Entropy Virus HiveMind wrote:What was the standard for amount of health before Rainbow 6?
What was the accepted norm for jumping before Halo?
What did you think of games before COD?
How fast was a "good speed" before Unreal Tournament?
All four of these games.... if you played the betas of them, and compared them to the other 3.... what would your opinions be of them?
Dust is going to add a new question to this equation. Dust is a new game: Learn it, love it, and get good at it. While your focusing on strafe speed, or how a tank can POSSIBLY be better than a single guy, your not looking at the big picture:
That Dust is going to make you change the way you think about a shooter. That its not all about you in the moment, its about the WHOLE BATTLEFIELD. The aim down sights? Really?
Your defending an installation that YOU created with your OWN money and sweat....with 10 other guy's while around you, in UNIQUE roles that play completely different, while a guy flying a MCC gigantic command center shooting rockets all over the place at another flying behemoth, is calling out orders and managing where to send reinforcements, because there is 5-8 other objectives and installations that are important...on a district on a planet in a solar system in a universe that is player driven economy, tanks are being called in, strikes flying over head.... meanwhile your squad leader stopped mid battle and is leaving you hanging, because he got an offer from the other team for twice as much money, and now you gotta tell your commander that your in charge now. He gets on comms and explains what's going on and then everyone on your team stops caring about how they are losing money calling in their expensive ****, its now all about the revenge. You get sniped and your AR can't reach and then you die, so you remember next time that maybe your 10 man group should include at least 1 counter sniper.
This is not about how you feel princesses. This is about the War. And the Money. Do your job. Everything will fall into place and mean more when the game is as it should.
And you even had the option of paying ZERO DOLLARS for the privilege of this magnificent experience.
People will come and go with this game, but just like EVE, the playerbase will always be there, and as the game evolves, people will still come back again and again as the stories of victory and defeat flood the top 10 gaming moments in history.