Laurent Cazaderon wrote:Actually, i'd say that the current system is more or less the way to go.
I played a lot less than many of my teammates on this build since it started and i only have 250K SP less than them. And this number have to take into account that there was monday as a "bonus day".
This anti-grind system, no matter how hard some people criticize it is not that bad. It helps to avoid a huge gap to be created between players with very different time to invest in the game and keeps EVE and Dust on a more or less even field regarding shared skills while still allowing a reward for biggest gamer.
May not be perfect as biggest player are reaching the cap in a few days and can get frustrated but if they absolutely want to maintain this active SP thing, it's "better".
Personnaly, i always rooted for a Passive SP system only. Takes away the grinding aspect. Kills the run for WP in game in order to get more SP wich would help to favor teamplay imo. But i think it's now to late to go back. Imagine how hard people would QQ on getting no bonus SP for their 7 hours play per day.
And for players who sometimes have to miss a week or two at a time? Or only get to play a couple of hour two or three days a week? People live busy lives, some far busier than others. I think going with an EVE SP system with a small SP bonus based on your performance at the end of battle and no SP cap is the way to go.
Grinders who are intent on grinding as much as they can will be able to do so, but without being able to get too very much further ahead than the rest of us. Grinding is a passion for those people, so as long as you let them grind and stay a little ways ahead of the pack they might whine a bit but they'll manage. For most of them they mainly want the bragging rights of being ahead of everyone else.
Casual players will be able to keep up with the game because it's paced in a way that allows them to have a life outside of Dust without being left behind inside Dust. That's the biggest issue there, these gamers want to be able to be a part of this without having to dedicate half of their life to it. And sometimes they want to play other games for a bit, but don't want to be left behind when they come back.
I'm telling you, EVE SP system/Small performance based SP bonus/No SP cap would be a good compromise to settle on that would let everyone get a little of what they want without one side giving up everything they want.