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Conraire
Zumari Force Projection Caldari State
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Posted - 2012.10.07 18:42:00 -
[1] - Quote
That's not saying much, he seems to hate all games. The Biggest problem with EVE, is it's not much fun unless you're in Null sec or pirating in Low sec. Sitting in empire and watching skills train while spinning your ship is about as fun as watching paint dry. Which is of course why I myself don't play much unless I'm in an alliance in Null sec.
I agree half and half. The skill cap isn't necessarily a bad thing, it evens the playing field.
The only thing I could suggest would be after hitting the skill cap to have it convert all extra war points to ISK gain. But again, unless you're in a corp that believes in sharing wealth, that would also create an isk disparity. Though, that may end up being the purpose of the PVE portion of the game, to make isk outside of PVP.
I could see the merit of using EVE passive skill system in Dust. It would take the focus of gaining SP through Farming war points. It would in part make the skill table secondary or tertiary to actual game play or proper fitting from what you can use. In the last build I only had about 4m SP towards the end, and due to proper fitting, weapon usage, and sticking with teammates could still take down Advanced and proto vehicles, and people with proto suits and weapons. If done like EVE, in passive mode, the first 3 levels of any skill don't really take all that long to train. Then after level 4 it slows down greatly, the feeling of accomplishment you get from going to level 4 to 5 even in a passive system is still there, due to being able to use tech2 or prototype gear.
But on the other hand, there should be reward for actually playing the game.. That could be in the form of SP gain boost while actively playing I think. Say double SP gain during time actually active per match. War points would go completely towards ISK gain, or make War points work like Loyalty points in EVE where you can use them to purchase special faction gear BPC's.
Don't forget that they're going to be adding booster drugs, which temporarily add skill levels or skill clusters.
But, it still doesn't fix the fact that they need to fix the problem of people WP farming, for a great many reasons. |
Conraire
Zumari Force Projection Caldari State
52
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Posted - 2012.10.08 02:50:00 -
[2] - Quote
Rayan Storm wrote:Logi Bro wrote:NO! I shall spend seven years on this game, become the most powerful sentient being in the world, AND YOU SHALL BOW DOWN TO ME! AGREED. AS WILL I!!!!! OBEY US PUUNY HUUMANS.
*Sits in orbit, in a Maelstrom fully fit with 8 tech2 1400mm Artillery cannons, loaded with nuclear shells* *starts up the old earth song Iron Man over the entertainment system* *gets bored of waiting, and finds the district with Rayan, and Logi in it, and locks targeting on the middle**initiates firing sequence to fire all 8 guns in sequence to the music**Annihilates everything in district* *thinks ooops, maybe that was a bit overkill* What was that about bowing down??
@Villanor, Yeah thats why I suggested making it like EVE, but giving double XP gained for time actively playing the game and in battles. Everyone would benefit from SP boosters, and the hardcore that play a lot would get a little reward. Of course the alternative is make the ISK and war points the reward for fighting. And use War points like you do loyalty points in EVE. Like I said, level 1 takes about 7 mins on a 1x skill, level 2 takes about 3 mins, level 3 might take 3 hours, level 4 takes usually 18h for me, then level 5 takes 4.5days.
It would also require them to rebalance the skill multies though, and some of the weapon reqs. And as far as passive SP goes, Being able to build up the isk to buy a nice size stack of the weapons and **** your training for because you built up the isk while training is better than training the skill, and then having to grind for the isk to get a decent stack. |
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