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Crimson MoonV
Amarr Templars Amarr Empire
658
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Posted - 2012.10.08 22:55:00 -
[1] - Quote
LOL 4/6![Lol](https://forums.dust514.com/Images/Emoticons/ccp_lol.png) ![Lol](https://forums.dust514.com/Images/Emoticons/ccp_lol.png) ![Lol](https://forums.dust514.com/Images/Emoticons/ccp_lol.png) ![P](https://forums.dust514.com/Images/Emoticons/ccp_p.png) |
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Crimson MoonV
Amarr Templars Amarr Empire
658
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Posted - 2012.10.08 23:02:00 -
[2] - Quote
LIEUTENANT JORDAN wrote:Yeah players just need to adapt and change the way they use the scout. They cannot be used as assaults anymore. He is telling people to adapt or die but he died more then he adapted. Fail logic.
It reminds of that scrub with the name adaptandkill, he would always go negative.![Lol](https://forums.dust514.com/Images/Emoticons/ccp_lol.png) |
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Crimson MoonV
Amarr Templars Amarr Empire
658
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Posted - 2012.10.08 23:04:00 -
[3] - Quote
LIEUTENANT JORDAN wrote:Yeah players just need to adapt and change the way they use the scout. They cannot be used as assaults anymore. So you are saying is scout is no longer a killing class? Its support now. Thats funny. |
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Crimson MoonV
Amarr Templars Amarr Empire
658
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Posted - 2012.10.08 23:10:00 -
[4] - Quote
Tyrius Madison wrote:Crimson MoonV wrote:LIEUTENANT JORDAN wrote:Yeah players just need to adapt and change the way they use the scout. They cannot be used as assaults anymore. He is telling people to adapt or die but he died more then he adapted. Fail logic. It reminds of that scrub with the name adaptandkill, he would always go negative. ![Lol](https://forums.dust514.com/Images/Emoticons/ccp_lol.png) well I never said that Scouts weren't at a noticeable disadvantage. I was just saying that WP(however you get them, whether by killing a lot, or supporting) is more important than K/D. IMO. If you are running around with a class that is made for killing playing as support then you are doing it wrong. Especially if you are going negative. I don't care how much wp you have.
Playing with the scout as support to try and claim it isn't useless is idiotic at the very least. |
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Crimson MoonV
Amarr Templars Amarr Empire
658
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Posted - 2012.10.08 23:14:00 -
[5] - Quote
Avenger 245 wrote:Crimson MoonV wrote:LIEUTENANT JORDAN wrote:Yeah players just need to adapt and change the way they use the scout. They cannot be used as assaults anymore. He is telling people to adapt or die but he died more then he adapted. Fail logic. It reminds of that scrub with the name adaptandkill, he would always go negative. ![Lol](https://forums.dust514.com/Images/Emoticons/ccp_lol.png) 50 WP from kills that 200 WP i got running 10/0 only gets you 500WP so techically translated i got 20/6 War points are greater than kills besides i suck with a mass driver if i could aim it would have been higher. the point was not to show off, but to show with minimal effort a good build thats not CQC or sniper, could be made 4/6=/=20/6
Are you seriously trying to translate WPs to your KDR to try and defend yourself.![Lol](https://forums.dust514.com/Images/Emoticons/ccp_lol.png) |
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Crimson MoonV
Amarr Templars Amarr Empire
658
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Posted - 2012.10.08 23:18:00 -
[6] - Quote
A scout with a smg=combat. A scout with a shotgun=combat. Scout with an AR=combat. More fail logic from scouts who go negative and try to justify it with wp and claiming recon. |
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Crimson MoonV
Amarr Templars Amarr Empire
658
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Posted - 2012.10.08 23:23:00 -
[7] - Quote
Tyrius Madison wrote:Crimson MoonV wrote:A scout with a smg=combat. A scout with a shotgun=combat. Scout with an AR=combat. More fail logic from scouts who go negative and try to justify it with wp and claiming recon. Logi with a shotgun = combat. logi with a mass driver = combat. logi with a AR = combat. wtf is he doing repairing stuff, and using a sissy needle to revive people. hacking? pfffffft who cares. I'll have to keep this in mind when I play my Logi. Logis don't have to go 4/6. I have seen plenty of logis pull 1.0-2.0 kdrs. People make excuses becuase they are bad.
If you spend most of your time looking at the respawn screen I dought your precious wp and recon skills are really helping the team that much. |
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Crimson MoonV
Amarr Templars Amarr Empire
658
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Posted - 2012.10.08 23:37:00 -
[8] - Quote
Avenger 245 wrote:Crimson MoonV wrote:Tyrius Madison wrote:Crimson MoonV wrote:A scout with a smg=combat. A scout with a shotgun=combat. Scout with an AR=combat. More fail logic from scouts who go negative and try to justify it with wp and claiming recon. Logi with a shotgun = combat. logi with a mass driver = combat. logi with a AR = combat. wtf is he doing repairing stuff, and using a sissy needle to revive people. hacking? pfffffft who cares. I'll have to keep this in mind when I play my Logi. Logis don't have to go 4/6. I have seen plenty of logis pull 1.0-2.0 kdrs. People make excuses becuase they are bad. If you spend most of your time looking at the respawn screen I dought your precious wp and recon skills are really helping the team that much. i was out on that map getting assist and hacking and provideing supressive fire, i only engaged a few targets one on one and i did win those. besides i more than capable of going 11/1 in my nomral assualt build, most of my skills are not dedicate to this kinda stuff this was proof of concept and it did work if i had better skill and more practice with a mass driver it would have been much higher. i had level one skill in all of that stuff and was using basic or milita varitions its not like i built a combat build 4/6 is pretty good considering i never used a mass driver before. that 1100 WP is whats important thats what whens battles not k/d 4/6 doesn't not win battles. Try and win a match with your whole team going 4/6 and you will see how useless all those WPs are. |
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Crimson MoonV
Amarr Templars Amarr Empire
658
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Posted - 2012.10.08 23:43:00 -
[9] - Quote
Tyrius Madison wrote:Crimson MoonV wrote:Tyrius Madison wrote:Crimson MoonV wrote:A scout with a smg=combat. A scout with a shotgun=combat. Scout with an AR=combat. More fail logic from scouts who go negative and try to justify it with wp and claiming recon. Logi with a shotgun = combat. logi with a mass driver = combat. logi with a AR = combat. wtf is he doing repairing stuff, and using a sissy needle to revive people. hacking? pfffffft who cares. I'll have to keep this in mind when I play my Logi. Logis don't have to go 4/6. I have seen plenty of logis pull 1.0-2.0 kdrs. People make excuses becuase they are bad. If you spend most of your time looking at the respawn screen I dought your precious wp and recon skills are really helping the team that much. in this game, WP seem to matter more than K/D. thats why you get WP for things other than K/D as well. and that is why you can have some "bad player" with a negative K/D among the top of post-game leaderboards from doing support things. However, I understand that people will always be obsessed with K/D and will always believe that it is the only thing that matters in any game. and that's just how it will always be. eh. whatever, we'll have our opinions and they'll always differ. Nothing to do about it. K/D is important, but it isn't the only thing. people need to get used to that I guess. Look at all these boosters. Are WPs winning the games for them. Your whole team can be repairing/healing/capping objectives but if they can't kill anything you will lose. |
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Crimson MoonV
Amarr Templars Amarr Empire
658
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Posted - 2012.10.08 23:52:00 -
[10] - Quote
Maken Tosch wrote:@crimson
You're right, 4/6 doesn't win battle. Neither does 20/0 if the team you are in doesn't win a match as I saw on several occasions. In one match, my team had the worse k/d ratio but won the match even though the opposing team had staggering k/d ratios across the board. The other team was flying around in dropships stat padding while your team caped objectives. Your team didn't win becuase they were repairing/healing better. The team you were playing were just a bunch of dropship tryhards. There are certain varialbles when it comes to dropship and tryhards that devalue KDR, but for the most part when your infantry is good at killing then the objectives will get capped. |
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