Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

xeto rak
Epidemic. Space Immigration
23
 |
Posted - 2012.10.06 08:38:00 -
[1] - Quote
Hi, i would like to have a suit or vehicle module that enables guns to auto-target or lock targets, so that bullets, lasers, missiles etc will seek the target and i won't have to try so hard to get the target. At least for vehicles this is something that would make sense to me. I am an EVE player and I would expect some of the targeting logic to flow into Dust. Thank you. |

Sir Meode
Seraphim Initiative. CRONOS.
318
 |
Posted - 2012.10.06 10:04:00 -
[2] - Quote
if you look in the Market i think there is a place for this sort of thing already but its just not been brought in yet. |

Unit-775
Villore Sec Ops Gallente Federation
36
 |
Posted - 2012.10.06 10:42:00 -
[3] - Quote
I like a grenade that after arming it, goes off when moved, engraved with the words.
PICK ME UP !!
Would be useful for blasting people like the OP.
This is a FPS ffs.
and this is coming from me a Evetard.
edit: maybe its a Troll. Can i get a grenade with the words:
NEW TOPIC / POST / REPLY
please |

Minmatar Slave 74136
Sanmatar Kelkoons Minmatar Republic
291
 |
Posted - 2012.10.06 10:55:00 -
[4] - Quote
xeto rak wrote:Hi, i would like to have a suit or vehicle module that enables guns to auto-target or lock targets, so that bullets, lasers, missiles etc will seek the target and i won't have to try so hard to get the target. At least for vehicles this is something that would make sense to me. I am an EVE player and I would expect some of the targeting logic to flow into Dust. Thank you.
What's your EVE name, so that we can pod you a few dozen times for that suggestion.
 |

Governor Odius
Doomheim
177
 |
Posted - 2012.10.06 13:13:00 -
[5] - Quote
To pull something from the rubble that is this suggestion, I actually would like to see a more user-friendly lock on system for remote rep mods. Something where I can lock on to someone and it preserves the lock, so I can just whip out my remote rep and heal them as long as they're in range without having to find them as they sprint in random directions doing their best not to let me rep them. |

Velvet Overkill
Seraphim Auxiliaries CRONOS.
104
 |
Posted - 2012.10.06 15:03:00 -
[6] - Quote
Governor Odius wrote:To pull something from the rubble that is this suggestion, I actually would like to see a more user-friendly lock on system for remote rep mods. Something where I can lock on to someone and it preserves the lock, so I can just whip out my remote rep and heal them as long as they're in range without having to find them as they sprint in random directions doing their best not to let me rep them. You could get the flux repair tool, it has greater range. |

Tony Calif
Seraphim Initiative. CRONOS.
2002
 |
Posted - 2012.10.06 15:08:00 -
[7] - Quote
Nerf player skill more. Games too hard with all the movement shooting and stuff going on. Far to hectic to actually aim yourself.
No. |

8404-0000 GREEN
Zumari Force Projection Caldari State
20
 |
Posted - 2012.10.06 16:04:00 -
[8] - Quote
maybe an advanced HUD that you can select multiple targets to track, that way when one disappears you know where it went |

ugg reset
ZionTCD Legacy Rising
234
 |
Posted - 2012.10.06 16:52:00 -
[9] - Quote
very well, there i fixed it. turrets now lock on to enemy vehicles.
but no, its always been like this.
Edit. correction, i was referring to the large placed turrets |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |