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Aighun
Zumari Force Projection Caldari State
666
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Posted - 2012.10.06 21:55:00 -
[1] - Quote
Matobar wrote: There shouldn't be *any* way to dodge gunshots. They're freaking gunshots.
There is a difference between dodging the shot, and dodging just the aim of your opponent.
No, scouts should not be able to run back and forth through a stream of fire and take no damage, but I do not have a problem with them moving fast enough to shake off an enemies' aim.
PS there hasn't been a BunnyHop in DUST for ages if ever. |

Aighun
Zumari Force Projection Caldari State
666
 |
Posted - 2012.10.06 22:10:00 -
[2] - Quote
Matobar wrote:Aighun wrote:Matobar wrote: There shouldn't be *any* way to dodge gunshots. They're freaking gunshots.
There is a difference between dodging the shot, and dodging just the aim of your opponent. No, scouts should not be able to run back and forth through a stream of fire and take no damage, but I do not have a problem with them moving fast enough to shake off an enemies' aim. The ability to move fast enough to shake off someone's aim is still there. It's called a sprint button.
Probably already done to death in this thread, but I just threw that out there because you seemed to be arguing that people only like faster strafe speed because it allows them to dodge bullets. But that is not the case.
While sprinting in Dust you cannot reverse direction, pivot, crouch, or any number of things that almost anyone can do while sprinting in "real life" situations similar to those players encounter in game. |

Aighun
Zumari Force Projection Caldari State
666
 |
Posted - 2012.10.07 01:33:00 -
[3] - Quote
Tech Ohm Eaven wrote:I like the strafeing speed where its at right now since a heavy with a HMG can kill a scout trying to go head on but a scout can circle around and bong!, bong!, bong! shotgun kill the heavy no prob.
I think the balance there is getting better, but it plays out in slow motion. And at too great a cost. It is almost as if, after the heavy dropped to the basement, as it were, instead of lifting the heavy back up, they lowered the entire game to bring it more in line with that nerf. |
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