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Avenger 245
Crux Special Tasks Group Gallente Federation
477
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Posted - 2012.10.08 22:51:00 -
[1] - Quote
just ran a milita scout and earned 1147 WP 4/6 K/D ratio
mass driver, sub, injector, dampener. was the only models i used and i racked up WP so no you people complaining just need to adapt. i did this with mimimum skills in that stuff bare bones level one and two. |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.10.08 23:11:00 -
[2] - Quote
Crimson MoonV wrote:LIEUTENANT JORDAN wrote:Yeah players just need to adapt and change the way they use the scout. They cannot be used as assaults anymore. He is telling people to adapt or die but he died more then he adapted. Fail logic. It reminds of that scrub with the name adaptandkill, he would always go negative.
50 WP from kills that 200 WP i got running 10/0 only gets you 500WP so techically translated i got 20/6
War points are greater than kills besides i suck with a mass driver if i could aim it would have been higher.
the point was not to show off, but to show with minimal effort a good build thats not CQC or sniper, could be made
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Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.10.08 23:12:00 -
[3] - Quote
Crimson MoonV wrote:Tyrius Madison wrote:Crimson MoonV wrote:LIEUTENANT JORDAN wrote:Yeah players just need to adapt and change the way they use the scout. They cannot be used as assaults anymore. He is telling people to adapt or die but he died more then he adapted. Fail logic. It reminds of that scrub with the name adaptandkill, he would always go negative. well I never said that Scouts weren't at a noticeable disadvantage. I was just saying that WP(however you get them, whether by killing a lot, or supporting) is more important than K/D. IMO. If you are running around with a class that is made for killing playing as support then you are doing it wrong. Especially if you are going negative. I don't care how much wp you have. Playing with the scout as support to try and claim it isn't useless is idiotic at the very least.
the scouts isnt a direct combat build its a recon suit |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.10.08 23:21:00 -
[4] - Quote
so the point of this is to show scouts arnt useless they can be usefull things so long as you dont treat them like prebuild combat suits. they are recon regardless of what you say they can be fitted for combat but they obviously has more uses in a support role as i proved above.
try scout with hack modules and kenitic catalysyer hack everything you can
try this mass driver and dampenr be all around like i was
try sensor booster and sniper go anti sniping
try didft fits you will get something that works so long as you dont expect them to match assaults, if you want a combat suit run assault |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.10.08 23:31:00 -
[5] - Quote
Crimson MoonV wrote:Tyrius Madison wrote:Crimson MoonV wrote:A scout with a smg=combat. A scout with a shotgun=combat. Scout with an AR=combat. More fail logic from scouts who go negative and try to justify it with wp and claiming recon. Logi with a shotgun = combat. logi with a mass driver = combat. logi with a AR = combat. wtf is he doing repairing stuff, and using a sissy needle to revive people. hacking? pfffffft who cares. I'll have to keep this in mind when I play my Logi. Logis don't have to go 4/6. I have seen plenty of logis pull 1.0-2.0 kdrs. People make excuses becuase they are bad. If you spend most of your time looking at the respawn screen I dought your precious wp and recon skills are really helping the team that much.
i was out on that map getting assist and hacking and provideing supressive fire, i only engaged a few targets one on one and i did win those. besides i more than capable of going 11/1 in my nomral assualt build, most of my skills are not dedicate to this kinda stuff this was proof of concept and it did work if i had better skill and more practice with a mass driver it would have been much higher.
i had level one skill in all of that stuff and was using basic or milita varitions its not like i built a combat build 4/6 is pretty good considering i never used a mass driver before. that 1100 WP is whats important thats what whens battles not k/d |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.10.09 03:17:00 -
[6] - Quote
Will max at those skill related to my "concept scout" tomorrow spent to much time just redirecting SP to prove a point. Then I should have more concrete data.
My issue is simple I dont want the scout to be unstoppable agian. I also dont want people to keep think the scout is supposed to be the speed attacker while the assault is the sturdy attacker the assault is what ever its fit allows it to be, the scout is a recon support suit though not a super ninja, assault is for most combat sitiation the scout should be able to engage when needed but should be focusing on recon roles not combat roles which is where everyone is heading with it. They want a speedy combatant because thats what they are used to in other FPS they are not use to the actual role of scout.
I support minor buff to increase the margin of speed and agility as well new modules to increase its uses but I do not think it should be a speedy killer.
Oh and I ran a smg, assault amd shotgun scout so far this is just the first fit that succeded in surviving direct combat. I kinda suck with scouts so I stick by this if I can do it so can you, but better. |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.10.09 03:22:00 -
[7] - Quote
Oh and I kinda hoped someone else would test out some new fits for a scout and back be up. Have any of you tried to run the scout with out worrying about Kdr? |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.10.09 15:53:00 -
[8] - Quote
Necrodermis wrote:Avenger 245 wrote:just ran a milita scout and earned 1147 WP 4/6 K/D ratio
mass driver, sub, injector, dampener. was the only models i used and i racked up WP so no you people complaining just need to adapt. i did this with mimimum skills in that stuff bare bones level one and two. oh hey, did you know you can do the same thing with an assult suit with better results? more CPU/PG, more armor/shield the same strafe. yeah, you are totally right that the scout suit has a home.
Its cheaper I think, it woud take 2 dampeners to get the same affect while the scout can do it with one all the mods in the world wont change the fact I can walk faster than you, I pretty sure I have more stamina, oh and at medium range that smaller hit box and speed saved me from death.
CCP still needs to increase the mobility and agility of the suit, increase the speed margin, and make more scout related mods.
A crossbow with 100s damage and average reload as a side arm paired with the scouts (should be) faster reload and the skill should get some impressive results |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.10.09 15:54:00 -
[9] - Quote
Tyrus Madison wrote:Sleepy Zan wrote:I want to reiterate this, "What can a scout suit do that an assault suit can't do just as well?" Nothing. Quote:Scout suits are barely faster and assaults have a little more of a signature over scouts.
I'm waiting to see if CCP adds anything next build to make scouts actually worth getting, but as for this build they are useless. The small boosts in stats is dwarfed by the assaults hp.
No QQ its just how it is, ]if you want to adapt switch to assault. thats what I did. and now I see that I was wrong. there is no current reason to use the scout suit over the assault one.
It can do it cheaper for the same effect
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