Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2012.10.08 09:50:00 -
[1] - Quote
All i have to say is that at no point you take into account some things CCP HAS TO deal with :
=> Shared skills between EVE and DUST CANNOT progress at a tremendously different rate on the two games. => Not having a too big difference of SP withing the player base.
Also, they already mentionned THIS is not the final design for SP earning. And personnaly, i find that this new SP stuff is way better than the previous one where after a week, you had people with a gigantic time to invest in the game, running around in proto suits and ****. Having more time to play is not reason enough imo to be massively rewarded and being able to crush the opposition.
Now regarding boosters. Are you aware that they not only let you earn SP faster, they also ENHANCE the max cap of SP you can get in a week by 50%. Thus, they still make sense. Even though in a way, they shouldnt be like that as it is kinda pay-to-win now. A guy playing a lot to get to the cap every week will still earn 50% less than the guy playing hard WITH the booster.
I can understand it gets annoying to play for 1SP. But the question is : What if Dust had NEVER had any active SP system but a passive only system like in EVE. Would you be all bitching about it ? I dont think so. And frankly, it would have been a way better option. First devblog that mentionned this active SP was refering to a "slight SP bonus through battles". So to me, it never was intended to be the primary SP income.
CCP should have added some sort of EVE-like augmentations that would have raised the Passive SP income for specific skills. In fact they should have made the skill system 100% like EVE. Making ISK THE MAIN purpose of the game. And AUR as an alternative.
For those who know nothing about it, here's an example.
= Got attributes you define when creating the char using a pool of points : say intelligence, agility (pure examples), will power, etc... You share those points within each attributes = You got a Basic passive SP at 2 SP\second = Each skill is then trained faster depending on you attributes.
Example : Assault rifle operation. Main Skill: Agility || Secondary Skill: Will Power. Say you have 25 in agility and 24 in WIll power => You train the skill at 3.8 SP\Second. If you had 21 in Agility and 21 in WIll Power => You would train at 2.4 SP\Second.
And, to enhance all of this. You can buy implants that will boost skills by +1 / +2 / +3 / +4 and even add minor bonuses. Examples : Biocronic Visual Amplifier : Agility +4 || Light Weapon optimal +2 % => Those implants would be VERY expensive and would last for a specific time. (as the "loose the implant when dying" would be not as fit as in EVE lol) => Would exist through Aurums as well.
THIS would have been a proper Skill System for this game ! Would avoided farming crap or SP oriented gamers that are willing to totally forget about the win if they can make more SP etc.... But, still giving them the opportunity to get something out of their huge play time through ISK. Buying implants. |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2012.10.08 10:00:00 -
[2] - Quote
ICECREAMK1NG wrote:lol...
This is a joke, I hope all you '' QQ but I can only play 3hrs a week '' enjoy having no one to play when you sign in.
Every FPS I've ever played has the elite and the bottom dwellers.
I believe HTFU could never be more appropriate.
As for you OP, 6 packs.? Wow I feel bad for you. Yes boosters are now pointless.
I have 4 characters, all capped now. With one char playing more than a day a week is pointless as gameplay is non existant.
Finally this forum is over run by evetards so you will get no joy hear. Any proper FPS opinion is drowned out by the mob.
Once more, you have nothing to offer in your post except insulting people and implying you just know better. You have 4 characters capped ? Good for you. Can you understand that 99% of the players wouldnt have any chance to cap 2 characters ? You know life ? Family ? Work ? Kids ? Real people ?
Anyway, i CAN get that this is frustrating. There was a time where i played a lot more and this would have bother me as well. BUT i NEVER would have insulted people !
So get down you high horses and offer solutions that would balance the whole thing as you're so super-smart. What do you want ? No Cap SP earning ? Well this aint the way to go either. For the sole reason that it wont work any better to have uber-soldiers ruining 85% of regular players.
No matter how hard you feel like you belong to the Elite (wich i doubt), SP amount does NOT define Elite. It's the way they play. Thinking you're Elite because you have all the super guns and armor (ouuuuh yeah) through your 12h playtime a day is simply DELUSIONAL. |