes it being a heavily armored tactical platform, it shouldn't be flimsy and if anything, it should be a real bastard to take out with ground fire (Swarms/Forge guns), If a group of swarm users get together, or a group of forge gunners start working together sure, but a Dropship shouldn't be singlehandedly destroyed. Gunships and fighters should have the mission of striking opponents and scaring away Dropships, same with turrets. it says it has a 5 man capacity, which is currently wrong, we have 7 seats, 1 pilot, 2 gunners and 4 spare seats for transport. Seriously, the dropship attack power should be toned down, I understand that, make our missiles weaker, make it so we only have one gun, but make the craft itself heavier, make it so we're not stupidly easy to destroy. If we make the weapons so its not even worth flying up high to bomb people out, the ship becomes more of a transport (as it's meant to be) and less of a gunship. The one gunner should be shooting only to cover his teammates getting in or out of the vehicle, we shouldn't have a massive range on the missiles. |