|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.10.08 23:47:00 -
[1] - Quote
Avenger 245 wrote:just ran a milita scout and earned 1147 WP 4/6 K/D ratio
mass driver, sub, injector, dampener. was the only models i used and i racked up WP so no you people complaining just need to adapt. i did this with mimimum skills in that stuff bare bones level one and two. Probably could have done better in an assault suit tbh |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.10.09 00:03:00 -
[2] - Quote
I want to reiterate this, "What can a scout suit do that an assault suit can't do just as well?"
Scout suits are barely faster and assaults have a little more of a signature over scouts.
I'm waiting to see if CCP adds anything next build to make scouts actually worth getting, but as for this build they are useless. The small boosts in stats is dwarfed by the assaults hp.
No QQ its just how it is, if you want to adapt switch to assault. |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.10.09 00:08:00 -
[3] - Quote
Skryd Mewgun wrote:I think the point that scouts are trying to make is, what can a scout do better than a kittenault, heavy, or logi? The answer is hide. I don't think this is what ccp intended when they made the classes. Even then, in this build it is easy enough to see someone's dark silhouette no matter were they try to hide. |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.10.09 03:25:00 -
[4] - Quote
Avenger 245 wrote:Oh and I kinda hoped someone else would test out some new fits for a scout and back be up. Have any of you tried to run the scout with out worrying about Kdr? Yes and I still say assault is more useful |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.10.09 16:04:00 -
[5] - Quote
Avenger 245 wrote:Necrodermis wrote:Avenger 245 wrote:just ran a milita scout and earned 1147 WP 4/6 K/D ratio
mass driver, sub, injector, dampener. was the only models i used and i racked up WP so no you people complaining just need to adapt. i did this with mimimum skills in that stuff bare bones level one and two. oh hey, did you know you can do the same thing with an assult suit with better results? more CPU/PG, more armor/shield the same strafe. yeah, you are totally right that the scout suit has a home. Its cheaper I think, it woud take 2 dampeners to get the same affect while the scout can do it with one all the mods in the world wont change the fact I can walk faster than you, I pretty sure I have more stamina, oh and at medium range that smaller hit box and speed saved me from death. CCP still needs to increase the mobility and agility of the suit, increase the speed margin, and make more scout related mods. A crossbow with 100s damage and average reload as a side arm paired with the scouts (should be) faster reload and the skill should get some impressive results Alot of it is due to the ability to fit more on the assault. In my opinion and experience, you gain more profit from survivability then simply being cheaper, and absolutely no crossbows, this has already been debated. |
|
|
|